Power Patron Deck #765121 — Yu-Gi-Oh! Master Duel

43 Main, 12 Extra, incl. Mulcharmy Fuwalos x3, Nervedo the Shadebeast Power Patron x3, Shade the Obscure x3. Created Oct 13, 2026 by YGO Mod.

Deck Power Patron Master Duel

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
60± 8/ 100
Power Score
Structural 64
Reliability 66
Going First 66
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 66
Going Second 63
Meta Power provisional
Tournament Reliability 66
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Pendulum, Link, Xyz, Synchro, Fusion
  • Format: master-duel

Legality

Main 43 / Extra 12 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck boss monsters from the Power Patron family (Vidolium at 5000 ATK via its level-12 buff, Jupiter 3500 ATK, Nerva 3300 ATK, Junora 3100 ATK), reached through Pendulum-scale and Extra Deck summon lines.; Gustav Max direct damage and Non-Finito / Varudras as additional boss-level attackers.
  • Turn 1 (going first): Open a Pendulum Monster and Pendulum Treasure or a Power Patron searcher (Medius, Vidolium, Portal), set the Pendulum Zone, and use Pendulum/Power Patron effects to reach an Extra Deck boss while holding Ash Blossom, Infinite Impermanence and Maxx C for responses.
  • Turn 2 (going second): Use the six-card hand to hold a hand trap (Ash, Impermanence, Herald, Maxx C, Dominus Impulse, Artmage Impasto) against the opponent's first summon, then rebuild the Pendulum line from the Graveyard and Deck with Medius and Mulcharmy draws.
  • Recovery: Medius, Vodnika and Shade can be revived or returned from the GY or field, and Mulcharmy draw effects refill the hand after a board wipe; Junoldo's draw effect converts a Pendulum Zone card into two cards.
  • After siding: Not applicable: side count is 0 and Master Duel is a single-game format, so there is no post-side plan.

Why it scores here

The deck reliably opens a Pendulum starter and a Power Patron searcher: the searcher-text group reaches at least one copy in the opening five cards at about 96.5% (Inferred), and 14 Pendulum Effect Monsters plus Pendulum Treasure give several independent first steps. Its strongest scoring comes from closing power: the Extra Deck holds several boss monsters at 3100 to 5000 ATK, and Junora's Synchro effect negates every face-up card the opponent controls. Interaction is dense for the main deck, with eight hand traps and several spell/trap negations that continue the line after a single interruption, which is what keeps the structural score in the mid-60s rather than higher. Points were not earned by popularity: the archetype usage data only confirms that this list matches the common Power Patron core, and the score does not come from averaging card scores. No combo boards, tournament link or win-rate telemetry exist, so the floor, median and matchup dimensions stay at or near neutral and are labelled Provisional or Inferred.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one searcher in opening 5) ≈ 0.965; 14 Pendulum monsters and 3 Pendulum Treasure give multiple starters (Inferred)
D2 Opening-Hand Quality & Brick Management 66 8 hand traps and 9 spells add some dead-card risk in hand; no brick rate measured, so a moderate estimate (Inferred)
D3 Combo Conversion & Ceiling 62 Power Patron Extra Deck bosses and Junora's negate effect give a high semantic ceiling; no recorded boards (Inferred)
D4 Combo Floor & Median Output 50 No recorded combos; median output is a text-only estimate pulled down by 45 off-archetype main deck copies (Provisional)
D5 Interruption Resilience & Route Redundancy 70 Medius, Vodnika and Shade provide GY or field recursion, and 8 hand traps give alternative responses to disruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Mulcharmy Fuwalos and Purulia draw on opponent summons and Junoldo draws 2; net card advantage is plausible (Inferred)
D7 End-Board & Interaction Quality 74 Junora, Varudras, Dominus Impulse, Impermanence and Ash Blossom give layered interaction; usage data confirms the core (Inferred)
D8 Going-Second & Board-Breaking Power 66 P(at least one hand trap in opening 6) ≈ 0.73; Junora and Dominus Impulse give some board breaking on the second turn (Inferred)
D9 Offensive Pressure & Closing Power 78 Vidolium at 5000 ATK, Jupiter at 3500 and Nerva at 3300 give high closing power; the Extra Deck holds three bosses (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 62 43 main cards with 21 distinct names and 9 three-copy cards is compact, but 45 off-archetype copies lower coherence (Inferred)
D11 Extra Deck Efficiency & Coverage 70 12 distinct Extra Deck cards fill all 12 slots across Link, Synchro, Fusion and Xyz, giving broad flexibility (Verified structure, Inferred coverage)
D12 Side Deck Adaptability 30 Side count is 0 and Master Duel is single-game, so no post-side data exists and the score is a low placeholder (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link, meta-share or per-pilot record; the archetype fit cannot be checked (Provisional)
D14 Pilotability & Error Tolerance 62 Multi-step Pendulum, Extra Deck and hand-trap sequencing with several decision points raises the pilot burden (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 64, Going First ≈ 66, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 66. Modifiers: Engine conflicts across sub-archetypes (-3); Limited-card exposure (-1). Final formula: 0.80*Structural(64) + 0.20*TournamentReliability(66) + ContextModifiers(-4) = 60 (Meta provisional, no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Extra Deck closing with several bosses above 3000 ATK and a 5000-ATK buff route through Vidolium.
  • Dense responses: 8 hand traps plus Junora and Dominus Impulse give layered interaction through several turns.
  • Multiple independent starters from 14 Pendulum monsters and searchers keep the engine reachable on most openings.
  • The 12-slot Extra Deck is fully used with 12 distinct cards across Link, Synchro, Fusion and Xyz.

Weaknesses

  • Low exact-name purity (18.2%) means many main-deck slots serve sub-archetypes rather than one engine.
  • No recorded boards or win-rate data, so the floor and median output are unverified.
  • Single-copy Limited tech cards (Maxx C, Herald, Crossout) add fragility and dead-card risk in some hands.
  • No side deck, so there is no post-side adaptation in a format where that might matter.

Critical choke points

  • The Pendulum Zone must hold a Pendulum monster for the Pendulum effects, so opening without one stalls the engine (Inferred from copy counts).
  • Junora's negate depends on a Synchro Summon, so losing the Tuner or Non-tuners removes the strongest board interaction (Inferred).
Priority Remove Add Reason
1 Go! - D/D/D Divine Zero King Rage (1 copy, off-archetype) A third copy of Medius the Pure (usage typical copies 3; the deck runs 2) Medius is a Power Patron searcher and recursion piece; the deck runs 2 of its typical 3 copies, and the single D/D card has no engine link to the rest of the list (Inferred).
2 Plundered Power Patron Plane - Vidolia (1 copy) Consider Droll & Lock Bird (usage inclusion 53.6%, typical 2 copies); evaluate only with a dated meta sample Droll is a common follow-up in the archetype usage data, but whether it helps depends on the format meta, which has no sample here (Provisional).

Evidence & confidence

  • Verified: Legal: 43 Main, 12 Extra, 0 Side against the Master Duel size rules of 40-60 / 0-15 / 0-15.; Crossout Designator, Herald of Orange Light and Maxx 'C' are Limited and run at legal max of 1.; Vidolium 5000 ATK, Jupiter 3500 ATK, Nerva 3300 ATK, Junora 3100 ATK and Junora's Synchro negate text.; Archetype usage statistics: Ash Blossom 100%, Prohibited Portal 89.3%, Maxx C 82.1%, Nervedo 82.1%.
  • Observed: Exact-name Power Patron purity is 18.2%; 45 of 55 non-Extra copies are off-archetype.
  • Inferred: Searcher-text group reaches at least one copy in the opening five at about 96.5% (hypergeometric).; P(at least one hand trap in opening 6 going second) ≈ 0.73.; Interaction density and recursion read from card text give high D7 and D5.; Consistency and engine accessibility scores come from the starter estimates and the Pendulum count.
  • Provisional: Meta Power is null; no dated metagame sample was supplied.; Matchup fit (D13) and side adaptability (D12) are placeholders with no data.; Tournament reliability depends on hand stability estimates, not on recorded results.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference (combos_evidence.total_combos = 0). No tournament link: archetype meta-share and per-pilot match record are absent. No win-rate telemetry exists (going-first/second, matchup, brick and OTK rates). Meta Power is Provisional: no dated metagame sample supplied. Data inconsistency: usage_statistics marks Junora, Nerva, Jupiter, S:P Little Knight, Non-Finito, Varudras, Exceed the Pendulum, Beyond the Pendulum, Charmer Quartet and Mercurium as in_this_deck = false, but all appear in the Extra Deck cards list (zone 'extra', copies 1). The missing_core list and core_present_pct (52.2) are therefore unreliable. Side count 0 and Master Duel single-game format: no post-side data.

More Master Duel Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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