Lunalight Deck #765032 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 13, 2026 by YGO Mod.

Deck Lunalight Master Duel

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
64± 6/ 100
Power Score
Structural 68
Reliability 60
Going First 68
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 67.5
Going First 68
Going Second 66
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon Lunalight boss monsters (Leo Dancer 3500 ATK, Liger Dancer 3800 ATK, Sabre Dancer 3000 ATK) that can attack twice, backed by Lunalight Fusion and Polymerization.; Xyz and Link follow-ups (Tiger King, Broadbull, Drident, Masquerena, Cross-Sheep) when the Lunalight fusion route is blocked.
  • Turn 1 (going first): Open a Lunalight starter (Masquerade, Gold Leo, Black Sheep or Kaleido Chick), search Polymerization or Lunalight Fusion, and Fusion Summon a boss while the hand traps stay in hand as protection.
  • Turn 2 (going second): Use the six-card hand to hold Ash Blossom, Ghost Ogre, Ghost Belle or Maxx C for the opponent's first Special Summon or search, then rebuild with a Lunalight starter and the fusion route.
  • Recovery: Recur Lunalight monsters from the GY with Luna Light Perfume, Emerald Bird and Yellow Marten, and reuse Polymerization from the GY through Masquerade or Kaleido Chick.
  • After siding: Not applicable: the Master Duel format used here allows a side deck of 0 to 15 cards and this list runs none, so there is no post-side plan.

Why it scores here

The deck opens a functional Lunalight plan reliably: 30 archetype-core copies give P(at least one in a 5-card opening hand) of about 0.9996, and 16 searcher-text cards give about 0.94, so the engine is almost always reachable by turn 2 (Inferred). Conversion rests on a Polymerization and Lunalight Fusion route into 3500 to 3800 ATK double-attack bosses, with a ceiling that is plausible from the card text but unmeasured because no recorded boards exist. Interruption is the deck's strongest layer: eight hand traps, 13 negation-text cards and 15 removal-text cards let it answer the opponent's first Special Summon or search and still continue. The score is earned on the system (engine redundancy, layered interaction, boss ATK and recursion), not from averaging card scores and not from popularity, since the Lunalight archetype usage stats only confirm the list is real and accessible. Going-second and post-side play carry real uncertainty, and the deck has no side plan to recover from a bad matchup.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 76 P(at least one archetype-core card in opening hand) ~0.9996 across 30 core copies; the starter subset is only ~0.34 per 3-copy card, so the engine depends on redundancy, not one card (Inferred)
D2 Opening-Hand Quality & Brick Management 66 Eight hand traps and Ghost-type monsters are dead when no interaction is needed, but 16 searcher-text cards mitigate this; no brick rate is measured (Inferred)
D3 Combo Conversion & Ceiling 70 Fusion bosses at 3500 and 3800 ATK with double attacks and removal text on the boss; no recorded boards, so the ceiling is text-derived (Inferred)
D4 Combo Floor & Median Output 52 Median output cannot be measured because combos_evidence has zero parseable boards; scored near neutral (Inferred)
D5 Interruption Resilience & Route Redundancy 72 Eight hand traps, Maxx C and Ash Blossom protect the engine, and Xyz/Link routes are independent of the fusion route; both support continuing after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Recursion through Perfume, Emerald Bird, Yellow Marten and Kaleido Chick, plus Polymerization re-use from GY or banishment in card text; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 80 Thirteen negation-text and fifteen removal-text cards, layered across hand traps and Quick Effects; semantic read from card text, no structural boards (Inferred)
D8 Going-Second & Board-Breaking Power 66 Going-second hold with eight hand traps gives a 0.76 chance of at least one hand trap in a 6-card hand; Dominus Impulse and Ash Blossom add counter-board cover (Inferred)
D9 Offensive Pressure & Closing Power 78 Boss ATK of 3000 to 3800 with second attacks and piercing or direct-attack text in the Lunalight Liger and Leo Dancer excerpts (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 62 40 main cards, 22 distinct, with 7 three-copy cards; only 45.5 percent exact-name archetype purity, so the list is partly off-archetype (Verified)
D11 Extra Deck Efficiency & Coverage 64 Fifteen Extra Deck slots: seven Lunalight Fusion, five Xyz and three Link, with 2 copies of each main-engine boss; the Extra mix is flexible and broad (Verified composition)
D12 Side Deck Adaptability 25 No side deck is run, so there is no post-side plan to score (Verified legality, Inferred weakness)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample, so matchup fit is Provisional and scored at neutral (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step fusion sequencing, Polymerization and Lunalight Fusion timing, and a choice between Fusion, Xyz and Link routes raise decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 67.5, Going First ≈ 68, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: banlist_exposure (-1); unrecoverable_choke_point (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*67.5 + 0.20*60 = 65.98, then context modifiers -2 = 63.98, rounded to 64

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Engine redundancy: 30 archetype-core copies and 16 searcher-text cards make the Lunalight engine very likely to be live by turn 2
  • Layered interaction: eight hand traps plus Maxx C, Dominus Impulse and Ash Blossom cover both turns
  • Boss ATK of 3000 to 3800 with second-attack text gives strong closing power

Weaknesses

  • No side deck, so no post-side adaptation
  • Only 45.5 percent exact-name archetype purity; off-archetype cards (Mulcharmy, Dominus, Zoodiac, Fire Formation, Tri-Brigade, Fire Fist) dilute the fusion engine
  • Fusion route depends on single-copy Polymerization and Lunalight Fusion

Critical choke points

  • Polymerization and Lunalight Fusion (1 copy each) are the only Fusion enablers besides Masquerade's GY/banish recovery
Priority Remove Add Reason
1 Mulcharmy Fuwalos x3 A second Polymerization or additional fusion enabler Reduces off-archetype dilution and the single-copy fusion choke point; direction is Inferred, not a measured matchup result

Evidence & confidence

  • Verified: Legality: Master Duel 40 main, 15 extra, 0 side, all Limited cards at legal copies; Copy counts, archetype purity 45.5 percent, and Extra Deck breakdown from composition; Card text excerpts for Lunalight bosses, hand traps and searchers
  • Observed: Usage stats show the Lunalight core is standard for this archetype (no recorded boards to observe)
  • Inferred: Hypergeometric consistency estimates (0.9996 core, 0.9354 searchers, 0.7639 hand traps at hand 6); Floor and median output scored from text only; Interaction and resilience quality from text roles; Going-first and going-second power estimates
  • Provisional: Meta power and matchup fit (D13) are not supported by a dated metagame sample
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick or OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied Usage statistics flag Lunalight Leo Dancer, Liger Dancer and Perfume Dancer as not in deck (copies 0) even though the card list runs 2 copies each; the core-presence figures are therefore unreliable for the Extra Deck and are not used for scoring No side deck, so D12 is a structural read only

More Master Duel Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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