Horus Deck #765156 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Imsety, Glory of Horus x3, King's Sarcophagus x3, Walls of the Imperial Tomb x3 - Skill: Precious Cards of the Dark. Created Oct 13, 2026 by YGO Mod.

Deck Horus Duel Links

Created by: YGO Mod (20517634)

Created On: 10/13/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
57± 8/ 100
Power Score
Structural 58
Reliability 55
Going First 60
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 56
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Horus monsters at 3000 ATK (Imsety, Horus the Black Flame Deity, Lava Golem) and Extra Deck XYZ/Link pressure, enabled by King's Sarcophagus / Walls of the Imperial Tomb graveyard-summon routes; Underworld Goddess (Link 5, 3000 ATK) and Number 68 / Number 90 boss monsters off the Horus engine
  • Turn 1 (going first): Open with Walls or King's Sarcophagus (or a searcher that reaches them), set up a Sarcophagus-named field, then Special Summon Horus monsters from the GY to build a board protected from opponent card effects
  • Turn 2 (going second): Hand traps (Droll & Lock Bird, D.D. Crow, Canopic Protector, Nibiru) to break the opponent's first summon, then rebuild through the Sarcophagus GY-summon routes
  • Recovery: Walls of the Imperial Tomb searches a Horus monster from Deck each turn; Sarcophagus-named enablers in the GY can be re-summoned via Imsety / Hapi / Qebehsenuef / Duamutef
  • After siding: No side deck in Duel Links; the deck runs 0 side cards, so there is no post-side plan

Why it scores here

The deck reliably opens a Horus line because six cards (3 King's Sarcophagus and 3 Walls of the Imperial Tomb) can serve as the enabler, and 7 searcher-text cards add a ~76% chance of at least one searcher in the opening 5. It converts that line into 3000-ATK Horus monsters and Extra Deck XYZ/Link pressure, while the graveyard-summon routes give it some recovery after an interruption. Its interaction is spread across hand traps (Droll, D.D. Crow, Canopic Protector, Nibiru) and Extra Deck negation (Number 38, Underworld Goddess, Number 90), so the end board is layered rather than single-threaded. The score is held back by the nine off-archetype or bricky cards (Soul Servant, Maju, Powersink Stone, Mulcharmy, and others), exact-name archetype purity of only 20.5%, and the absence of any recorded boards, tournament result or dated meta sample. Popularity did not earn points: the archetype usage stats were used only to confirm the deck is a recognisable build, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 64 P(≥1 of the six Sarcophagus/Walls enablers in opening 5) ≈ 0.70 (Inferred); 7 searcher-text cards give P ≈ 0.76 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Nine single-copy cards and several off-plan bricks (Soul Servant needs Dark Magician, Powersink Stone, Maju) raise brick risk; the 5 hand traps give P ≈ 0.70 in going-second 6 (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards (combos_evidence.total_combos = 0); ceiling read from card text as Sarcophagus into Horus GY summons plus Extra Deck XYZ/Link follow-up (Inferred)
D4 Combo Floor & Median Output 48 No recorded median output; floor depends on how often the Sarcophagus/Walls enabler and Horus summons line up, estimated from text only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Independent routes via Walls, Sarcophagus, and Horus GY summons; hand traps and Extra negations provide disruption resilience (Inferred)
D6 Resource Economy, Recovery & Grind 58 Walls and Imsety/Duamutef supply card draw and recursion; no resource_signature data available (Inferred)
D7 End-Board & Interaction Quality 66 Layered interaction: Number 38 and Number 90 negate, Underworld Goddess negates all opposing monster effects, Powersink Stone and removal via Druiswurm, D.D. Crow, S:P Little Knight (Inferred from text; flags verified)
D8 Going-Second & Board-Breaking Power 58 Going-second value rests on hand traps (Droll, Crow, Canopic) and 3000-ATK Horus monsters; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 72 Horus, Imsety and Lava Golem at 3000 ATK, Underworld Goddess Link 5 at 3000 ATK (Verified stats; closing read Inferred)
D10 Main Deck Efficiency & Flexibility 55 Full 30-card main with 18 distinct cards and 20.5% exact-name archetype purity; many generic and off-archetype slots (Verified composition)
D11 Extra Deck Efficiency & Coverage 63 Full 9-card Extra Deck (5 XYZ, 3 Link, 1 Fusion) with several off-archetype Extra cards and no flex slot (Verified composition; efficiency Inferred)
D12 Side Deck Adaptability 30 Duel Links runs no side deck (side_count 0); no post-side plan exists (Verified for format; score Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share unavailable; dropped from the structural score and left as a placeholder (Provisional)
D14 Pilotability & Error Tolerance 55 Multiple once-per-turn and optional GY-summon effects with sequencing decisions across the enabler, search and summon steps (Inferred)

How the score was computed

Strategy profile: Midrange, with D13 dropped and the remaining weights renormalised (divide by 95) because meta is provisional. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural is meta-neutral (D13 dropped, renormalised): 5510/95 = 58.0; 0.80*58 + 0.20*55 = 57.4 → 57

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.7 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Six enabler copies (3 King's Sarcophagus, 3 Walls) give redundancy for the Horus GY-summon routes
  • Seven searcher-text cards and Walls search a Horus monster from Deck
  • Layered interaction: hand traps plus Extra Deck negations (Number 38, Number 90, Underworld Goddess)
  • High-ATK closers at 3000 ATK

Weaknesses

  • Exact-name archetype purity is only 20.5%; several off-plan bricks
  • No recorded boards, tournament results or dated meta sample, so combo and matchup scores are inferred
  • No side deck, so no post-side adaptation
  • Full 9-card Extra Deck with no flex slot

Critical choke points

  • If the opponent removes or negates the Sarcophagus/Walls field before the Horus monsters are summoned, most GY-summon routes go dark (Inferred)
Priority Remove Add Reason
1 Soul Servant A second copy of Horus the Black Flame Deity Soul Servant needs Dark Magician-named cards and does not continue the Horus line; the Horus monster adds 3000-ATK pressure (Inferred)
2 Nibiru, the Primal Being Walls of the Imperial Tomb (if slots allow) or another searcher Nibiru's Tribute condition needs the opponent to summon 5 monsters in one turn, which is rarely live; a searcher raises starter reliability (Inferred)

Evidence & confidence

  • Verified: Main 30 / Extra 9 / Side 0 within Duel Links size rules (main 20–30, extra 0–9); Restricted cards Coach King Giantrainer (Limited, 1 copy run), Bystial Druiswurm and Photon Jumper (Semi-Limited, 1 copy run each) are within legal copies; Copy histogram 9×1, 6×2, 3×3 sums to 30 main cards; Card text and stats for all 39 cards; Archetype usage stats: 22 rows, 5 core cards at 100% inclusion
  • Inferred: Starter availability ≈ 0.70 (hypergeometric over the six Sarcophagus/Walls cards); Engine redundancy and recovery read from card text; Interaction breadth read from text and flags; Going-first and going-second power estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup fit and D13 (no tournament link); Side-deck adaptability (no side deck in format)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, starter or brick rates) Meta Power is provisional without a dated metagame sample usage_statistics flags Number 90, Dingirsu, Number 68, Underworld Goddess, S:P Little Knight, Dark Magician of Destruction, and Coach King as in_this_deck=false with copies_in_deck=0, but these cards appear with zone=extra in the cards list; core_present_pct 55% is therefore understated (recount: 18 of 20 core cards present, missing only Super Starslayer TY-PHON and Knightmare Phoenix). Treated as a preprocessor inconsistency, not used in scoring. Guide (id 1490) has an empty snippet and no sections, so no strategic intent could be read from it

More Duel Links Info

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