Lunalight Deck #765239 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 13, 2026 by YGO Mod.

Deck Lunalight TCG

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 17, 2026
35± 8/ 100
Power Score
Structural 60
Reliability 45
Going First 62
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 60
Going First 62
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Lunalight Leo Dancer / Liger Dancer / Sabre Dancer and attack multiple times through a field of Lunalight support, with Polymerization-family access from the Deck and GY; Mediclius and other Link/Xyz boards that negate or halve opposing monsters (not verified in combo evidence)
  • Turn 1 (going first): Opening searcher chain (Gold Leo, Black Sheep, Kaleido Chick, Perfume) to reach a Polymerization-family fusion, then a Lunalight Fusion Monster with a second attack; Mulcharmy draw engine is conditional on an empty field
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Evenly Matched) to break the opponent's first combo, then a Fusion line through the Mulcharmy draw engine and Lunalight searches
  • Recovery: Lunalight GY recursion (Silver Hound, Emerald Bird, Yellow Marten, Perfume) and Polymerization retrieval from the GY through Black Sheep and Kaleido Chick
  • After siding: No Side Deck is registered, so no post-side plan exists; a best-of-3 event cannot be adapted

Why it scores here

This list is illegal in TCG because it runs one copy of Number 41: Bagooska, which is Forbidden, so the score is a theoretical, structural-only read and is capped at 35. Within that cap, the deck's Lunalight core is very reliable to access (about 98% to have at least one core card in a 5-card opening, Inferred), and the searcher chain plus several Polymerization-family spells give a real route into the Fusion Monster finishers. The strongest closing power comes from Lunalight Liger Dancer and Leo Dancer, which attack more than once and are hard for the opponent to target. Interaction is above average with two Ash Blossom, two Droll & Lock Bird, Evenly Matched and Called by the Grave. The weak points are the absence of a Side Deck, a high-variance Mulcharmy draw engine that needs an empty field, and no recorded boards to confirm the median output. The score comes from consistency, median output and interaction read together on the whole system; it does not come from Lunalight being a popular archetype or from averaging the card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype core group P(≥1 in 5-card hand) ≈ 0.98 and 16 searcher-text copies P ≈ 0.83; the starter chain is reliable (Inferred)
D2 Opening-Hand Quality & Brick Management 55 29 Lunalight core copies with 6 conditional Mulcharmy cards and 13 tech cards; brick risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 65 No recorded boards; semantic read of Fusion-material chains from Lunalight Leo/Liger/Sabre Dancer and Polymerization-family spells (Inferred)
D4 Combo Floor & Median Output 45 No combo evidence supplied, so the median is a text-only estimate with wide uncertainty (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Two searchers, GY recursion and two Lunalight routes give partial redundancy after an interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and GY recursion recover resources, but no resource_signature is recorded (Inferred)
D7 End-Board & Interaction Quality 68 Hand traps (Ash x2, Droll x2), Evenly Matched, Called by the Grave and Harpie's Feather Duster give broad interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 62 Droll & Lock Bird and Ash Blossom disrupt a going-second board; Mulcharmy draws help rebuild (Inferred)
D9 Offensive Pressure & Closing Power 78 Lunalight Liger Dancer (3800 ATK, two attacks) and Leo Dancer (3500 ATK, two attacks) are strong finishers (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 Main cards with 37.1% exact-name archetype purity, 6 Mulcharmy and 13 tech cards; efficiency is average (Verified composition, Inferred read)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck of 15 with 9 Fusion, 3 Link and 3 Xyz; several flex slots and one Forbidden card (Verified)
D12 Side Deck Adaptability 20 No Side Deck registered, so there is no post-side adaptability (Verified gap)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample; format fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step fusion and searcher chains with many decision points; high pilot skill needed (Inferred)

How the score was computed

Strategy profile: Combo primary with Midrange secondary (about 80/20 in the reading, not a computed blend). Structural ≈ 60, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); no_side_deck (-4); illegal_list_cap (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*59.7 + 0.20*45 - 12 ≈ 44.8, then capped at 35 because the list is Illegal (Meta Power provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Reliable archetype core access (about 98% to have a core card in hand)
  • Strong two-attack Fusion finishers (Liger Dancer 3800 ATK, Leo Dancer 3500 ATK)
  • Broad interaction: two Ash Blossom, two Droll & Lock Bird, Evenly Matched, Called by the Grave

Weaknesses

  • Illegal: Number 41 Bagooska is Forbidden and run once
  • No Side Deck, so no post-side adaptation
  • Low archetype purity (37.1%) with 6 conditional Mulcharmy cards and 13 tech cards
  • No recorded boards, so combo floor and ceiling are unverified

Critical choke points

  • Access to a Polymerization-family spell (Polymerization, Heavy Polymerization, Super Polymerization) for the Fusion line
  • Mulcharmy draw engine only works on an empty field
Priority Remove Add Reason
1 Number 41: Bagooska the Terribly Tired Tapir Any legal Extra Deck card or none (Extra Deck is 15 of 15) It is Forbidden in TCG; the list cannot be legal while it is present
2 None A 15-card Side Deck A best-of-3 deck with 0 side cards has no post-side plan
3 One or more Mulcharmy cards Lunalight or Polymerization-family consistency cards Mulcharmy is conditional on an empty field and lowers the consistency of the opening

Evidence & confidence

  • Verified: Legality: Illegal, Forbidden Bagooska run 1 copy, 55 Main / 15 Extra / 0 Side; Archetype purity 37.1%; core group 29 copies; Liger Dancer 3800 ATK and Leo Dancer 3500 ATK from card data
  • Inferred: About 98% chance of at least one archetype core card in a 5-card opening; Fusion access and closing power from card text; Interaction density from role tags and negation/removal text
  • Provisional: Combo floor and median (no boards); Matchup and format fit (no dated metagame); Post-side plan (no Side Deck)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup, brick or OTK rates Meta Power is provisional without a dated metagame sample No Side Deck registered

More TCG Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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