Millennium Deck #764319 — Yu-Gi-Oh! OCG

60 Main, 13 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Gadget Trio x3, Golem that Guards the Millennium Treasures x3. Created Oct 12, 2026 by YGO Mod.

Deck Millennium OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
20± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (Confidence: Low)

  • Primary strategy: Toolbox
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 60 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Exodia the Unstoppable Exodia Incarnate finisher (Forbidden One pieces) plus Millennium/Shining Sarcophagus board presence; no recorded combo boards to confirm the lines; Dragluxion, Garura and Mudragon-style Extra Deck boards from the Fusion/Xyz/Link pool
  • Turn 1 (going first): Starter from the 20 archetype-core copies (Millennium Ankh, Shield, Sengenjin, Heart of the Blue-Eyes) into Shining Sarcophagus or Golem searches, then Extra Deck follow-up. Exact line unverified: no combos supplied.
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Maxx C (hand traps, P(>=1 in hand6) about 0.68) and rebuild through Mulcharmy draw effects and Sarcophagus searches
  • Recovery: Searchers (24 copies by text) and Gallant Granite / Miasma Necromancer recursion from the GY; continuity depends on the Exodia and Millennium cards surviving the Forbidden-card removals
  • After siding: Not evaluable: the deck has 0 side cards, so no post-side plan exists

Why it scores here

The deck's Structural read (about 54 on the Toolbox weights) is the output of a system read: archetype-core access (P of at least one core copy in a 5-card opening hand about 0.88), 24 searcher-text cards, and 10 hand traps plus 12 negation-text cards. It does not come from averaging card scores, and the Millennium archetype's popularity (12 exact-name copies, 16.4% purity) earned no points. The deck is Illegal in the OCG ban list: Magicians' Souls (3 copies, Forbidden), Red-Eyes Dark Dragoon (1, Forbidden) and Saryuja Skull Dread (1, Forbidden) all exceed the legal limit of 0. Under the rubric this disqualifies a normal Final Contextual score, so the 20 is a theoretical, structural-only cap, not a play-strength claim. Floor and median are low-confidence because no combos were supplied, and the Exodia pieces (5 single-copy cards, Limited) will rarely assemble in one hand.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype core: 20 copies, P(at least one in opening hand of 5) about 0.88; core-group availability is consistent with a Millennium starter (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Brick risk is moderate: 19 generic-archetype copies and 5 single-copy Forbidden One pieces are dead in most hands without the rest of the set (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards in combos_evidence (total_combos 0); ceiling is a text-only read of the Exodia finisher and Extra Deck payoffs (Inferred)
D4 Combo Floor & Median Output 40 No recorded board median; floor depends on whether a starter lands and the Exodia pieces line up, so it sits below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 55 10 hand traps and multiple searchers give several independent answers, but the Exodia and Sarcophagus lines are single-chokepoint (Inferred)
D6 Resource Economy, Recovery & Grind 60 24 searcher-text cards and recursion via Gallant Granite and Miasma Necromancer support rebuilding after a disruption (Inferred)
D7 End-Board & Interaction Quality 65 Interaction density from 10 hand traps, 12 negation-text and 8 removal-text cards is broad, though Forbidden copies remove some of it (Inferred)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap coverage is P(at least one in hand6) about 0.68 from the hypergeometric table; board-breaking is text-inferred only (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing power rests on the Exodia finisher (Limited, 1 copy) and Extra Deck boards with no ATK or boss evidence (Inferred)
D10 Main Deck Efficiency & Flexibility 45 60 Main Deck cards with 29 distinct names and 16.4% exact-archetype purity; 19 generic and 19 off-archetype slots dilute coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 13 Extra Deck cards split across 7 Fusion, 4 Link and 2 Xyz with 2 Forbidden Extra Deck copies; coverage is wide but partly illegal (Verified)
D12 Side Deck Adaptability 10 Zero side-deck cards, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; matchup fit is Provisional and cannot be scored from the evidence (Provisional)
D14 Pilotability & Error Tolerance 50 Multiple Exodia, Sarcophagus and Extra Deck steps with many decision points; moderately demanding to pilot (Inferred)

How the score was computed

Strategy profile: Toolbox primary with Combo secondary; Structural computed on Toolbox weights. Modifiers: none.


More OCG Info

Millennium

Millennium Breakdown

 
 

 

 

 

 

 

 
 

 

 
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