K9 Deck #765109 — Yu-Gi-Oh! Master Duel
41 Main, 15 Extra, incl. K9-17 Izuna x3, Vanquish Soul Dr. Mad Love x3, Vanquish Soul Hollie Sue x3. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
Main Deck (41)
- Droll & Lock Bird x2
- K9-04 Noroi x1
- K9-17 Izuna x3
- K9-66a Jokul x2
- K9-66b Lantern x2
- K9-ØØ Lupis x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x1
- Vanquish Soul Hollie Sue x3
- Vanquish Soul Jiaolong x2
- Vanquish Soul Razen x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- "A Case for K9" x2
- K9-X Forced Release x1
- Reinforcement of the Army x1
- Stake your Soul! x1
- Vanquish Soul, Start! x1
- Infinite Impermanence x3
- Vanquish Soul Snow Devil x1
Extra Deck (15)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- Saryuja Skull Dread x1
- Arc Rebellion Xyz Dragon x1
- CXyz N.As.Ch. Knight x1
- K9-17 "Ripper" x2
- K9-66X "Jacks" x1
- K9-X "Ripper/M" x1
- K9-X "Werewolf" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C104: Umbral Horror Masquerade x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 63/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 67.6 |
| Going First | 70 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: master-duel
Legality
Main 41 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz and Link beatsticks (K9-X Werewolf, K9-X Ripper/M, Vanquish Soul Caesar Valius, K9-66X Jacks) reached through hand-starter chains of K9 and Vanquish Soul Level 5 monsters; Piercing and direct damage from Ripper/M and the Vanquish Soul Stake and Snow Devil damage effects
- Turn 1 (going first): Open a Vanquish Soul or K9 hand starter, use Normal Summon without tribute or Special Summon from hand to reach a Level 5 Xyz, and hold 1 or 2 hand traps for the opponent's first activation
- Turn 2 (going second): Use the 6-card hand's hand traps (Ash Blossom, Infinite Impermanence, Ghost Ogre, Droll and Lock Bird, Maxx C) to stop the opponent's starter, then rebuild the board through K9 and Vanquish Soul summons
- Recovery: Searchers (Vanquish Soul Dr. Mad Love, K9 A Case, Vanquish Soul Start, Razen) plus Mulcharmy draw and K9-X Forced Release refill the hand and reconstitute an Xyz after a board wipe
- After siding: No side deck is registered (side_count 0); post-side plan is not applicable in this format and no sideboard evidence exists
Why it scores here
The deck reliably opens a functional starter: the archetype-core group of 28 copies gives about 0.998 probability of at least one core card in a 5-card opening hand, and 15 searcher-text cards give about 0.91 (Inferred, hypergeometric). Interaction is layered across 11 hand traps, 6 negation-text cards and 8 removal-text cards, so the deck can keep a line alive through a common disruption. Its ceiling is high with multiple Level 9 and 5 Xyz beatsticks, but no recorded boards exist, so floor and median are text-based estimates and carry a wide band. Popularity and archetype usage were not credited; the score comes from the consistency, resilience and interaction of the system, not from an average of card scores. Side deck, matchup fit and Meta Power are provisional or absent in the evidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 78 | P(at least one archetype-core card in hand of 5) ≈ 0.998; P(at least one searcher-text card) ≈ 0.91; 2-card starter bootstrap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 11 hand traps and 8 single-copy cards risk dead draws on going-first; no brick-rate measurement (Inferred) |
| D3 | Combo Conversion & Ceiling | 72 | Ceiling from text: Xyz chains into Ripper/M, Werewolf and Jacks with negation and removal; no recorded boards (Inferred, semantic read) |
| D4 | Combo Floor & Median Output | 60 | combos_evidence reports 0 parseable boards, so median is unmeasured and estimated from starter density (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 75 | Two independent starter families (K9 and Vanquish Soul) plus 11 hand traps give redundant routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | 15 searcher-text cards, Mulcharmy draw and Forced Release recovery support regrowth; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Hand traps, negation text and removal text across Jacks, Lupis protection and C104 layer interaction; no measured interaction density (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand of 6 has 0.868 probability of a hand trap; board-breaking via Valius, Jacks and Werewolf from text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Werewolf 3300 ATK, Ripper/M 3100 ATK with piercing, Valius 3000 ATK, Jacks 2600 ATK (Verified stats); conversion inferred (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 70 | 41 main cards across 23 distinct names; 10 singles and 3-of core; 11 tech slots (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 72 | All 15 Extra slots filled with Xyz and Link access; coverage of K9 and Number threats (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 35 | No sideboard registered (side_count 0), so adaptability cannot be scored from evidence (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype share and tournament record absent from the export; format fit cannot be verified (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multiple Quick Effects and timing-sensitive hand-trap decisions per turn; complex but repeatable for a trained pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Stun secondary noted, not blended numerically. Structural ≈ 67.6, Going First ≈ 70, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: engine conflicts (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*67.6 + 0.20*62 = 66.5, then context modifiers -3 = 63
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core starter access is near-certain in a 5-card hand (about 0.998) with redundant K9 and Vanquish Soul routes
- 11 hand traps plus negation and removal text layer interaction on both turns
- Extra Deck is fully used with Xyz and Link threats of 2600 to 3300 ATK
- Searcher density (15 cards) supports recovery after disruption
Weaknesses
- No recorded boards: floor, median and ceiling are text-based and unverified
- Two Level 5 hand-starter families compete for the same hand slots and attribute reveals
- Hand-trap-heavy main deck risks dead cards when the opponent presents no target
- No sideboard, so post-side adaptability is absent
Critical choke points
- Single-copy Limited cards (Maxx C, Reinforcement of the Army, Stake your Soul!) are one-of lines with no backup
- Turn-1 starter must be a hand card with a Level 5 or Attribute reveal; a hand without any K9 or Vanquish Soul monster stalls the line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Reinforcement of the Army | a second copy of a K9 or Vanquish Soul hand starter | Limited one-of searcher adds little beyond the 15 existing searcher cards and increases single-point failure |
| 2 | Vanquish Soul Snow Devil | a second Level 5 K9 hand starter (copy-limit permitting) | Single-copy Trap whose damage role is minor; a starter improves hand-level consistency |
Evidence & confidence
- Verified: Legal status; 41 main, 15 extra, 0 side; all restricted cards within legal copy limits; Card stats and text for all 38 distinct cards in the cards array; Hypergeometric probabilities as reported in the evidence
- Observed: No observed boards: combos_evidence total_combos 0
- Inferred: Starter and searcher consistency from probabilities block; Hand-trap interaction density and going-second plan; Recovery and resource economy from text; Ceiling from text, not measured
- Provisional: Meta Power (null, no dated metagame sample); Matchup fit (no tournament context); Side deck adaptability (no sideboard)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry for going-first, going-second, matchup, brick or starter rates Meta Power provisional without dated metagame sample usage_statistics in_this_deck flags disagree with cards[]: Ripper, Werewolf, Jacks, TY-PHON, Rock of the Vanquisher, Masquerade, Saryuja and S:P Little Knight are listed as absent but appear in cards[]; cards[] was used as source of truth no sideboard registered, so side-deck scoring is structural only
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