Millennium Deck #764319 — Yu-Gi-Oh! OCG
60 Main, 13 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Gadget Trio x3, Golem that Guards the Millennium Treasures x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (60)
- Dark Magician Girl the Magician's Apprentice x3
- Droll & Lock Bird x1
- Exodia the Forbidden One x1
- Gadget Trio x3
- Gandora-G the Dragon of Destruction x1
- Golem that Guards the Millennium Treasures x3
- Heart of the Blue-Eyes x2
- Magicians' Souls x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x3
- Tachyon Cloudragon x1
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x3
- Future Silence x3
- Millennium Ankh x3
- Shining Sarcophagus x2
- Super Polymerization x2
- The Gaze of Timaeus x1
- Wedju Temple x3
- Angel Statue - Azurune x1
- Exxod Fires of Rage x2
- Infinite Impermanence x3
Extra Deck (13)
- Dark Magician of Destruction x1
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Red-Eyes Dark Dragoon x1
- The Unstoppable Exodia Incarnate x2
- Miasma Necromancer x1
- S:P Little Knight x1
- Saryuja Skull Dread x1
- Silhouhatte Rabbit x1
- Divine Golden Shadow Dragon Dragluxion x1
- Gallant Granite x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (Confidence: Low)
- Primary strategy: Toolbox
- Secondary strategies: Combo
- Format: ocg
Legality
Main 60 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Exodia the Unstoppable Exodia Incarnate finisher (Forbidden One pieces) plus Millennium/Shining Sarcophagus board presence; no recorded combo boards to confirm the lines; Dragluxion, Garura and Mudragon-style Extra Deck boards from the Fusion/Xyz/Link pool
- Turn 1 (going first): Starter from the 20 archetype-core copies (Millennium Ankh, Shield, Sengenjin, Heart of the Blue-Eyes) into Shining Sarcophagus or Golem searches, then Extra Deck follow-up. Exact line unverified: no combos supplied.
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Maxx C (hand traps, P(>=1 in hand6) about 0.68) and rebuild through Mulcharmy draw effects and Sarcophagus searches
- Recovery: Searchers (24 copies by text) and Gallant Granite / Miasma Necromancer recursion from the GY; continuity depends on the Exodia and Millennium cards surviving the Forbidden-card removals
- After siding: Not evaluable: the deck has 0 side cards, so no post-side plan exists
Why it scores here
The deck's Structural read (about 54 on the Toolbox weights) is the output of a system read: archetype-core access (P of at least one core copy in a 5-card opening hand about 0.88), 24 searcher-text cards, and 10 hand traps plus 12 negation-text cards. It does not come from averaging card scores, and the Millennium archetype's popularity (12 exact-name copies, 16.4% purity) earned no points. The deck is Illegal in the OCG ban list: Magicians' Souls (3 copies, Forbidden), Red-Eyes Dark Dragoon (1, Forbidden) and Saryuja Skull Dread (1, Forbidden) all exceed the legal limit of 0. Under the rubric this disqualifies a normal Final Contextual score, so the 20 is a theoretical, structural-only cap, not a play-strength claim. Floor and median are low-confidence because no combos were supplied, and the Exodia pieces (5 single-copy cards, Limited) will rarely assemble in one hand.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | Archetype core: 20 copies, P(at least one in opening hand of 5) about 0.88; core-group availability is consistent with a Millennium starter (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Brick risk is moderate: 19 generic-archetype copies and 5 single-copy Forbidden One pieces are dead in most hands without the rest of the set (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards in combos_evidence (total_combos 0); ceiling is a text-only read of the Exodia finisher and Extra Deck payoffs (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded board median; floor depends on whether a starter lands and the Exodia pieces line up, so it sits below the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 10 hand traps and multiple searchers give several independent answers, but the Exodia and Sarcophagus lines are single-chokepoint (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 24 searcher-text cards and recursion via Gallant Granite and Miasma Necromancer support rebuilding after a disruption (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Interaction density from 10 hand traps, 12 negation-text and 8 removal-text cards is broad, though Forbidden copies remove some of it (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap coverage is P(at least one in hand6) about 0.68 from the hypergeometric table; board-breaking is text-inferred only (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Closing power rests on the Exodia finisher (Limited, 1 copy) and Extra Deck boards with no ATK or boss evidence (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 60 Main Deck cards with 29 distinct names and 16.4% exact-archetype purity; 19 generic and 19 off-archetype slots dilute coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 13 Extra Deck cards split across 7 Fusion, 4 Link and 2 Xyz with 2 Forbidden Extra Deck copies; coverage is wide but partly illegal (Verified) |
| D12 | Side Deck Adaptability | 10 | Zero side-deck cards, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample; matchup fit is Provisional and cannot be scored from the evidence (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple Exodia, Sarcophagus and Extra Deck steps with many decision points; moderately demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Toolbox primary with Combo secondary; Structural computed on Toolbox weights. Modifiers: none.
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