Generaider Deck #764221 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Loptr, Shadow of the Generaider Bosses x3, Vala, Seidhr of the Generaider Bosses x3, Book of Eclipse x3. Created Oct 12, 2026 by YGO Mod.

Deck Generaider OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 5/ 100
Power Score
Structural 48
Reliability 42
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Generaider boss Special Summons from the Main Deck (Generaider Boss Stage, Loptr, Vala) into a Level 9 boss board (Harr 3000 ATK, Utgarda, Mardel, Hela, Nidhogg), then Extra Deck bosses (Laevatein, Jormungandr). Structural reading only, not a recorded line.; Radiant Typhoon Quick-Play recursion and Mystical Space Typhoon pressure, plus Radiant Typhoon Fonix and Varuroon as board-breakers. Summon conditions are conditional on Quick-Play activations.
  • Turn 1 (going first): Open Generaider Boss Stage plus a Generaider starter (Loptr, Vala, Mardel) and convert through Boss Stage triggers. Hold Ash Blossom, Maxx C or Droll for the first interruption. Inferred, no recorded board.
  • Turn 2 (going second): Six-card hand must include a hand trap (8 in the Main Deck; about 61% to hold at least one) or a Radiant Typhoon starter. Use Solemn, Harr or Varuroon as negation to reach the boss board. Inferred.
  • Recovery: Boss Stage re-summons Generaider monsters from the Deck, and Radiant Typhoon Chant or Vision recover Quick-Play spells and Mystical Space Typhoon. Recovery depends on Mystical Space Typhoon count in the GY, which is itself a limited resource. Inferred.
  • After siding: No side deck is registered (side_count 0). No post-side plan can be evaluated, and the deck cannot be adjusted between games in a best-of-3.

Why it scores here

The score comes from the deck as a system and not from averaging card scores. The archetype core (Generaider Boss Stage, Loptr, Vala) is present in 94% of opening hands by the archetype-core proxy, so the engine is usually reachable (Inferred). Interaction is dense, with 8 hand traps, 14 negation-text cards and several Limited answers, which helps the deck hold a board. Against that, the deck runs two engines plus a set of off-archetype staples (Forbidden, Solemn, Harpie, Code Talker, K9, Charmer), so about 25% of copies match the exact archetype name and many cards become dead or conditional in a given hand. There is no recorded combo data, so the floor and median are estimated from text only. The deck is Illegal (Radiant Typhoon Chant is run 3 times against a limit of 1), so the Final score is capped at 30 and treated as structural only. Popularity of the Generaider archetype did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(≥1 Generaider core in 5-card hand) ≈ 0.94 by archetype-core proxy; Boss Stage 3 copies gives P(≥1) 0.24 per card on the going-first draw (Inferred)
D2 Opening-Hand Quality & Brick Management 42 33 distinct Main Deck cards with 15 singletons; several cards are conditional on opponent board (Lava Golem, Nibiru) or on Quick-Play activations (Radiant Typhoon), so brick and dead-card risk is high (Inferred)
D3 Combo Conversion & Ceiling 52 No combos supplied; ceiling read from text: Boss Stage plus Loptr/Vala reaches Level 9 bosses and Extra Deck summons (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards (total_combos 0); floor is low because several cards need an opponent board to function (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Two engines (Generaider and Radiant Typhoon) and 4 Radiant Typhoon Quick-Play routes give some redundancy, but the Radiant Typhoon summons are conditional (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recovery relies on Radiant Typhoon Chant/Vision recursion and Dimensional Fissure is anti-recovery; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 64 8 hand traps, 14 negation-text cards and 22 removal-text cards; Limited copies cap redundancy of the strongest answers (Verified text flags plus Inferred density)
D8 Going-Second & Board-Breaking Power 52 Going-second hand holds at least one hand trap ≈ 0.61 (6-card hand, proxy); Harr, Varuroon and Solemn help challenge an established board (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss bodies include Harr 3000, Harr-level bosses, K9-X 3300 ATK and ZEUS 3000 ATK in the Extra Deck; closing depends on Boss summons (Verified stats, Inferred reach)
D10 Main Deck Efficiency & Flexibility 42 57 Main Deck cards with 33 distinct; 27 cards run at 2+ copies, and exact-name archetype purity is 25% (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 15 Extra Deck cards (12 distinct): Jormungandr 2, Laevatein 2, Varuroon Marine 2 plus singleton bosses from unrelated archetypes; flexible but not focused (Verified composition)
D12 Side Deck Adaptability 5 side_count 0; no post-side adaptability can be assessed (Verified: no side deck)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Many decision points (choice of negation, Radiant Typhoon vs Generaider lines, conditional summons); pilot error risk is high (Inferred)

How the score was computed

Strategy profile: Midrange primary with Toolbox secondary, approximated by the Midrange profile (no re-weighting). Structural ≈ 48, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-2); engine conflicts (-3). Final formula: No reliable metagame: 0.80*Structural(48) + 0.20*TournamentReliability(42) = 47; modifiers -5 gives 42; Illegal cap applied (Radiant Typhoon Chant over copy limit) gives 30. Theoretical/structural only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core (Boss Stage, Loptr, Vala) is reliably reachable in opening hands (Inferred, proxy 0.94).
  • Dense interaction: 8 hand traps and 14 negation-text cards give several answers for the first interruption.
  • Two independent engines (Generaider, Radiant Typhoon) provide some route redundancy.

Weaknesses

  • The deck is Illegal: Radiant Typhoon Chant is run 3 times against a limit of 1.
  • Low exact-name purity (25%) and many off-archetype staples create conflicting engines and bricks.
  • No side deck, so the best-of-3 adaptability cannot be assessed.
  • Several cards (Lava Golem, Nibiru, Dimensional Fissure) need an opponent board or specific conditions.

Critical choke points

  • Generaider Boss Stage: a single-copy-dependent trigger on the field for the Generaider summon chain (3 copies).
  • Mystical Space Typhoon count in the GY gates several Radiant Typhoon effects.
  • Going-second hand must contain a hand trap or a Radiant Typhoon starter (≈ 0.61 hit rate).
Priority Remove Add Reason
1 2 copies of Radiant Typhoon Chant (keep 1) 1 legal Generaider or Radiant Typhoon replacement that fits the list Fixes the Illegal status; the copy limit is the only legality violation.
2 Lava Golem and Nibiru (conditional on opponent board) Generaider or Radiant Typhoon starters that work without an opponent board Reduces dead cards and brick risk in hands without opponent monsters.
3 Off-archetype staples that do not feed either engine Side deck of 15 for post-side adaptability A side deck is absent (side_count 0) and this is the main gap in D12.

Evidence & confidence

  • Verified: Legality: Radiant Typhoon Chant run 3 copies against OCG limit 1 (Illegal).; Main Deck 57 and Extra Deck 15, within OCG size rules; Side 0.; Archetype Generaider; 18 exact-name copies; 25% exact-name purity.; Hand-trap count 8 and negation-text count 14 from card flags.
  • Observed: No recorded combo boards exist for this deck (total_combos 0).
  • Inferred: Archetype-core opening-hand proxy ≈ 0.94; going-second hand-trap hit ≈ 0.61.; Engine redundancy and brick risk from card text and copy histogram.; Structural dimension scores D1 to D14.
  • Provisional: Meta Power (null) and matchup fit (D13) lack a dated metagame sample.; Tournament reliability estimate has no performance data behind it.
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record absent. No win-rate telemetry for going-first, going-second, matchup or brick rates. No side deck registered, so D12 cannot be assessed. Meta Power is Provisional without a dated metagame sample.

More OCG Info

Generaider

Generaider Breakdown

 
 

 

 

 

 

 

 
 

 

 
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