Cyber Dragon Deck #765149 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Cyber Dragon x3, Mulcharmy Fuwalos x3, Cyber Emergency x3 - Skill: I'll Show You Perfection!. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
I'll Show You Perfection!
Main Deck (30)
- Cyber Dragon x3
- Cyber Dragon Core x2
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x1
- Cyber Jormungardr x2
- Cyberdark Chimera x1
- Cyberdark Wurm x1
- Jizukiru, the Star Destroying Kaiju x1
- Mulcharmy Fuwalos x3
- Therion "King" Regulus x1
- Book of Eclipse x2
- Cyber Emergency x3
- Cyber Repair Plant x3
- Cyberdark Realm x1
- Forbidden Droplet x3
- Polymerization x1
- Power Bond x1
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 56 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Tempo
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Cyber End Dragon (Fusion, 4000 ATK) or Cyber Dragon Infinity / Nova stacking ATK off Cyber Dragon bodies; Power Bond and Jizukiru pressure once the board is established
- Turn 1 (going first): Search or draw a Cyber Dragon starter (Core, Herz, Nachster or Repair Plant), normal summon into a Cyber Dragon line, and aim for a Fusion, Xyz or Link extra-deck finisher by turn 2 (Inferred)
- Turn 2 (going second): Use Cyber Dragon (special summon when the opponent controls only one monster) and Cyber Jormungardr to answer an opposing board, then rebuild through the 14 searcher effects (Inferred)
- Recovery: Cyber Repair Plant and Cyber Dragon Core recur Cyber Dragons from the GY, and Cyber Dragon Nova can re-summon from the GY (Inferred)
- After siding: Not applicable: Duel Links has no side deck, so the list is fixed for every match
Why it scores here
The deck reliably opens a Cyber Dragon starter in most hands, since the archetype core is near-certain to appear in a 5-card opening hand (0.9996 for at least one core card, Inferred), but any single named Cyber Dragon starter is far less consistent (about 0.43 for three copies). The 14 searcher effects and recursion through Cyber Repair Plant and Cyber Dragon Core give it strong resource recovery, so it can rebuild after a disruption. Its ceiling comes from the Extra Deck finishers (Cyber End Dragon, Cyber Dragon Infinity, Cyber Dragon Nova), but there is no recorded combo evidence, so combo conversion and median output are Inferred from text only. The score does not reflect the archetype's popularity or usage share, and it is not an average of the individual card scores; it reflects how the deck works as a system, with consistency and recovery counting for more than interaction, which is thin (8 negation effects and no hand traps).
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one starter in opening 5) about 0.43 for three copies; archetype core about 0.9996 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 17 distinct Main Deck cards with 14 searchers and some dead-in-hand cards such as Forbidden Droplet and Book of Eclipse (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No combos recorded; ceiling inferred from Cyber End Dragon, Infinity and Nova text (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards, so no median or power distribution is available (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Redundant Cyber Dragon starters and recursion from GY through Repair Plant and Core (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | 14 searchers, Cyber Repair Plant and Core recursion, and Nova GY re-summon (Inferred) |
| D7 | End-Board & Interaction Quality | 45 | 8 negation-text cards and 4 removal-text cards, with no hand traps and no floodgates (Verified flags, Inferred semantics) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second split not available; board-breaking relies on Jizukiru and Power Bond (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Cyber End Dragon at 4000 ATK and Infinity's ATK gain provide closing power (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 66 | 30 Main Deck cards with 17 distinct, 14 spells and no obviously oversized lines (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Nine Extra Deck cards split 3/3/3 across Fusion, Xyz and Link, with some dependence on Cyber Dragon materials (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 50 | No side deck in Duel Links, so the score is neutral at 50 (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament or meta-share context; the format-fit score is Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step Extra Deck lines with several optional summon and recursion timings (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 56, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Off-theme dilution (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-2)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Near-certain archetype-core access in opening hands (Inferred)
- 14 searcher effects and GY recursion give resource recovery (Inferred)
- Compact 30-card Main Deck with 17 distinct cards (Verified)
- Strong Extra Deck closing options: Cyber End Dragon, Infinity and Nova (Verified stats)
Weaknesses
- Only 0.43 chance of at least one copy of a given Cyber Dragon starter in the opening 5 (Inferred)
- Thin interaction: no hand traps and no floodgates (Verified flags)
- Off-theme splash dilutes the engine (Verified composition)
- No recorded combos or median output (Verified absence)
Critical choke points
- Starting the Cyber Dragon engine depends on a few specific starter cards (Inferred)
- Cyber End Dragon needs three Cyber Dragon materials in the Extra Deck line (Verified card text)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Forbidden Droplet (x3) | A Cyber Dragon-named or Cyber-named starter or searcher | Off-archetype interaction, with 24 off-theme copies overall, is a weak fit for the engine (Inferred) |
| 2 | Book of Eclipse (x2) | Another Cyber Dragon starter | Adds no engine line and reduces the chance of a starter in the opening hand (Inferred) |
Evidence & confidence
- Verified: Legal Duel Links size and copy counts; Card stats and text for all 30 Main and 9 Extra cards; Archetype core inclusion from usage statistics (61.9% of core present)
- Inferred: Opening-hand starter probabilities; Engine access, recovery and interaction reads from card text; Turn-1 and turn-2 plans
- Provisional: Format fit and matchup coverage (no dated meta sample)
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied
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