Cyber Dragon Deck #765162 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Cyber Dragon x3, Cyber Dragon Core x3, Droll & Lock Bird x3 - Skill: I'll Show You Perfection!. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
I'll Show You Perfection!
Main Deck (30)
- Cyber Dragon x3
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x1
- Cyber Jormungardr x2
- Cyberdark Chimera x1
- Cyberdark Wurm x1
- Droll & Lock Bird x3
- Jizukiru, the Star Destroying Kaiju x1
- Nibiru, the Primal Being x2
- Cyber Emergency x3
- Cyber Repair Plant x3
- Cyberdark Realm x1
- Forbidden Droplet x3
- Polymerization x1
- Power Bond x1
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 65.4 |
| Going First | 68 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Fusion/Xyz/Link
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra Deck closers: Cyber End Dragon (4000 ATK), Cyber Dragon Infinity, Cyber Dragon Nova and Cyber Dragon Sieger, reached through Cyber Dragon summon chains (text read, Inferred); Jizukiru, the Star Destroying Kaiju (3300 ATK) and Cyber Dragon / Cyber Dragon Nachster beatdown
- Turn 1 (going first): Cyber Dragon Core or Cyber Dragon Nachster/Herz to search a Cyber card, Cyber Dragon special summons, then Xyz/Link/Fusion into a closer (Inferred)
- Turn 2 (going second): Droll & Lock Bird, Nibiru or Forbidden Droplet to answer the opponent's first board, then re-summon Cyber Dragon(s) and go to the Extra Deck (Inferred)
- Recovery: Cyber Repair Plant and Cyber Dragon Nova revive Cyber Dragons from the GY, and Cyber Emergency re-adds a card after its negation (text read, Inferred)
- After siding: Not applicable: no Side Deck cards are used in this Duel Links list
Why it scores here
The deck reliably opens its engine: six triple-copy pieces (Cyber Dragon Core, Cyber Dragon, Cyber Emergency, Cyber Repair Plant, Forbidden Droplet, Droll & Lock Bird) and 15 searcher-text cards give a high chance of a searcher in the opening five, and the Core/Cyber Dragon starter group reaches about 70% in five cards (Inferred hypergeometric). Interaction is layered through five hand traps, three Forbidden Droplet and several negate/removal effects, which supports the going-second plan. Closing power comes from a 4000 ATK fusion, a 3300 ATK Kaiju and several 2100 ATK Extra Deck monsters, but the median output cannot be measured because no boards were recorded. The score is not driven by Cyber Dragon being a popular archetype or by averaging individual card scores; it comes from the system's starter access, interaction and closers, held down by unmeasured combo output, single-copy fusion enablers and the absence of any side-deck or meta evidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one of Core/Cyber Dragon in 5 cards) is about 0.70; 15 searcher-text cards give P(at least one in 5) = 0.979 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Twelve spells and 18 monsters with eight singletons; the Polymerization and Power Bond singletons and Droll dead-card risk are unmeasured (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | No parseable boards; ceiling comes from Extra Deck text such as Cyber End Dragon and Infinity, a text-only read (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No median power index or board distribution in the evidence; floor is a text-based guess (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Several independent starters (Core, Cyber Dragon, Nachster, Herz, Jormungardr) plus GY revival through Repair Plant and Nova (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Cyber Repair Plant, Cyber Dragon Nova and Cyber Emergency recur resources from the GY; Power Bond costs life (text read, Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Five hand traps, three Forbidden Droplet and negation/removal text on Jizukiru, Heosvarog, Vimana and Infinity (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap probability is 0.70 for the five hand traps; Droplet and Jizukiru answer established boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Cyber End Dragon 4000 ATK and piercing text, Jizukiru 3300 ATK, Infinity and Nova scaling (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 68 | All 30 main slots have a clear function across 16 distinct cards; no tech dead slots are evident (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 64 | All 9 Extra slots are used, with 5 Fusion, 3 Xyz and 1 Link; Fusion access leans on the two single-copy enablers (Verified composition, Inferred access) |
| D12 | Side Deck Adaptability | 45 | No side deck cards are used in this format; scored at a neutral provisional 45 (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable, so neutral and dropped from structural (Provisional) |
| D14 | Pilotability & Error Tolerance | 70 | Guide 36 describes the deck as suited to new players and the chains are short; no step counts recorded (Observed guide claim, Inferred) |
How the score was computed
Strategy profile: Midrange profile with D13 dropped and renormalized over 95 (meta-neutral structural score). Structural ≈ 65.4, Going First ≈ 68, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: single-copy fusion enablers (-2); compact engine with triple-copy starters (1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-1); Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.7 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Six triple-copy engine pieces and 15 searcher-text cards give high starter access
- Five hand traps plus three Forbidden Droplet cover both going-first and going-second interaction
- Extra Deck closers with high ATK and recursion through Repair Plant and Nova
Weaknesses
- No recorded boards, so median and floor output are unmeasured
- Fusion access depends on single copies of Polymerization and Power Bond
- No Side Deck and no meta or tournament evidence
Critical choke points
- Polymerization and Power Bond (single copies) for Fusion Summons
- Cyber Dragon / Core for the first summon chain
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one Cyber Jormungardr | a second Polymerization or a Fusion-access card | Reduces dependence on single-copy Fusion enablers; the copy count is a suggestion from the evidence, not a tested change (Inferred) |
Evidence & confidence
- Verified: Legal in duel-links: 30 Main, 9 Extra, 0 Side, no restricted cards; Card stats and text for all 25 distinct cards in the evidence; Hand-trap and searcher counts from role tags; Guide 36 calls the deck suitable for new players
- Inferred: Starter access and union probabilities; Interaction layering and going-second plan; Closing power from ATK values and text; Recovery through GY revival and recursion
- Provisional: Meta power (no dated sample); Matchup and format fit (no tournament link); Side Deck adaptability (none in use)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference Usage statistics flag Heosvarog, Cyber Dragon Nova, Chimeratech Rampage, Chimeratech Megafleet, Cyber Dragon Infinity and Cyber End Dragon as in_this_deck=false, but the card list includes all of them; the usage-stat matching looks inconsistent, so missing_core was not used The archetype_core_group probability (0.9996) is a broad union over 22 cards, not a starter estimate No tournament link: archetype share and match record absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample
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