D/D/D (D.D.) Deck #765251 — Yu-Gi-Oh! TCG
57 Main, 15 Extra, incl. D/D Swirl Slime x3, Denko Sekka x3, Mulcharmy Fuwalos x3. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
Main Deck (57)
- D/D Necro Slime x1
- D/D Swirl Slime x3
- Denko Sekka x3
- Droll & Lock Bird x2
- Lava Golem x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- D/D Count Surveyor x3
- D/D Gryphon x3
- D/D Savant Copernicus x1
- D/D Savant Kepler x3
- D/D Scale Surveyor x3
- D/D/D Oblivion King Abyss Ragnarok x1
- D/D/D Zero Doom Queen Machinex x3
- D/D Orthros x1
- Ash Blossom & Joyous Spring x3
- D/D Lance Soldier x1
- Allure of Darkness x3
- Called by the Grave x1
- Dark Contract with Patent License x1
- Dark Contract with the Gate x3
- Dark Contract with the Zero King x1
- Dark Spirit's Mastery x2
- Triple Tactics Talent x1
- Triple Tactics Thrust x3
- D/D/D Headhunt x1
- Dark Contract with the Eternal Darkness x1
- Different Dimension Ground x1
- Heavy Slump x1
Extra Deck (15)
- D/D/D Alfred the Divine Sage King x1
- D/D/D Flame High King Genghis x1
- D/D/D Flame King Genghis x1
- D/D/D Abyss King Gilgamesh x2
- D/D/D Sky King Zeus Ragnarok x1
- D/D/D/D Dimensional King Arc Crisis x1
- D/D/D Cursed King Siegfried x1
- D/D/D First King Clovis x1
- D/D/D Duo-Dawn King Kali Yuga x1
- D/D/D Marksman King Tell x1
- D/D/D Wave High King Caesar x1
- D/D/D Wave King Caesar x1
- D/D/D Wise King Solomon x1
- D/D/D Deviser King Deus Machinex x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 45 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck D/D/D boss monsters (Synchro, Xyz, Fusion, Link) summoned through Pendulum and Dark Contract engine; D/D/D Oblivion King Abyss Ragnarok recursion and Dark Contract damage/pressure
- Turn 1 (going first): Pendulum Summon D/D monsters, use D/D Count Surveyor or D/D Scale Surveyor to reach Extra Deck boss monsters; Dark Contract with the Gate to search a D/D monster
- Turn 2 (going second): Hold Ash Blossom and Droll & Lock Bird as hand traps against the opponent's search or summon, then rebuild the Pendulum engine
- Recovery: Recover through Mulcharmy draw effects, Dark Spirit's Mastery recursion, and Dark Contract searches; Swirl Slime and Necro Slime fuel Fusion summons from hand and GY
- After siding: No side deck is registered, so no post-side plan can be verified
Why it scores here
The deck's 21-copy archetype core gives a high chance of at least one D/D monster in the opening hand (about 0.91 for a 5-card hand), so the engine usually starts, although the starter cards are split across several Pendulum scales. Conversion into Extra Deck boss monsters is plausible but unverified because no recorded boards exist. Recovery and interruption depend on several single-copy engine pieces and a 57-card main deck that is one copy-limit violation away from legal, so the score reflects the system rather than any average of card strength. Popularity or archetype usage did not earn points, and card scores were not averaged. The legality failure (3x Allure of Darkness, 3x Ash Blossom & Joyous Spring) caps the final score, so the result is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one D/D core card in opening 5) ≈ 0.91; Pendulum starters split across several scales (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 14 singleton main-deck cards and 15 Spells in 57 cards create moderate brick and dead-card risk; no hand simulation (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable combo boards; ceiling is a text-only read of Extra Deck boss effects (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output cannot be measured; estimated from engine structure only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Several independent lines via Dark Contracts, Mulcharmy draws and Swirl/Necro Slime, but most lines run through a few Pendulum pieces (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion from Dark Spirit's Mastery, Abyss Ragnarok and Dark Contract recovers resources, but extra-cost costs such as 1000 self-damage add pressure (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Ash Blossom, Droll & Lock Bird, Called by the Grave and Siegfried-style negations give layered interaction, but the three-copy Ash exceeds its limit (Verified/Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second split not recorded; hand traps and Triple Tactics Talent offer some board answers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Boss ATK ceilings are high (Caesar, Kali Yuga 3500, Arc Crisis 4000 ATK) but are not verified in play (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 57 main cards with 29 distinct names and 72 off-archetype copies; tech and Spirit Message cards dilute the engine (Verified/Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards cover Fusion, Synchro, Xyz and Link access, mostly D/D bosses; a few slots are single-copy (Verified/Inferred) |
| D12 | Side Deck Adaptability | 20 | No side deck registered; post-side adaptability cannot be assessed (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame sample or tournament link; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Pendulum, Extra Deck and Fusion sequencing with many decision points is hard to pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 49, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-8); No side deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); illegal-list modifiers applied, final capped low
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core archetype density (21 copies) makes an engine starter likely in the opening hand
- Strong Extra Deck boss options across Fusion, Synchro, Xyz and Link
- Layered interaction from Ash Blossom, Droll & Lock Bird and Called by the Grave
Weaknesses
- Illegal list: copy limits exceeded for Allure of Darkness and Ash Blossom & Joyous Spring
- No side deck, so no post-side adaptation
- Large off-archetype and tech count dilutes the engine
Critical choke points
- Pendulum scale setup for D/D monsters
- Dependence on a few Dark Contract cards for searches and Fusion access
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Allure of Darkness | 1x D/D monster or Dark Contract to bring Limited copies to 1 | Removes the copy-limit violation so the list can be legal |
| 2 | 1x Ash Blossom & Joyous Spring | 1x D/D or Dark Contract searcher | Brings Semi-Limited copies to 2 and restores legality |
| 3 | A 15-card side deck | Enables post-side plans, which the evaluation could not score |
Evidence & confidence
- Verified: Deck is Illegal: Allure of Darkness x3 (Limited, legal 1), Ash Blossom & Joyous Spring x3 (Semi-Limited, legal 2); Main 57, Extra 15, Side 0, within TCG size rules; Core archetype group 21 copies; No side deck registered
- Inferred: Opening-hand starter probability around 0.91 from hypergeometric model; Engine and Extra Deck access estimated from card text
- Provisional: Meta and format fit (D13) without dated metagame sample
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record absent No win-rate telemetry for going-first, going-second, matchup or brick rates No side deck registered Meta Power provisional without dated sample
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