Phantom Knights Deck #764670 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, The Phantom Knights of Decayed Cloak x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (57)
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- The Phantom Knights of Ancient Cloak x1
- The Phantom Knights of Decayed Cloak x3
- The Phantom Knights of Doomed Soleret x3
- The Phantom Knights of Ragged Gloves x1
- The Phantom Knights of Silent Boots x3
- The Phantom Knights of Stained Greaves x1
- The Phantom Knights of Torn Scales x3
- The Winged Dragon of Ra - Sphere Mode x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Called by the Grave x1
- Foolish Burial x1
- Forbidden Droplet x3
- Phantom Knights' Rank-Up-Magic Force x1
- Reinforcement of the Army x1
- The Phantom Knights' Rank-Up-Magic Launch x1
- The Phantom Knights' Rank-Up-Magic Requiem x1
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Dominus Impulse x3
- Evenly Matched x2
- Infinite Impermanence x3
- Phantom Knights' Fog Blade x2
- Solemn Judgment x1
- Solemn Strike x1
- Solemn Warning x1
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- Cherubini, Ebon Angel of the Burning Abyss x1
- I:P Masquerena x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- The Phantom Knights of Rusty Bardiche x2
- Arc Rebellion Xyz Dragon x1
- Evilswarm Nightmare x1
- Evilswarm Ophion x1
- Raider's Knight x1
- Shamanite Shamanknight x1
- The Phantom Knights of Break Sword x2
- The Phantom Knights of Malevolent Scythe x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 56 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Phantom Knights Xyz/Link boards built from hand-to-field engine summons (Torn Scales, Silent Boots, Decayed Cloak, Doomed Soleret) and Rank-Up-Magic chains into Break Sword, Malevolent Scythe and Rusty Bardiche; Negate-protected Xyz boards with Arc Rebellion Xyz Dragon, Evilswarm Ophion and Raider's Knight once the engine is online
- Turn 1 (going first): Open Phantom Knights hand-to-field summons, search a Phantom Knights monster or Rank-Up-Magic, and land a Level 3 Xyz board; keep Ash Blossom, Droll and Infinite Impermanence up as interaction
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Evenly Matched, Droll, Infinite Impermanence) and Solemn-family counters to stop the opponent's board, then rebuild through the same engine
- Recovery: Recover through GY banish effects (Doomed Soleret, Decayed Cloak, Silent Boots search) and Rank-Up-Magic Requiem / Force to re-enter Xyz monsters
- After siding: No side deck is submitted, so there is no post-side plan; the list cannot adapt between games
Why it scores here
The score is built on the system, not on card averages: the 28 exact-name Phantom Knights cards and the 3-copy Torn Scales, Silent Boots, Decayed Cloak and Doomed Soleret set give the hypergeometric estimate of roughly 0.94 for at least one core card in a 5-card opening hand, which earns the consistency points (Inferred). The Extra Deck (Break Sword, Malevolent Scythe, Rusty Bardiche, Arc Rebellion, Ophion) and the three Rank-Up-Magics form a coherent Xyz/Link route, and the 22 negation-text cards plus Solemn-family counters give layered interaction (Inferred from card text). The deck does not reach a legal evaluation: it runs five copies over OCG limits, two of them Forbidden, and has no side deck, so the Final score is capped at 30 under the Illegal rule. No combo boards or tournament data exist, so floor, median and ceiling are text-only estimates and Meta Power is null. Popularity of the archetype did not earn points, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one core card in opening hand of 5) approx 0.94 for the 24-card core group, with 3-copy engine monsters; Inferred hypergeometric |
| D2 | Opening-Hand Quality & Brick Management | 55 | 23 generic and 22 tech/negation slots dilute the engine; brick risk moderate with 13 hand traps (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling inferred from Xyz/Link text and Rank-Up-Magic chains (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so median output is unmeasured; text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Two independent routes (hand-to-field Phantom Knights and hand-trap-protected Xyz) and recursion from GY (Inferred from card text) |
| D6 | Resource Economy, Recovery & Grind | 58 | GY banish recursion and Mulcharmy draw effects; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 22 negation-text cards, 13 hand traps and Solemn-family counters provide layered interaction (Inferred from text flags) |
| D8 | Going-Second & Board-Breaking Power | 55 | Ash Blossom, Droll, Dominus Impulse and Evenly Matched cover going-second boards; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Xyz end boards of 1900-3000 ATK (Arc Rebellion 3000, Ophion 2550), no materialized win-rate data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 57 main cards with 22 tech slots and 44 off-archetype copies; compactness is weak (Verified count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Full 15-card Extra with 12 distinct Xyz/Link cards and 9 Xyz plus 6 Link (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No side deck submitted, so post-side adaptability is effectively absent (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype-level usage only (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Several chain-timing decisions across hand traps and Rank-Up-Magics; moderate step count (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 56, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-8); no_side_deck (-4); illegal_cap (-14). Final formula: Illegal-deck cap: 0.80*Structural(57) + 0.20*TournamentReliability(48) = 55.2, modifiers -12 applied, then capped at 30 (theoretical/structural only; Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Coherent Phantom Knights hand-to-field engine with 3-copy engine monsters
- Layered negation and hand-trap interaction with 22 negation-text cards
- Full 15-card Extra Deck with Xyz/Link coverage and multiple board routes
- Recursion through GY banish effects
Weaknesses
- Five copy-limit violations, two Forbidden cards in the Main Deck
- No side deck, so no post-side plan
- Low archetype purity (38.9%) with 23 generic and 22 tech slots
- No combo or tournament data to confirm the deck works in practice
Critical choke points
- Phantom Knights engine starter (Torn Scales/Silent Boots/Decayed Cloak/Doomed Soleret) being negated before the Xyz route is set up
- Rank-Up-Magic chain depends on a single Launch/Requiem/Force card being in hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave (1), Triple Tactics Talent (1) | Legal cards from the Phantom Knights core or a legal interaction card | Forbidden in OCG; the deck cannot be legal while they are in the Main Deck |
| 2 | Ash Blossom & Joyous Spring (1), Dominus Impulse (1), Droll & Lock Bird (1) | Phantom Knights core or a 15-card side deck | Copies exceed the Semi-Limited and Limited caps; reducing to legal copies also frees slots for a side deck |
Evidence & confidence
- Verified: Main 57, Extra 15, Side 0 counts from the export; Five copy-limit violations and two Forbidden cards from the OCG ban list; Extra Deck composition 9 Xyz and 6 Link; Archetype purity 28 of 72 exact-name copies
- Inferred: Hypergeometric starter availability of approx 0.94 for the core group; Consistency, brick and interaction density scores from card text; Midrange primary strategy from Xyz/Link summons and negation density
- Provisional: Meta Power is null: no dated metagame sample; Matchup and format fit (D13) is provisional
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot records absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck is Illegal, so the score is structural-only and capped
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