DoomZ Deck #764781 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
58± 8/ 100
Power Score
Structural 64
Reliability 52
Going First 68
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 63.5
Going First 68
Going Second 70
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: master-duel

Legality

Main 41 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz pressure from DoomZ Xyz monsters (Drastrius, Graflareio, Diactorus) and Drastea-based boards, with Power Patron support for extra beatdown.; Vidolium 5000 ATK pendulum/Level 12 Power Patron boost and Varudras as a late-game negate-and-destroy finisher.
  • Turn 1 (going first): Open with Elara, Amalthe, Medius or Terminus to search or summon a DoomZ/Power Patron monster, then go to Xyz Summon on turn 1 or 2 through level-4 pairs and keep hand traps for the opponent's first activation.
  • Turn 2 (going second): Use Ash Blossom, Infinite Impermanence, Droll and Maxx C as the first reaction, then rebuild the board with DoomZ Raiders/Change recursion and Drastea special summons.
  • Recovery: Use Change, Raiders and Elara/Amalthe searches to rebuild DoomZ monsters from the GY and hand, and reuse Xyz materials across Break and XII End.
  • After siding: No side deck is registered (side_count 0), so there is no post-side plan to evaluate; this is a structural read only.

Why it scores here

The deck reliably opens a DoomZ/Power Patron starter in most hands: the hand-activatable set of Elara, Amalthe, Medius and Terminus (9 copies) gives about 0.73 going first and 0.80 going second, which is an Inferred hypergeometric estimate. It converts that opening into Xyz pressure through two-to-three level-4 pairs and recovers through Change, Raiders and the search effects, and it has eight hand traps plus Forbidden Crown, Varudras and Regulus for interaction. Its ceiling is high on paper (Drastea 2400, XII End 2700, Vidolium 5000 ATK), but there are no recorded boards, so the median is text-only and the score is lowered for that. Popularity was not credited: the 98% usage of the core is treated as confirmation that the list is real, not that it is strong, and the score was built on the system rather than by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one of Elara/Amalthe/Medius/Terminus in opening hand) ≈ 0.73 going first, 0.80 going second; hand-activatable starters only (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Eight hand traps and Super Polymerization x2 (needs fusion board) plus Terminus needing a Power Patron in Deck create dead-draw risk on the wrong turn (Inferred)
D3 Combo Conversion & Ceiling 70 No parseable boards; ceiling rests on Drastea into Xyz chains, XII End and Vidolium ATK text read (Inferred semantic)
D4 Combo Floor & Median Output 55 combos_evidence has zero boards, so floor and median are not measured; kept near anchor 55 (Provisional)
D5 Interruption Resilience & Route Redundancy 70 Multiple starters and recursion (Change, Raiders, Drastea) plus hand traps give a second route after a single answer (Inferred)
D6 Resource Economy, Recovery & Grind 72 17 searcher-text cards plus recursion from GY through Change and Raiders support rebuild (Inferred)
D7 End-Board & Interaction Quality 75 Nine negation-text cards, eight hand traps, Forbidden Crown, Varudras and Regulus cover broad interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 70 Going-second six-card hand carries hand traps and Varudras/Regulus negates, with Xyz boards able to contest a board (Inferred)
D9 Offensive Pressure & Closing Power 72 Drastea 2400, XII End 2700, XIII Over 2400 and Vidolium 5000 ATK text provide closing pressure (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 55 41 main cards at the 40-card minimum with 22 distinct cards, but only 39.3% exact-name DoomZ purity and 34 off-archetype copies (Verified)
D11 Extra Deck Efficiency & Coverage 50 15/15 Extra slots filled; 13 Xyz and 2 Fusion, but roughly six slots (Garura, Mudragon, Dugares, Varudras, Dark Rebellion, Ophion) lack core DoomZ support (Verified/Inferred)
D12 Side Deck Adaptability 30 side_count 0, so no post-side plan can be read at all (Provisional)
D13 Matchup Coverage & Format Fit 50 tournament_context unavailable and no dated metagame; only archetype usage stats exist (Provisional)
D14 Pilotability & Error Tolerance 40 Equip-chaining, Pendulum and Xyz Summon sequencing with many decision points raises error risk (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63.5, Going First ≈ 68, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Non-theme Extra Deck slots (-2); Dead-without-fusion Super Polymerization (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.73 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Hand-activatable starters with search (Elara, Amalthe, Medius, Terminus) give accessible openings.
  • Eight hand traps plus Forbidden Crown, Varudras and Regulus provide layered interaction.
  • Recursion via Change and Raiders and Drastea summons keeps the engine alive after one answer.
  • High Xyz ceiling: Drastea, XII End, XIII Over and Vidolium.

Weaknesses

  • No recorded boards, so consistency and median output rest on text and hypergeometric estimates.
  • Only 39.3% exact DoomZ purity with six non-theme Extra Deck slots.
  • No side deck, so no adaptability.
  • Super Polymerization x2 and Terminus depend on other cards in the list.

Critical choke points

  • Elara, Amalthe and Medius as the only hand-activatable starters; losing them to a going-first hand trap or board breaker collapses T1.
  • Xyz pairs of level-4 monsters need two live level-4 bodies on the field.
Priority Remove Add Reason
1 Evilswarm Ophion (Lswarm, no support in deck) Jupiter the Power Patron of Destruction (usage 78%, Power Patron Level 10 support via Jupredo x3) Replaces a non-theme Extra slot with a card the archetype actually runs; Inferred from usage and composition.
2 Super Polymerization x2 Hand-activatable DoomZ or Power Patron starter if one is legal in this format Removes two cards that are dead without a Fusion board, improving going-first consistency (Inferred).

Evidence & confidence

  • Verified: Legal status: 41 Main, 15 Extra, 0 Side within Master Duel size rules; Maxx C 1/1 Limited, Droll 2/2 and Super Polymerization 2/2 Semi-Limited.; Card text, stats and copy histogram from the resolved card list.; Archetype usage: core inclusion percentages (e.g., Power Patron DoomZ 100%, Ash Blossom 98%).
  • Observed: Core archetype cards present: 18 of 25 by the usage table (see data_gaps for the in_this_deck inconsistency).
  • Inferred: P(hand-activatable starter) 0.73 going first, 0.80 going second.; Hand-trap ≥1 going second 0.754.; Interaction and recursion quality from card text and negation hints.; Going-first and going-second power estimates.
  • Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample.; Side adaptability (D12): no side deck registered.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference (combos_evidence.total_combos = 0). No tournament link: archetype meta-share and per-pilot match record absent. No win-rate telemetry for going-first/second, matchup, brick or starter rates. Usage stats disagree with the card list: DoomZ Break - Diactorus, DoomZ XIII Over - Graflareio, DoomZ XII End - Drastrius and Varudras appear in the Extra Deck card list but usage_statistics marks in_this_deck=false; this evaluation trusts the resolved card list, and the missing_core list is treated as unreliable. core_group p_open 0.9998 treats 32 of 41 main cards as 'core', so it carries almost no information and is not used. Side deck is empty (side_count 0), so D12 and any post-side read are absent. Deck title is null; the deck is identified by archetype DoomZ only.

More Master Duel Info

DoomZ

DoomZ Breakdown

 
 

 

 

 

 

 

 
 

 

 
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