Lunalight Deck #765032 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
Main Deck (40)
- Lunalight Black Sheep x2
- Lunalight Emerald Bird x1
- Lunalight Gold Leo x3
- Lunalight Kaleido Chick x2
- Lunalight Silver Hound x1
- Lunalight Yellow Marten x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Tri-Brigade Fraktall x1
- Lunalight Tiger x1
- Lunalight Wolf x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Ghost Mourner & Moonlit Chill x2
- Ghost Ogre & Snow Rabbit x3
- Fire Formation - Tenki x3
- Foolish Burial x1
- Luna Light Perfume x2
- Lunalight Fusion x1
- Lunalight Masquerade x3
- Polymerization x1
- Dominus Impulse x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 67.5 |
| Going First | 68 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion Summon Lunalight boss monsters (Leo Dancer 3500 ATK, Liger Dancer 3800 ATK, Sabre Dancer 3000 ATK) that can attack twice, backed by Lunalight Fusion and Polymerization.; Xyz and Link follow-ups (Tiger King, Broadbull, Drident, Masquerena, Cross-Sheep) when the Lunalight fusion route is blocked.
- Turn 1 (going first): Open a Lunalight starter (Masquerade, Gold Leo, Black Sheep or Kaleido Chick), search Polymerization or Lunalight Fusion, and Fusion Summon a boss while the hand traps stay in hand as protection.
- Turn 2 (going second): Use the six-card hand to hold Ash Blossom, Ghost Ogre, Ghost Belle or Maxx C for the opponent's first Special Summon or search, then rebuild with a Lunalight starter and the fusion route.
- Recovery: Recur Lunalight monsters from the GY with Luna Light Perfume, Emerald Bird and Yellow Marten, and reuse Polymerization from the GY through Masquerade or Kaleido Chick.
- After siding: Not applicable: the Master Duel format used here allows a side deck of 0 to 15 cards and this list runs none, so there is no post-side plan.
Why it scores here
The deck opens a functional Lunalight plan reliably: 30 archetype-core copies give P(at least one in a 5-card opening hand) of about 0.9996, and 16 searcher-text cards give about 0.94, so the engine is almost always reachable by turn 2 (Inferred). Conversion rests on a Polymerization and Lunalight Fusion route into 3500 to 3800 ATK double-attack bosses, with a ceiling that is plausible from the card text but unmeasured because no recorded boards exist. Interruption is the deck's strongest layer: eight hand traps, 13 negation-text cards and 15 removal-text cards let it answer the opponent's first Special Summon or search and still continue. The score is earned on the system (engine redundancy, layered interaction, boss ATK and recursion), not from averaging card scores and not from popularity, since the Lunalight archetype usage stats only confirm the list is real and accessible. Going-second and post-side play carry real uncertainty, and the deck has no side plan to recover from a bad matchup.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 76 | P(at least one archetype-core card in opening hand) ~0.9996 across 30 core copies; the starter subset is only ~0.34 per 3-copy card, so the engine depends on redundancy, not one card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | Eight hand traps and Ghost-type monsters are dead when no interaction is needed, but 16 searcher-text cards mitigate this; no brick rate is measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Fusion bosses at 3500 and 3800 ATK with double attacks and removal text on the boss; no recorded boards, so the ceiling is text-derived (Inferred) |
| D4 | Combo Floor & Median Output | 52 | Median output cannot be measured because combos_evidence has zero parseable boards; scored near neutral (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 72 | Eight hand traps, Maxx C and Ash Blossom protect the engine, and Xyz/Link routes are independent of the fusion route; both support continuing after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Recursion through Perfume, Emerald Bird, Yellow Marten and Kaleido Chick, plus Polymerization re-use from GY or banishment in card text; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | Thirteen negation-text and fifteen removal-text cards, layered across hand traps and Quick Effects; semantic read from card text, no structural boards (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hold with eight hand traps gives a 0.76 chance of at least one hand trap in a 6-card hand; Dominus Impulse and Ash Blossom add counter-board cover (Inferred) |
| D9 | Offensive Pressure & Closing Power | 78 | Boss ATK of 3000 to 3800 with second attacks and piercing or direct-attack text in the Lunalight Liger and Leo Dancer excerpts (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 40 main cards, 22 distinct, with 7 three-copy cards; only 45.5 percent exact-name archetype purity, so the list is partly off-archetype (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 64 | Fifteen Extra Deck slots: seven Lunalight Fusion, five Xyz and three Link, with 2 copies of each main-engine boss; the Extra mix is flexible and broad (Verified composition) |
| D12 | Side Deck Adaptability | 25 | No side deck is run, so there is no post-side plan to score (Verified legality, Inferred weakness) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample, so matchup fit is Provisional and scored at neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step fusion sequencing, Polymerization and Lunalight Fusion timing, and a choice between Fusion, Xyz and Link routes raise decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 67.5, Going First ≈ 68, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: banlist_exposure (-1); unrecoverable_choke_point (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*67.5 + 0.20*60 = 65.98, then context modifiers -2 = 63.98, rounded to 64
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Engine redundancy: 30 archetype-core copies and 16 searcher-text cards make the Lunalight engine very likely to be live by turn 2
- Layered interaction: eight hand traps plus Maxx C, Dominus Impulse and Ash Blossom cover both turns
- Boss ATK of 3000 to 3800 with second-attack text gives strong closing power
Weaknesses
- No side deck, so no post-side adaptation
- Only 45.5 percent exact-name archetype purity; off-archetype cards (Mulcharmy, Dominus, Zoodiac, Fire Formation, Tri-Brigade, Fire Fist) dilute the fusion engine
- Fusion route depends on single-copy Polymerization and Lunalight Fusion
Critical choke points
- Polymerization and Lunalight Fusion (1 copy each) are the only Fusion enablers besides Masquerade's GY/banish recovery
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mulcharmy Fuwalos x3 | A second Polymerization or additional fusion enabler | Reduces off-archetype dilution and the single-copy fusion choke point; direction is Inferred, not a measured matchup result |
Evidence & confidence
- Verified: Legality: Master Duel 40 main, 15 extra, 0 side, all Limited cards at legal copies; Copy counts, archetype purity 45.5 percent, and Extra Deck breakdown from composition; Card text excerpts for Lunalight bosses, hand traps and searchers
- Observed: Usage stats show the Lunalight core is standard for this archetype (no recorded boards to observe)
- Inferred: Hypergeometric consistency estimates (0.9996 core, 0.9354 searchers, 0.7639 hand traps at hand 6); Floor and median output scored from text only; Interaction and resilience quality from text roles; Going-first and going-second power estimates
- Provisional: Meta power and matchup fit (D13) are not supported by a dated metagame sample
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick or OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied Usage statistics flag Lunalight Leo Dancer, Liger Dancer and Perfume Dancer as not in deck (copies 0) even though the card list runs 2 copies each; the core-presence figures are therefore unreliable for the Extra Deck and are not used for scoring No side deck, so D12 is a structural read only
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