Dracotail Deck #765014 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 13, 2026 by YGO Mod.

Deck Dracotail Master Duel

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: MediumEvaluated Oct 22, 2026
61± 6/ 100
Power Score
Structural 64
Reliability 58
Going First 58
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 58
Going Second 66
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Control
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon an 8-level boss (Dracotail Arthalion, Albion the Sanctifire Dragon, Albion the Branded Dragon) from Dracotail and Albaz resources, typically on the opponent's turn after hand traps have been used.; Grind the opponent out with negation and Spell/Trap disruption, then recur Dracotail cards from the GY or banishment with the Urgula, Lukias, Phryxul and trap-family effects.
  • Turn 1 (going first): Open with a Dracotail monster or a Fusion starter (Faimena, Ketu, Rahu, Branded Fusion). Hold hand traps for the opponent's first summon, and treat Mulcharmy as a weak draw response.
  • Turn 2 (going second): Hold Ash Blossom, Droll and Lock Bird, Effect Veiler and Maxx C for the opponent's first summon or search, then Fusion on your own turn once the board is stable.
  • Recovery: Return Dracotail cards to the Deck bottom with the trap family and Urgula/Lukias/Phryxul to draw and refill resources, then rebuild a Fusion boss from the Extra Deck.
  • After siding: No side deck (side count 0, which is legal for Master Duel). There is no post-side plan in this format.

Why it scores here

The score comes from the deck as a system. It reliably opens a functional hand: about 78% of 5-card openings contain at least one of its 10 Dracotail monsters (Inferred hypergeometric estimate), and it has several independent starters (Faimena, Ketu, Rahu, Branded Fusion, Lukias). Its interaction is dense, with 9 hand traps, Maxx C, and negation and removal text across the Spell/Trap set, which earns the highest dimension score. Recursion through Urgula, Lukias, Phryxul and the trap family keeps resources regenerating across turns. The deck is held back by the absence of recorded boards (no combo ceiling or median can be measured), no side deck, and 5 low-impact Mulcharmy bodies. Archetype popularity and the guide's control framing did not add points directly; the score is not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(>=1 of 10 Dracotail monsters in a 5-card hand) = 0.78; searcher-text group P(>=1 in 5) = 0.74 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 9 hand traps and 5 Mulcharmy bodies make hands reactive with little board presence, so functional-but-passive hands are common (Inferred)
D3 Combo Conversion & Ceiling 68 No recorded boards; ceiling inferred from 8-level Fusion bosses (Arthalion 3000 ATK, Albion the Sanctifire Dragon 3000 ATK) reachable through Dracotail and Albaz chains (Inferred)
D4 Combo Floor & Median Output 55 No combos_evidence, so median output is unmeasured and scored below the ceiling as a text-only inference (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple independent starters, 9 hand traps, and GY/banish recursion give several routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 74 Urgula, Lukias, Phryxul and the trap-family deck-bottom draws regenerate resources (Inferred from card text)
D7 End-Board & Interaction Quality 76 Ash Blossom x3, Droll x2, Effect Veiler x2, Maxx C, Nibiru, plus Dracotail Sting, Flame, Horn and Mululu negation/removal text give high interaction density (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 68 Going-second hand P(>=1 hand trap in 6) = 0.81; boards are answered before resolution, but Fusion boss pressure is slower on the draw (Inferred)
D9 Offensive Pressure & Closing Power 62 Bosses at 2500-3000 ATK (Arthalion, Albion, Titaniklad, Khaos Starsource, The Dragon that Devours the Dogma) are verified; conversion to a win is Inferred
D10 Main Deck Efficiency & Flexibility 62 Exactly 40 main cards with 24 distinct and 11 singletons; 5 Mulcharmy bodies and the single Nibiru and Maxx C slots dilute consistency (Verified composition)
D11 Extra Deck Efficiency & Coverage 64 15/15 Extra with 13 distinct, Fusion-heavy, with 2 Arthalion and 2 Albion the Branded Dragon for repeat access; Predaplant Verte Anaconda is a low-impact Link-2 slot (Verified composition, Inferred)
D12 Side Deck Adaptability 40 No side deck (side 0, legal in Master Duel), so no post-side plan; scored as neutral-low (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament_context and no archetype meta-share; scored neutral (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion sequencing with timing-sensitive hand traps; the guide snippet describes a skill-intensive control deck (Inferred from guide text)

How the score was computed

Strategy profile: Control. Structural ≈ 64, Going First ≈ 58, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist_exposure (-2); low_impact_bodies (-1); engine_compactness (1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*64.2 + 0.20*58 - 2 = 61

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 9 hand traps plus negation and removal Spell/Trap text
  • Several independent starters and Fusion access (Faimena, Ketu, Rahu, Branded Fusion, Lukias)
  • Resource recursion through Urgula, Lukias, Phryxul and the trap family
  • Compact 40-card main with 24 distinct cards

Weaknesses

  • No side deck, so no post-side adaptation
  • No recorded boards, so the combo ceiling and median are unmeasured
  • Five low-impact Mulcharmy bodies dilute consistency
  • Going-first hands have fewer hand traps available early

Critical choke points

  • Dracotail monster or Fusion starter needed to reach the 8-level bosses; the Limited Fusion starters (Branded Fusion, Lukias, Rahu) are single copies
  • Hand-trap timing depends on the opponent's summon or search being declared
Priority Remove Add Reason
1 1 Mulcharmy Purulia 1 additional Dracotail Pan (Unlimited, 3 legal copies) Replaces a low-impact draw body with a Dracotail monster that adds board presence and removal, raising Dracotail monster density in the opening hand. Not verified in play.

Evidence & confidence

  • Verified: Legality: all restricted cards within legal copies (Limited x1 for 5 cards, Semi-Limited x2 for 4 cards); 40/15/0 sizes within Master Duel rules; Card text and stats for all 40 main and 15 Extra cards; Composition counts (archetype purity 34.5%, 13 Extra-Deck distinct cards); Guide exists (Hướng Dẫn Chơi Dracotail) and describes a control deck
  • Inferred: Primary strategy Control, secondary Combo and Toolbox; Opening-hand functionality: P(>=1 Dracotail monster in 5) = 0.78; searcher group 0.74; hand-trap group on going second 0.81; Interaction density and resilience scores from card text; Going-first and going-second power estimates
  • Provisional: Meta Power (null, no dated metagame sample); Matchup coverage and format fit (no tournament_context); Side-deck adaptability (no side deck)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied usage_statistics in_this_deck flags contradict the cards list for Extra-Deck cards (Dracotail Gulamel, Dracotail Arthalion, Rindbrumm, Mirrorjade, Secreterion Dragon, The Dragon that Devours the Dogma, Ecclesia and the Dark Dragon, Alba-Lenatus, Titaniklad). They appear to be Main-Deck-only, so core_present_pct (64%) understates the deck's core coverage no side deck data (side 0): post-side performance cannot be assessed deck title is null; name taken from archetype only guide evidence is a single short excerpt with no sections

More Master Duel Info

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