Ashtra Deck #765267 — Yu-Gi-Oh! TCG

40 Main, 15 Extra, incl. Akasuna the Battle Ashtra x3, Mikumari the Banisher Ashtra x3, Mulcharmy Fuwalos x3. Created Oct 13, 2026 by YGO Mod.

Deck Ashtra TCG

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 17, 2026
30± 10/ 100
Power Score
Structural 53
Reliability 45
Going First 55
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 55
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: tcg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Ashtra and Kashtira monster pressure (Ashtraja Susanoo, Mikumari, Akasuna, Kashtira Ogre/Unicorn) converted through Synchro/Xyz summons and board control, inferred from card text only; Synchro/Xyz extra-deck finishers (Shangri-Ira, Ashtraya Mikumari-no-Mikoto, Ashtraja Susanoo)
  • Turn 1 (going first): Open with Ashtra face-down reveal starters or Kashtira Birth, use searchers (Ashtrashen, Mikumari, Kashtira Unicorn/Ogre) to find a second starter, then extend to a Synchro or Xyz (Inferred)
  • Turn 2 (going second): Hold Ash Blossom and Dominus Impulse for the opponent's first summon or search, then convert the remaining hand into a Kashtira or Ashtra board (Inferred)
  • Recovery: Recursion through Ashtrashen, Kashtira Preparations and Ashtra's Howl/Web from the GY, and Kashtira Birth to re-summon banished Kashtira monsters (Inferred)
  • After siding: Not evaluable: the deck runs an empty side deck, so there is no post-side plan

Why it scores here

The score is a structural-only estimate because the list is illegal: four cards exceed their copy limits, including Kashtira Fenrir, which is Forbidden. The deck's engine has real redundancy, with the archetype core in the opening hand about 99% of the time and 13 searcher effects, so the opening is consistent on paper (Inferred). Its interaction package (Ash Blossom, Dominus Impulse, Synchro Emergency, Ashtra's Domain/Web/Howl) is broad, which supports the endboard and interaction scores. Conversion and median output cannot be measured because no recorded boards exist, so those scores rest on text reads only. The deck has no side deck, a mixed sub-archetype spread (Ashtra 18, Kashtira 12, several off-theme Extra Deck lines), and no tournament or meta data. Popularity and archetype usage did not earn points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype core card in a 5-card opening hand) ~0.99 across 24 core copies; P(>=1 of any single 3-copy starter) ~0.34 going first (Observed proxy; Inferred consistency)
D2 Opening-Hand Quality & Brick Management 50 Three hand traps and several trap-based cards plus face-down reveal costs create some dead-card risk; no measured brick rate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards; ceiling is a semantic read of Ashtra/Kashtira chains into Synchro/Xyz finishers (Inferred)
D4 Combo Floor & Median Output 45 No combo median or power distribution available; the floor is unmeasured and set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent starters (Ashtra monsters, Kashtira Birth, Kashtira Preparations) and recursion from the GY give some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 13 searcher-text effects and Kashtira Birth recursion support rebuilding after disruption (Inferred)
D7 End-Board & Interaction Quality 65 Ash Blossom, Dominus Impulse, Synchro Emergency and three Ashtra traps give layered negation and removal text (Inferred semantic read, with a flag-level hand trap count of 3)
D8 Going-Second & Board-Breaking Power 50 Going-second interaction is strong on paper, but Kashtira Fenrir (Forbidden) and the 3-copy hand traps are capped by legality; no going-second split measured (Inferred)
D9 Offensive Pressure & Closing Power 60 Ashtraja Susanoo (3300 ATK) and 3000-ATK monsters close games; Kashtira Fenrir loss and absent Ursarctic finishers reduce closing options (Inferred)
D10 Main Deck Efficiency & Flexibility 48 40 main cards across 19 distinct names; exact-archetype purity is 32.7% (Verified composition), with mixed sub-archetypes reducing coherence
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is 15 cards across 14 distinct names split across Ashtra, Kashtira, Ursarctic, Purrely and Super Quant lines, with few guaranteed summons (Verified composition; Inferred flex value)
D12 Side Deck Adaptability 15 Side deck is empty, so there is no post-side plan and no adaptability is measurable (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share is unavailable, so the score is Provisional
D14 Pilotability & Error Tolerance 45 Several multi-step Ashtra face-down reveal and Synchro/Xyz sequences demand careful sequencing; no combo step counts exist (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); engine_conflicts (-2). Final formula: Illegal list: theoretical structural-only. Formula 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*53 + 0.20*45 = 51.4; modifiers -8 gives 43.4; illegal-list cap applied, final score 30.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is almost always present in the opening hand (~99%)
  • Broad interaction package: Ash Blossom, Dominus Impulse, Synchro Emergency, Ashtra's Domain/Web/Howl
  • Thirteen searcher-text effects provide redundancy

Weaknesses

  • Illegal list: four cards over copy limit, including a Forbidden card
  • Empty side deck gives no post-side plan
  • Low exact-archetype purity (33%) and a mixed Extra Deck
  • No recorded boards, so conversion and median output are unmeasured

Critical choke points

  • Kashtira Fenrir is Forbidden and must be removed before the deck is playable
  • Ash Blossom and Dominus Impulse at 3 copies each are above the Semi-Limited limit of 2
  • Ashtra face-down reveal starters require a face-down card in place
Priority Remove Add Reason
1 Kashtira Fenrir (1 copy, Forbidden) Any legal Kashtira or Ashtra staple, or a 1-card substitute Forbidden card: the list cannot be legal while it is in the main deck
2 1 Ash Blossom & Joyous Spring and 1 Dominus Impulse Two legal non-restricted staples or a second copy of a core starter Brings Semi-Limited cards to their limit of 2 copies
3 1 Kashtira Unicorn A legal Kashtira or Ashtra card Limited card limit is 1 copy; the deck runs 2
4 Off-archetype Extra Deck lines (Purrely, Super Quant, Ursarctic) if they are not supported by main-deck enablers Core Ashtra or Kashtira Synchro/Xyz finishers Raises Extra Deck coherence (D11) and exact-archetype purity

Evidence & confidence

  • Verified: Main 40 and Extra 15 sizes are legal for TCG; Four copy-limit violations including Kashtira Fenrir (Forbidden); Exact-archetype purity 32.7%; Deck runs an empty side deck; Opening-hand hypergeometric probabilities
  • Observed: Archetype core inclusion proxy (usage stats) for 12 of 25 core cards
  • Inferred: Starter reliability and brick estimates from card text; Interaction quality from negation and removal text; Going-first and going-second plans; Resilience and recovery from searcher and recursion text
  • Provisional: Meta power and matchup fit: no dated metagame sample and no tournament link; Tournament reliability
  • Data gaps: Deck is Illegal (four copy-limit violations including a Forbidden card), so no normal final score can be issued No combos supplied; combo floor, median and ceiling are text-only inference usage_statistics.in_this_deck flags conflict with the card list: Blaze, Ashtraja Susanoo, Kerzebs, Crystal Wing, Ursarctic cards and Ashtraya Mikumari-no-Mikoto are present in cards but marked in_this_deck false; the Extra Deck cannot be verified from the usage stats No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry exists in YGOVN No guides attached to the archetype Meta power is provisional without a dated metagame sample

More TCG Info

Ashtra

Ashtra Breakdown

 
 

 

 

 

 

 

 
 

 

 
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