Dracotail Deck #765014 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
Main Deck (40)
- Dracotail Faimena x3
- Dracotail Lukias x1
- Dracotail Mululu x2
- Dracotail Pan x1
- Dracotail Phryxul x1
- Dracotail Urgula x2
- Droll & Lock Bird x2
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Effect Veiler x2
- Incredible Ecclesia, the Virtuous x2
- Branded Fusion x1
- Ketu Dracotail x2
- Rahu Dracotail x1
- The Fallen & The Virtuous x2
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Branded Dragon x2
- Albion the Sanctifire Dragon x1
- Dracotail Arthalion x2
- Dracotail Gulamel x1
- Khaos Starsource Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- Predaplant Verte Anaconda x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 61/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 58 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Control
- Secondary strategies: Combo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion Summon an 8-level boss (Dracotail Arthalion, Albion the Sanctifire Dragon, Albion the Branded Dragon) from Dracotail and Albaz resources, typically on the opponent's turn after hand traps have been used.; Grind the opponent out with negation and Spell/Trap disruption, then recur Dracotail cards from the GY or banishment with the Urgula, Lukias, Phryxul and trap-family effects.
- Turn 1 (going first): Open with a Dracotail monster or a Fusion starter (Faimena, Ketu, Rahu, Branded Fusion). Hold hand traps for the opponent's first summon, and treat Mulcharmy as a weak draw response.
- Turn 2 (going second): Hold Ash Blossom, Droll and Lock Bird, Effect Veiler and Maxx C for the opponent's first summon or search, then Fusion on your own turn once the board is stable.
- Recovery: Return Dracotail cards to the Deck bottom with the trap family and Urgula/Lukias/Phryxul to draw and refill resources, then rebuild a Fusion boss from the Extra Deck.
- After siding: No side deck (side count 0, which is legal for Master Duel). There is no post-side plan in this format.
Why it scores here
The score comes from the deck as a system. It reliably opens a functional hand: about 78% of 5-card openings contain at least one of its 10 Dracotail monsters (Inferred hypergeometric estimate), and it has several independent starters (Faimena, Ketu, Rahu, Branded Fusion, Lukias). Its interaction is dense, with 9 hand traps, Maxx C, and negation and removal text across the Spell/Trap set, which earns the highest dimension score. Recursion through Urgula, Lukias, Phryxul and the trap family keeps resources regenerating across turns. The deck is held back by the absence of recorded boards (no combo ceiling or median can be measured), no side deck, and 5 low-impact Mulcharmy bodies. Archetype popularity and the guide's control framing did not add points directly; the score is not an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(>=1 of 10 Dracotail monsters in a 5-card hand) = 0.78; searcher-text group P(>=1 in 5) = 0.74 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 9 hand traps and 5 Mulcharmy bodies make hands reactive with little board presence, so functional-but-passive hands are common (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | No recorded boards; ceiling inferred from 8-level Fusion bosses (Arthalion 3000 ATK, Albion the Sanctifire Dragon 3000 ATK) reachable through Dracotail and Albaz chains (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combos_evidence, so median output is unmeasured and scored below the ceiling as a text-only inference (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Multiple independent starters, 9 hand traps, and GY/banish recursion give several routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 74 | Urgula, Lukias, Phryxul and the trap-family deck-bottom draws regenerate resources (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 76 | Ash Blossom x3, Droll x2, Effect Veiler x2, Maxx C, Nibiru, plus Dracotail Sting, Flame, Horn and Mululu negation/removal text give high interaction density (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand P(>=1 hand trap in 6) = 0.81; boards are answered before resolution, but Fusion boss pressure is slower on the draw (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Bosses at 2500-3000 ATK (Arthalion, Albion, Titaniklad, Khaos Starsource, The Dragon that Devours the Dogma) are verified; conversion to a win is Inferred |
| D10 | Main Deck Efficiency & Flexibility | 62 | Exactly 40 main cards with 24 distinct and 11 singletons; 5 Mulcharmy bodies and the single Nibiru and Maxx C slots dilute consistency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 64 | 15/15 Extra with 13 distinct, Fusion-heavy, with 2 Arthalion and 2 Albion the Branded Dragon for repeat access; Predaplant Verte Anaconda is a low-impact Link-2 slot (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 40 | No side deck (side 0, legal in Master Duel), so no post-side plan; scored as neutral-low (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament_context and no archetype meta-share; scored neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Fusion sequencing with timing-sensitive hand traps; the guide snippet describes a skill-intensive control deck (Inferred from guide text) |
How the score was computed
Strategy profile: Control. Structural ≈ 64, Going First ≈ 58, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist_exposure (-2); low_impact_bodies (-1); engine_compactness (1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*64.2 + 0.20*58 - 2 = 61
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 9 hand traps plus negation and removal Spell/Trap text
- Several independent starters and Fusion access (Faimena, Ketu, Rahu, Branded Fusion, Lukias)
- Resource recursion through Urgula, Lukias, Phryxul and the trap family
- Compact 40-card main with 24 distinct cards
Weaknesses
- No side deck, so no post-side adaptation
- No recorded boards, so the combo ceiling and median are unmeasured
- Five low-impact Mulcharmy bodies dilute consistency
- Going-first hands have fewer hand traps available early
Critical choke points
- Dracotail monster or Fusion starter needed to reach the 8-level bosses; the Limited Fusion starters (Branded Fusion, Lukias, Rahu) are single copies
- Hand-trap timing depends on the opponent's summon or search being declared
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Mulcharmy Purulia | 1 additional Dracotail Pan (Unlimited, 3 legal copies) | Replaces a low-impact draw body with a Dracotail monster that adds board presence and removal, raising Dracotail monster density in the opening hand. Not verified in play. |
Evidence & confidence
- Verified: Legality: all restricted cards within legal copies (Limited x1 for 5 cards, Semi-Limited x2 for 4 cards); 40/15/0 sizes within Master Duel rules; Card text and stats for all 40 main and 15 Extra cards; Composition counts (archetype purity 34.5%, 13 Extra-Deck distinct cards); Guide exists (Hướng Dẫn Chơi Dracotail) and describes a control deck
- Inferred: Primary strategy Control, secondary Combo and Toolbox; Opening-hand functionality: P(>=1 Dracotail monster in 5) = 0.78; searcher group 0.74; hand-trap group on going second 0.81; Interaction density and resilience scores from card text; Going-first and going-second power estimates
- Provisional: Meta Power (null, no dated metagame sample); Matchup coverage and format fit (no tournament_context); Side-deck adaptability (no side deck)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied usage_statistics in_this_deck flags contradict the cards list for Extra-Deck cards (Dracotail Gulamel, Dracotail Arthalion, Rindbrumm, Mirrorjade, Secreterion Dragon, The Dragon that Devours the Dogma, Ecclesia and the Dark Dragon, Alba-Lenatus, Titaniklad). They appear to be Main-Deck-only, so core_present_pct (64%) understates the deck's core coverage no side deck data (side 0): post-side performance cannot be assessed deck title is null; name taken from archetype only guide evidence is a single short excerpt with no sections
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