D/D/D (D.D.) Deck #765251 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. D/D Swirl Slime x3, Denko Sekka x3, Mulcharmy Fuwalos x3. Created Oct 13, 2026 by YGO Mod.

Deck D/D/D (D.D.) TCG

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 17, 2026
37± 8/ 100
Power Score
Structural 49
Reliability 45
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Midrange
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck D/D/D boss monsters (Synchro, Xyz, Fusion, Link) summoned through Pendulum and Dark Contract engine; D/D/D Oblivion King Abyss Ragnarok recursion and Dark Contract damage/pressure
  • Turn 1 (going first): Pendulum Summon D/D monsters, use D/D Count Surveyor or D/D Scale Surveyor to reach Extra Deck boss monsters; Dark Contract with the Gate to search a D/D monster
  • Turn 2 (going second): Hold Ash Blossom and Droll & Lock Bird as hand traps against the opponent's search or summon, then rebuild the Pendulum engine
  • Recovery: Recover through Mulcharmy draw effects, Dark Spirit's Mastery recursion, and Dark Contract searches; Swirl Slime and Necro Slime fuel Fusion summons from hand and GY
  • After siding: No side deck is registered, so no post-side plan can be verified

Why it scores here

The deck's 21-copy archetype core gives a high chance of at least one D/D monster in the opening hand (about 0.91 for a 5-card hand), so the engine usually starts, although the starter cards are split across several Pendulum scales. Conversion into Extra Deck boss monsters is plausible but unverified because no recorded boards exist. Recovery and interruption depend on several single-copy engine pieces and a 57-card main deck that is one copy-limit violation away from legal, so the score reflects the system rather than any average of card strength. Popularity or archetype usage did not earn points, and card scores were not averaged. The legality failure (3x Allure of Darkness, 3x Ash Blossom & Joyous Spring) caps the final score, so the result is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one D/D core card in opening 5) ≈ 0.91; Pendulum starters split across several scales (Inferred)
D2 Opening-Hand Quality & Brick Management 45 14 singleton main-deck cards and 15 Spells in 57 cards create moderate brick and dead-card risk; no hand simulation (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable combo boards; ceiling is a text-only read of Extra Deck boss effects (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output cannot be measured; estimated from engine structure only (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several independent lines via Dark Contracts, Mulcharmy draws and Swirl/Necro Slime, but most lines run through a few Pendulum pieces (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion from Dark Spirit's Mastery, Abyss Ragnarok and Dark Contract recovers resources, but extra-cost costs such as 1000 self-damage add pressure (Inferred)
D7 End-Board & Interaction Quality 55 Ash Blossom, Droll & Lock Bird, Called by the Grave and Siegfried-style negations give layered interaction, but the three-copy Ash exceeds its limit (Verified/Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second split not recorded; hand traps and Triple Tactics Talent offer some board answers (Inferred)
D9 Offensive Pressure & Closing Power 50 Boss ATK ceilings are high (Caesar, Kali Yuga 3500, Arc Crisis 4000 ATK) but are not verified in play (Inferred)
D10 Main Deck Efficiency & Flexibility 45 57 main cards with 29 distinct names and 72 off-archetype copies; tech and Spirit Message cards dilute the engine (Verified/Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards cover Fusion, Synchro, Xyz and Link access, mostly D/D bosses; a few slots are single-copy (Verified/Inferred)
D12 Side Deck Adaptability 20 No side deck registered; post-side adaptability cannot be assessed (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame sample or tournament link; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Pendulum, Extra Deck and Fusion sequencing with many decision points is hard to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 49, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-8); No side deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); illegal-list modifiers applied, final capped low

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype density (21 copies) makes an engine starter likely in the opening hand
  • Strong Extra Deck boss options across Fusion, Synchro, Xyz and Link
  • Layered interaction from Ash Blossom, Droll & Lock Bird and Called by the Grave

Weaknesses

  • Illegal list: copy limits exceeded for Allure of Darkness and Ash Blossom & Joyous Spring
  • No side deck, so no post-side adaptation
  • Large off-archetype and tech count dilutes the engine

Critical choke points

  • Pendulum scale setup for D/D monsters
  • Dependence on a few Dark Contract cards for searches and Fusion access
Priority Remove Add Reason
1 1x Allure of Darkness 1x D/D monster or Dark Contract to bring Limited copies to 1 Removes the copy-limit violation so the list can be legal
2 1x Ash Blossom & Joyous Spring 1x D/D or Dark Contract searcher Brings Semi-Limited copies to 2 and restores legality
3 A 15-card side deck Enables post-side plans, which the evaluation could not score

Evidence & confidence

  • Verified: Deck is Illegal: Allure of Darkness x3 (Limited, legal 1), Ash Blossom & Joyous Spring x3 (Semi-Limited, legal 2); Main 57, Extra 15, Side 0, within TCG size rules; Core archetype group 21 copies; No side deck registered
  • Inferred: Opening-hand starter probability around 0.91 from hypergeometric model; Engine and Extra Deck access estimated from card text
  • Provisional: Meta and format fit (D13) without dated metagame sample
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record absent No win-rate telemetry for going-first, going-second, matchup or brick rates No side deck registered Meta Power provisional without dated sample

More TCG Info

D/D/D (D.D.)

D/D/D (D.D.) Breakdown

 
 

 

 

 

 

 

 
 

 

 
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