Lunalight Deck #765015 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 13, 2026 by YGO Mod.

Deck Lunalight Master Duel

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
64± 6/ 100
Power Score
Structural 66
Reliability 58
Going First 68
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 68
Going Second 62
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon Lunalight Liger Dancer (3800 ATK, second attack) or Lunalight Panther Dancer / Cat Dancer, using Polymerization or Lunalight Fusion plus Lunalight Fusion materials from hand and field; Xyz and Link boards (Dugares, Tiger King, Evilswarm Nightmare, Nyarla, Cross-Sheep, S:P Little Knight) and Chimera for extra pressure once the Lunalight engine is off
  • Turn 1 (going first): Opening searchers (Gold Leo, Fuwalos, Black Sheep, Kaleido Chick, Yellow Marten) fetch Polymerization or Lunalight Fusion and the materials, then Fusion Summon a Lunalight Dancer. Ash Blossom and Maxx C are held up to protect the first line
  • Turn 2 (going second): Ash Blossom, Maxx C, Forbidden Droplet and Dominus Impulse answer the opponent's first summon or effect, then the hand plays through with Silver Hound and Emerald Bird recursion
  • Recovery: Lunalight monsters recur from the GY and banishment through Silver Hound, Kaleido Chick, Yellow Marten, Emerald Bird, Lunalight Tiger and Perfume Dancer, and Luna Light Perfume and Black Sheep recover Polymerization or a Lunalight monster
  • After siding: No side deck is registered (0 of up to 15 Side slots), so there is no post-side plan in the evidence. Unverified

Why it scores here

The deck's consistency comes from a dense Lunalight search network: Gold Leo, Fuwalos, Black Sheep, Kaleido Chick and Marten put a Lunalight monster or Polymerization into hand, and the hypergeometric estimate gives about a 92% chance of at least one searcher in the opening five cards (Inferred). Its resilience rests on recursion and layered negation: Ash Blossom, Maxx C, Forbidden Droplet, Dominus Impulse and Silver Hound interrupt, and Silver Hound, Kaleido Chick, Emerald Bird and Yellow Marten keep returning Lunalight monsters after a disruption. Its closing power is high through the 3800-ATK Liger Dancer and the 2800 and 2400 Dancers, which the Extra Deck can rebuild quickly. Median output and the going-second conversion are estimated from card text only, because no recorded boards exist, so those scores carry wider bands. Popularity did not earn points: the archetype's usage statistics confirm the list is real and accessible but add no power, and the card scores were not averaged into the deck score. The deck runs no Side Deck, which caps its adaptability and its post-side tournament reliability.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(at least 1 searcher in opening 5) ≈ 0.92 from the hypergeometric table; the archetype core group shows 0.9996 but is a proxy, not a starter probability; the Polymerization route is single-copy and the 2-card bootstrap is unverified (Inferred)
D2 Opening-Hand Quality & Brick Management 62 15 Spells and 9 Fusion monsters with several Level 0 and Level 2 pieces raise the risk of dead or conflicting hands; 4 hand traps and 10 tech cards add redundancy (Inferred)
D3 Combo Conversion & Ceiling 70 Liger Dancer (3800 ATK, second attack, unaffected except by Lunalight effects) and Panther/Cat Dancer give a high ceiling, but no recorded boards exist so the combo ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 58 The median depends on hitting Polymerization or Lunalight Fusion plus two or more Lunalight materials; no median power index is available, so the floor is estimated (Inferred)
D5 Interruption Resilience & Route Redundancy 72 Two or more independent lines (Fusion, Xyz and Link routes, plus recursion from GY and banishment) and four hand traps give redundancy after one negation (Inferred)
D6 Resource Economy, Recovery & Grind 72 Recursion through Silver Hound, Kaleido Chick, Emerald Bird, Yellow Marten and Perfume Dancer restores card economy after the first exchange (Inferred)
D7 End-Board & Interaction Quality 70 Ash Blossom, Maxx C, Forbidden Droplet, Dominus Impulse and Silver Hound provide a layered mix of hand traps and on-field negation, though no board-level interaction density is recorded (Inferred)
D8 Going-Second & Board-Breaking Power 60 Droplet, Dominus Impulse and Ash give going-second interaction; the 3800-ATK Liger Dancer is a board breaker, but the going-second split is unknown (Inferred)
D9 Offensive Pressure & Closing Power 80 Liger Dancer (3800), Chimera (3300), Panther Dancer (2800) and Cat Dancer (2400, attacks all monsters) give high closing power; the Extra Deck's power is verified by card text (Verified)
D10 Main Deck Efficiency & Flexibility 60 40 Main slots with 21 distinct cards, a copy histogram of 8 singletons, 7 doubles and 6 triples, and 18 archetype-exact or Lunalight cards; the deck is coherent but carries several tech and generic slots (Inferred)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra slots are used: 9 Fusion, 4 Xyz and 2 Link, with 7 non-Lunalight Extra cards (Chimera, Little Knight, Cross-Sheep, Dugares, Tiger King, Evilswarm, Nyarla) giving flexibility (Verified)
D12 Side Deck Adaptability 25 Side Deck is 0 of up to 15; the deck has no post-side plan in the evidence (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link, no meta share and no match record; matchup fit is provisional without a dated metagame sample (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion lines, several Pendulum and Extra-Deck choices, and a chain of recursion effects demand high pilot skill and decision making (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 66, Going First ≈ 68, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No side deck (-3); Engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*66.2 + 0.20*58 - 1 ≈ 64

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher network (92% chance of at least one searcher in an opening five)
  • Layered hand traps and negation (Ash x3, Maxx C, Droplet, Dominus Impulse, Silver Hound)
  • Strong recursion keeps the engine alive after the first exchange
  • High ceiling from the 3800-ATK Liger Dancer, 2800 Panther Dancer and 2400 Cat Dancer

Weaknesses

  • No side deck (0 of up to 15 Side slots)
  • Single-copy Polymerization and Lunalight Fusion create a choke point on the Fusion route
  • Heavy Spell count (15) raises brick and dead-card risk
  • No recorded combo boards, so median and going-second output are unverified

Critical choke points

  • Polymerization and Lunalight Fusion: 1 copy each. Losing both to a hand trap or Droplet pushes the line to Gold Leo and Black Sheep searches
  • Lunalight monsters in hand or GY as Fusion materials: an opponent's Ash or Maxx C can break the bootstrap
Priority Remove Add Reason
1 Triple Tactics Talent (1 copy) Side deck of up to 15 cards: anti-Fusion-Spell and anti-hand-trap cards (e.g. a second Lunalight Fusion or Polymerization back-up) The deck runs no side cards, so it cannot adapt between games in best-of-3 play
2 Foolish Burial (1 copy) Second copy of Polymerization or a Lunalight Fusion-route card Burial is a tech slot that does not feed the Fusion route, and a second Fusion-route card reduces the single-copy choke point

Evidence & confidence

  • Verified: Main 40, Extra 15, Side 0 are within the master-duel size rules (main 40-60, extra 0-15, side 0-15); Maxx C and Foolish Burial are at their Limited limit of 1 copy; Extra Deck breakdown: 9 Fusion, 4 Xyz, 2 Link; Lunalight Liger Dancer 3800/3500 and Panther Dancer 2800/2500 stats from card data; Side deck is empty (0 cards)
  • Observed: Archetype usage statistics: Lunalight core cards at 100% inclusion (e.g. Gold Leo, Mulcharmy Fuwalos, Ash x3, Luna Light Perfume)
  • Inferred: Opening-hand searcher probability ≈ 0.92 (hypergeometric); Going-first and going-second plans from card text; Ceiling and floor from card text only, no recorded boards; Interaction density from hand traps and negation text
  • Provisional: Meta Power (null) and matchup fit (D13) without a dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or unknown Data inconsistency: usage core_cards flags Lunalight Leo Dancer, S:P Little Knight, Number 60 and Lunalight Liger/Perfume Dancer as not in deck, yet the card list runs them (Leo Dancer x2, Liger Dancer x2, Perfume Dancer x2, Little Knight x1, Dugares x1, Chimera x1). The usage in_this_deck flags were not trusted; the card list was used Side deck empty, so no post-side evidence exists Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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