Supreme King Deck #764226 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Arianna the Labrynth Servant x3, Arias the Labrynth Butler x3, Lady Labrynth of the Silver Castle x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (40)
- Arianna the Labrynth Servant x3
- Arias the Labrynth Butler x3
- Lady Labrynth of the Silver Castle x3
- Lovely Labrynth of the Silver Castle x1
- Dominusteer Rosepamela x3
- Labrynth Labyrinth x1
- Big Welcome Labrynth x3
- Crow, the Carrion Cutpurse x3
- Destructive Daruma Karma Cannon x2
- Disturbance Strategy x1
- Dominus Impulse x1
- Dominus Purge x1
- Dominus Spark x1
- Songs of the Dominators x3
- Soul of the Supreme King x3
- Trap Holic x2
- Trap Tracks x3
- Welcome Labrynth x3
Extra Deck (15)
- Brave-Eyes Pendulum Dragon x1
- Starving Venom Fusion Dragon, Four Heavenly Dragons x1
- S:P Little Knight x1
- Supreme King Z-ARC x3
- Chaos Angel x1
- Crystal Clear Wing Synchro Dragon x1
- Crystal Wing Synchro Dragon x1
- Supreme King Z-ARC - Synchro Universe x1
- Dark Rebellion Xyz Dragon, Four Heavenly Dragons x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Odd-Eyes Rebellion Dragon Overlord x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 42 |
| Going First | 38 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Control
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Supreme King Z-ARC, Chaos Angel, Divine Arsenal) summoned off a Normal Trap-driven board; Labrynth and Dominus Normal Trap chains that Special Summon Fiend and Level 8+ monsters
- Turn 1 (going first): Open a Labrynth starter (Arianna, Arias, Lady Labrynth) and chain Normal Traps (Welcome Labrynth, Big Welcome Labrynth) to build a Fiend board; the plan is untested without combo data
- Turn 2 (going second): Hold Dominus Purge, Dominus Impulse and Soul of the Supreme King as hand-based negations against the opponent's first Special Summon or search effect
- Recovery: Trap Holic and Trap Tracks recycle destroyed Spell/Traps; Lovely Labrynth and Lady Labrynth can reuse a Normal Trap from the GY (not verified against combo boards)
- After siding: No Side Deck is registered, so no post-side plan can be evaluated
Why it scores here
The deck is a 40-card Main built around 26 Trap cards, mostly Normal Traps from the Labrynth and Dominus lines, with 15 Extra Deck monsters across four summon types. Its consistency rests on Labrynth starters and Normal Trap chains, which the hypergeometric estimate supports only partially: P(at least one searcher-text card in a 5-card opening hand) is about 0.74, but the monster-to-trap ratio leaves a real brick risk. Interaction is the strongest attribute, with 8 negation-text and 16 removal-text cards, though many depend on conditions such as a Set card or a GY Trap. Popularity and archetype usage were not counted: the deck runs only 12.7% exact-name Supreme King cards, and the archetype usage core (12 cards) is entirely absent. The Forbidden Crystal Wing Synchro Dragon makes the list illegal, so the score is capped and reflects structure only. The score was not built by averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 50 | P(at least one of 3 copies of a Labrynth starter in 5 cards) is 0.34 per card; searcher-text group P(>=1 in hand) about 0.74; no combo boards to confirm the starter-to-board conversion (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 26 Trap cards and few monsters in the Main; Normal Trap plans need a Labrynth monster on the field, so opening hands are often dead or conflicting (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded boards exist; the ceiling is a text-only read of Labrynth Normal Trap chains into Fiend summons and Z-ARC (Inferred) |
| D4 | Combo Floor & Median Output | 35 | combos_evidence is empty, so the median and floor are unknown; the estimate is text-only and uncertain (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Multiple negation options and some GY recovery (Trap Holic, Trap Tracks) give partial route redundancy, but the single-starter dependence is high (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Recovery depends on Trap Holic, Trap Tracks and the Labrynth GY effects; the card economy is not measured (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 8 negation-text and 16 removal-text cards, including Dominus Impulse, Dominus Purge and Soul of the Supreme King; many are conditional (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second value rests on hand-based negations rather than a board breaker; no going-second split is available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | Z-ARC (4000 ATK), Chaos Angel (3500) and Odd-Eyes Rebellion Dragon Overlord (3000) provide closing bodies, but the route to them is unverified (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 40 Main cards, 27 level-0 cards, and 12.7% exact-name purity make the list compact but not coherent; cross-support between Labrynth and Dominus is partial (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra cards across Fusion, Synchro, Xyz and Link; the triple Z-ARC and Chaos Angel give access, but the Extra mix is broad (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No Side Deck is registered, so no post-side adaptability can be assessed (Verified) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link and no dated metagame sample; the archetype usage core is absent from this list (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Many conditional chain and negation effects and multiple summon routes raise the decision load (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 42, Going First ≈ 38, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 39.8 before modifier and legality cap, then -12 banlist exposure, rounded to 28
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense negation and removal text (8 negation, 16 removal) across Normal Traps and Dominus cards
- Four Extra Deck summon routes with high-ATK boss options (Z-ARC, Chaos Angel)
- Compact 40-card Main with a clean copy histogram (3-copy core)
Weaknesses
- Illegal in its listed format because of the Forbidden Crystal Wing Synchro Dragon
- Trap-heavy hands (26 Traps) with few monsters create brick and dead-hand risk
- Low exact-archetype purity (12.7%) and no usage-core overlap
- No Side Deck, so no best-of-3 plan
Critical choke points
- Crystal Wing Synchro Dragon is Forbidden; removing it is required before any normal score
- Labrynth starters (Arianna, Arias, Lady Labrynth) must be drawn to enable Normal Trap chains
- Z-ARC is the main closer and is a single point of failure in the Extra Deck
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Crystal Wing Synchro Dragon | A legal Synchro or Xyz boss already in the Extra Deck slot count | Removes the Forbidden card so the list is legal and can receive a normal Final score |
| 2 | One Trap Holic or Destructive Daruma Karma Cannon | A Labrynth or Dominus monster | Trap-heavy hands are the main brick risk; adding a monster improves starter density |
| 3 | No Side Deck | A 10-15 card Side Deck with extra negations or board-breakers | A registered Side Deck is required to evaluate post-side adaptability (D12) |
Evidence & confidence
- Verified: Legal size: 40 Main, 15 Extra, 0 Side; Crystal Wing Synchro Dragon is Forbidden and over the copy limit (1 copy, 0 legal); S:P Little Knight (Limited, 1 legal copy) and Dominus Impulse (Semi-Limited, 2 legal copies) are within limits; Composition counts, copy histogram and Extra Deck breakdown (5 Fusion, 4 Synchro, 1 Link, 5 Xyz); Card text for Labrynth, Dominus and Supreme King cards as provided; Usage core absent from this list (0 of 12 core cards present)
- Inferred: Brick and dead-hand risk from the 26-Trap Main; Engine coherence across Labrynth and Dominus sub-archetypes; Going-first and going-second interaction estimates; Recovery plan via Trap Holic and Trap Tracks
- Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament context)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) No Side Deck registered, so D12 cannot be evaluated from data Meta Power is Provisional unless a dated metagame sample is supplied
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