D/D/D Deck #765013 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, D/D Gryphon x3, D/D Savant Kepler x3. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
Main Deck (40)
- D/D Necro Slime x1
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- D/D Count Surveyor x1
- D/D Gryphon x3
- D/D Savant Copernicus x1
- D/D Savant Kepler x3
- D/D Scale Surveyor x3
- D/D/D Oblivion King Abyss Ragnarok x1
- D/D/D Zero Doom Queen Machinex x3
- D/D Orthros x1
- Ash Blossom & Joyous Spring x3
- D/D Lance Soldier x1
- Effect Veiler x1
- Ghost Ogre & Snow Rabbit x1
- Crossout Designator x1
- Dark Contract with the Gate x3
- Dark Contract with the Zero King x1
- Dark Contract with the Eternal Darkness x1
- Dominus Impulse x3
Extra Deck (15)
- D/D/D Alfred the Divine Sage King x1
- D/D/D Flame King Genghis x1
- D/D/D Abyss King Gilgamesh x2
- D/D/D Sky King Zeus Ragnarok x1
- D/D/D/D Dimensional King Arc Crisis x1
- D/D/D Cursed King Siegfried x1
- D/D/D First King Clovis x1
- D/D/D Duo-Dawn King Kali Yuga x1
- D/D/D Marksman King Tell x1
- D/D/D Wave High King Caesar x1
- D/D/D Wave King Caesar x1
- D/D/D Wise King Solomon x1
- D/D/D Deviser King Deus Machinex x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 64 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum-enabled Extra Deck chains (D/D/D Deus Machinex, Kali Yuga, Caesar) that stack Special Summons and end on a 3000+ ATK boss; Dark Contract damage pressure and Gate-based recursion over a long game
- Turn 1 (going first): T1 Pendulum-set and search a D/D through Dark Contract with the Gate or Kepler/Surveyor, then build Pendulum Zones toward an Extra Deck boss
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx "C", Ghost Ogre, Effect Veiler and Dominus Impulse to disrupt the opponent's summon or draw, then rebuild through searchers and Pendulum summons
- Recovery: Recur D/D monsters from the GY via D/D Necro Slime, D/D/D Flame King Genghis and the Dark Contract effects
- After siding: No side zone is used in this evidence (side_count 0); no post-side plan can be scored from data
Why it scores here
The deck reliably opens a functional engine: roughly 34% of hands contain any given 3-copy Pendulum starter and about 99% of hands contain at least one D/D monster, with the Dark Contract searchers (10 searcher-text cards, about 78% to hit one in a 5-card hand) keeping the engine fed. It converts that into Extra Deck pressure, with 15 Extra Deck slots covering Link, Xyz, Fusion and Synchro bosses up to 4000 ATK. It survives disruption through a dense hand-trap suite (Ash, Droll, Maxx C, Ghost Ogre, Veiler, Impulse) and recursion through Necro Slime and Genghis. Interaction and going-second strength are credited, but the score is not driven by D/D/D's popularity or by an average of card scores; it reflects the system's consistency, interaction and closing power. Without recorded boards, the combo ceiling and median are text-based inferences and the score carries a wider band.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(>=1 3-copy starter in 5-card hand) ≈ 0.34; P(>=1 D/D monster) ≈ 0.99; Pendulum scale plays need two pendulum cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Hand traps and Droll/Maxx go dead without opponent draws or summons; 10 searchers and 15 Pendulum/Extra options offset bricks (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | Pendulum-to-Extra chains into Deus Machinex (3000) and Kali Yuga (3500) with 4 Extra Deck Xyz/Fusion routes; no parseable boards (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards, so median output is unknown; usage stats show the D/D/D core is standard but not a verified floor (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple independent starters (Kepler, Surveyor, Gryphon, Dark Contract Gate) and GY recursion give second lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Dark Contract Gate and Zero King searches plus Necro Slime/Genghis recursion regenerate resources; standby 1000-damage costs are a real drawback (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Dominus Impulse, Dark Contract Eternal Darkness, Siegfried and Zero King give layered interaction; hand traps add counter-plays (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 68 | Impulse, hand traps and Extra Deck boss stacking let the deck challenge an established opposing board on the second turn (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Deus Machinex 3000 ATK, Kali Yuga 3500 and Arc Crisis 4000 ATK provide closing power; direct damage is limited (Verified stat / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 66 | 40-card main with 22 distinct cards; 38 D/D plus Mulcharmy/Dominus splash, so the engine is compact but purity is not exact-name (Verified count / Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | All 15 Extra slots used (4 copies of 2 bosses, 11 singles) covering Link, Xyz, Fusion and Synchro routes (Verified) |
| D12 | Side Deck Adaptability | 40 | Side zone is empty in evidence (side_count 0), so post-side adaptability is unscored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share context was supplied, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Pendulum scale timing, chain-heavy Extra Deck plays and multiple hand traps demand high decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 64, Going First ≈ 64, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist exposure (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite (Ash, Droll, Maxx C, Ghost Ogre, Veiler, Impulse)
- Strong Extra Deck closers (Deus Machinex 3000, Kali Yuga 3500, Arc Crisis 4000)
- Compact D/D engine with four Dark Contract searchers/recursion options
Weaknesses
- Pendulum starters are only about 34% per hand, so the T1 engine is not reliable
- Standby 1000-damage Dark Contract costs and several dead hand traps
- No side deck evidence and no matchup or meta context
Critical choke points
- Pendulum Zone setup (two D/D pendulums needed) before Extra Deck summons
- Dark Contract Gate or Kepler as the searcher for the first extension
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Droll & Lock Bird | 1 additional D/D Pendulum starter (for example a second D/D Count Surveyor or Copernicus) | Droll is a dead card without opponent draws; more starters raise the T1 engine rate (Inferred) |
| 2 | Crossout Designator | a D/D searcher or Pendulum starter | A Limited single-copy interaction card is less important than a consistent engine piece (Inferred) |
Evidence & confidence
- Verified: Legal in master-duel with 40 main and 15 extra; no copy-limit violations; Banlist statuses: Maxx C Limited, Designator Limited, Droll Semi-Limited; Extra Deck composition: 4 Gilgamesh/Machinex copies plus 11 singles; Usage stats report core inclusion across the archetype (25 core cards)
- Inferred: Starter hit probabilities (hypergeometric); Hand-trap and interaction density; Closing power from printed ATK; Recursion and resource regeneration
- Provisional: Meta power (no dated meta sample); Matchup and format fit (no tournament context); Side adaptability (no side zone)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied usage_statistics in_this_deck flags contradict the cards list: D/D/D Duo-Dawn King Kali Yuga, Wave High King Caesar, Marksman King Tell, Wise King Solomon, Cursed King Siegfried, First King Clovis, Arc Crisis, Alfred, Flame King Genghis and Sky King Zeus are present in cards but reported as not in deck, so core_present_pct and missing_core are unreliable Side zone is empty (side_count 0) so no post-side performance data exists
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