Therions Deck #764156 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (55)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Bystial Magnamhut x1
- DoomZ V Five - Amalthe x1
- DoomZ VII Seven - Elara x3
- DoomZ XII Zero - Drastea x1
- Droll & Lock Bird x1
- Galaxy-Eyes Tachyon Primal x1
- Maxx "C" x1
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Power Patron DoomZ x1
- Theorealized Medius x1
- PSY-Frame Driver x1
- Jupredo the Shademachine Power Patron x3
- Nervedo the Shadebeast Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x2
- Effect Veiler x2
- Ghost Ogre & Snow Rabbit x3
- PSY-Framegear Delta x1
- PSY-Framegear Gamma x1
- Ars Magna "Citrinitas" x1
- Artmage Academic Arcane Arts Acropolis x1
- DoomZ Change x2
- DoomZ Command "A.D.R.A.S.T.E.I.A." x1
- DoomZ Command "D.O.O.M.D.U.R.G." x1
- DoomZ Raiders x1
- Prohibited Power Patron Portal - Terminus x1
- Theorealize Liberation x1
- Theorealize Past Lull x1
- Triple Tactics Talent x1
- Appointer of the Red Lotus x1
- DoomZ Destruction x1
- Solemn Judgment x1
- Solemn Scolding x1
- Solemn Warning x2
- Tachyon Transmigration x1
Extra Deck (15)
- Artmage Non-Finito x1
- Firewall Dragon x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- DoomZ Break - Diactorus x2
- DoomZ XII End - Drastrius x1
- DoomZ XIII Over - Graflareio x2
- Galaxy Photon Dragon x1
- Jupiter the Power Patron of Destruction x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number F0: Utopic Future Zexal x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 37/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 48 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Xyz/Link/Fusion
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Summon high-ATK Xyz and Link boss monsters (DoomZ XII End - Drastrius, Jupiter the Power Patron of Destruction, Vidolium, Mediclius) after searching and recycling Power Patron, DoomZ and Ars Magna engine pieces (Inferred from card text); Hand-trap and negation disruption (Ash Blossom, Effect Veiler, Droll & Lock Bird, Ghost Ogre, Maxx C) to keep the opponent off a board, then overwhelm with attackers
- Turn 1 (going first): Open a searcher (Medius, Jupredo, DoomZ Raiders, Ars Magna Citrinitas) and try to reach a Level 4 or Power Patron boss; the hand may be thin on a second engine piece
- Turn 2 (going second): Use a hand trap (Ash Blossom, Effect Veiler, Droll and Lock Bird, Maxx C) on the opponent's first summon or search, then rebuild through Mulcharmy draws and Medius recursion
- Recovery: Recover through searchers (19 text hits) and GY recursion (Medius, Theorealize Past Lull, Tachyon Transmigration); unverified because no combo lines were recorded
- After siding: Not evaluable: the deck has 0 side cards, so there is no post-side plan
Why it scores here
The deck opens reliably into a searcher: with 19 searcher-text cards, P(at least one in a 5-card opening hand) is about 0.89 (Inferred from the hypergeometric table). Its consistency problem is structural rather than a lack of starters, since the engines (DoomZ, Power Patron, Artmage/Ars Magna, Galaxy, PSY-Frame, Theorealize) only partly link together and about 70 of 55 main-deck copies fall outside the exact Therions archetype name. Interaction is the strongest area, with 10 hand traps and 12 negation-text cards giving the deck real going-second answers, while the boss monsters (DoomZ XII End, Jupiter, Vidolium, Drastrius) supply closing power. Median and ceiling output could not be measured because no combos were recorded, so those scores rest on text reads. The deck is Illegal because of a Forbidden Triple Tactics Talent, and it has no side deck, so under the rubric it receives only a theoretical, structural-only score; popularity and archetype share earned no points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 searcher in 5-card hand) about 0.89; but the engine spans several sub-archetypes with 25% of the core group present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | Hand traps and negation cards compete for the same hand slots, and many searcher pieces are dead without the matching engine (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling inferred from boss text such as Jupiter, Drastrius and Vidolium (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combos_evidence, so median and floor are unmeasured; scored low for uncertainty (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two Ash Blossoms, Effect Veiler and recursion give alternate routes, but the single Xyz and Link chain has few independent starters (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers, Medius recursion and Theorealize Past Lull recover resources; the deck runs many non-engine pieces (Inferred from text) |
| D7 | End-Board & Interaction Quality | 68 | 30 removal-text and 12 negation-text cards give layered interaction on paper (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand traps and Solemn traps are strong on the going-second turn (Inferred from text and the 72% hand-trap probability) |
| D9 | Offensive Pressure & Closing Power | 62 | Multiple boss monsters reach 2400 to 5000 ATK, with Vidolium at 5000 ATK (Verified from stats) |
| D10 | Main Deck Efficiency & Flexibility | 50 | Main Deck is 55 cards with 40 distinct cards, and many copies are 1-of, so compactness is weak (Verified from composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck is full at 15 with mixed Xyz, Link and Fusion summons, many of which need specific materials (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 10 | No Side Deck at all, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame or tournament link; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Requires many engines and sequencing decisions across several sub-archetypes, so error tolerance is low (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (Midrange weights, D13 dropped and renormalized over 95 points for meta-neutral structural score). Structural ≈ 53, Going First ≈ 48, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure_forbidden_card (-12); no_side_deck (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*53 + 0.20*35 - 12 = 37 (Illegal deck: theoretical, structural-only score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher count (19 text hits) for a high opening-hand starter rate
- Layered interaction: 10 hand traps, 12 negation cards and 30 removal-text cards
- High-ATK boss options at Extra Deck level (Vidolium 5000, Jupiter 3500, Drastrius 2700)
Weaknesses
- Illegal list: Triple Tactics Talent is Forbidden
- Low archetype purity (0% exact Therions) with engines that only partly link together
- No side deck and no combo or tournament data to confirm the deck works
Critical choke points
- Triple Tactics Talent must be removed before the deck can be legal
- A single Power Patron or DoomZ engine piece is needed to reach the boss monsters; without it the Extra Deck is mostly dead
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | A legal copy-limit-compliant tech or a 0-copy slot | Required for legality; the deck cannot be scored normally while it is Illegal |
| 2 | One of the 1-of off-engine staples | A second copy of a core engine piece (Medius the Pure or Power Patron DoomZ) | Raises consistency of the engine without new copies of hand traps |
| 3 | None (side deck empty) | A 15-card side deck with negation and anti-engine cards | Gives the deck any post-side adaptability at all (D12 is 10) |
Evidence & confidence
- Verified: Triple Tactics Talent is Forbidden and run at 1 copy, giving an Illegal status; Main Deck 55 cards and Extra Deck 15 cards are within the OCG size limits; Ash Blossom and Solemn Warning run at their Semi-Limited limit of 2 copies; Vidolium has 5000 ATK, Jupiter 3500 ATK, Drastrius 2700 ATK, from card data
- Inferred: P(>=1 searcher in 5-card hand) about 0.89 from the hypergeometric table; Hand-trap and negation density gives going-second interaction; Engine pieces only partly link together across sub-archetypes
- Provisional: Meta Power is null because there is no dated metagame sample; D13 matchup fit is provisional and was dropped from the structural score
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry in YGOVN (going-first/second, matchup, brick, starter, OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied No side deck supplied, so post-side plan cannot be assessed
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