Ancient Gears Deck #764573 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Ancient Gear Wyvern x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (57)
- Ancient Gear Box x1
- Ancient Gear Commander x1
- Ancient Gear Dark Golem x2
- Ancient Gear Golem x1
- Ancient Gear Statue x2
- Ancient Gear Tanker x2
- Ancient Gear Wyvern x3
- Gizmek Taniguku, the Immobile Intellect x1
- Heavy Armored Knight Babeldecker x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Night Train Blue Traveler x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Magical Hound x1
- Ancient Gear Advance x2
- Ancient Gear Catapult x1
- Ancient Gear Fortress x3
- Ancient Gear Fusion x2
- Called by the Grave x1
- Clockwork Night x1
- Exceptional Schedule x2
- Forbidden Crown x3
- Geartown x1
- Harpie's Feather Duster x1
- Heat Wave x3
- Lightning Storm x2
- Pot of Sloth x2
- Super Polymerization x3
- The Fallen & The Virtuous x2
- Urgent Schedule x2
- Ancient Gear Duel x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Ancient Gear Howitzer x1
- Ancient Gear Megaton Golem x1
- Chaos Ancient Gear Giant x1
- Clown Crew Diabolo x1
- Garura, Wings of Resonant Life x1
- Ultimate Ancient Gear Golem x1
- Ancient Gear Ballista x1
- Clockwork Knight x1
- S:P Little Knight x1
- Ecclesia and the Dark Dragon x1
- Naturia Beast x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (Confidence: Low)
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Ancient Gear Golem / Ultimate Ancient Gear Golem / Chaos Ancient Gear Giant / Megaton Golem fusion beats (3000 to 4500 ATK bodies) backed by the Ancient Gear starter-to-Golem line; Superdreadnought Rail Cannon Gustav Rocket / Gustav Max Xyz pressure via Train and Clockwork link-summons
- Turn 1 (going first): Open on an Ancient Gear starter (Wyvern, Statue, Commander, Box) with Ancient Gear Fortress or Advance to protect the line, then reach Fusion or Xyz pressure on turn 2-3 (Inferred, text-only)
- Turn 2 (going second): Use Ash Blossom and Harpie's Feather Duster or Lightning Storm to answer the first board, then rebuild through the Ancient Gear searchers (Inferred, text-only)
- Recovery: Ancient Gear Box and Ancient Gear Commander recover Golem-family monsters from the Deck and GY; Mulcharmy draw effects refill the hand (Inferred)
- After siding: Not applicable: the deck registers 0 side cards, so there is no post-side plan
Why it scores here
The deck's power is scored on its system only, not as an average of card scores. Its archetype core is well represented (21 Ancient Gear copies; P(at least one core card in a 5-card opening hand) is about 0.91, Inferred), and its searcher text is dense (about 0.77 in opening hand), so the engine is usually live early. Its ceiling comes from 3000 to 5000 ATK Fusion and Xyz bodies, and the endboard is backed by Ash Blossom, Harpie's Feather Duster, Lightning Storm and Forbidden Crown. However, the list is Illegal: 2 Semi-Limited cards are over the copy cap, and 3 Forbidden cards are present (Called by the Grave, Naturia Beast, Albion the Branded Dragon). Heat Wave also conflicts with the Effect-Monster engine, and the deck has no side deck and no combo, guide or tournament data, so the score is capped low and labelled theoretical. Popularity and meta share did not earn points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least one core card in opening 5) ≈ 0.91; searcher text P ≈ 0.77 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 14 single/11 double/7 triple copies; 31 spells and Heat Wave conflicts with own Effect Monsters (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Ceiling from 3000-5000 ATK Fusion and Xyz bodies; no parseable boards, text-only read (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median and floor cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Redundant starters (Wyvern, Statue, Tanker, Commander, Box, Babeldecker) and 3 hand traps, but Ash is over the cap (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 5 Mulcharmy draw effects, Pot of Sloth, Ancient Gear Box and Gustav Rocket recovery text (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ash, Harpie's, Lightning Storm, Forbidden Crown and Regulus negation text; Forbidden cards removed reduce breadth (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Lightning Storm and Harpie's for board breaking; Golem piercing and Chaos Giant immunity text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 80 | Boss ATK 3000-5000 (Gustav Rocket 5000, Chaos Giant 4500) (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 57 Main with 31 spells; 72 off-archetype copies across 13 sub-archetypes; exact-name purity 0% (Verified count, Inferred quality) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra with 7 Fusion, 3 Xyz, 3 Link, 2 Synchro; 2 Extra cards Forbidden (Verified) |
| D12 | Side Deck Adaptability | 15 | 0 side cards, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion/Link/Xyz sequencing with many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Modifiers: none.
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