Argostars Deck #763985 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Argostars - Glorious Adra x3, Argostars - Giantslaying x3, Special Hurricane x3. Created Oct 12, 2026 by YGO Mod.

Deck Argostars OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
54± 6/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (Confidence: Medium)

  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Continuous Trap engine (Argostars monsters Special Summoned via Apophis and Temple of the Kings Traps) that floods the field with Warriors and converts into Xyz boss monsters (Utopia, Ray Lancer, Armor Fortress).; Kumongous / Jizukiru Kaiju forced summons and Apophis / Divine Serpent Apophis Fusion pressure once the Trap zone is established.
  • Turn 1 (going first): T1: Set Temple of the Kings or Apophis the Serpent, activate Argostars - Home Stadium or Treasures of the Kings to search, then Special Summon an Argostars monster through a Continuous Trap in the Monster Zone and Xyz Summon Argostars - Adventurous Arion.
  • Turn 2 (going second): Hold Special Hurricane, Verdict of Anubis and Apophis traps to answer the opponent's first board, then use Kumongous or Jizukiru to force a Kaiju summon and rebuild the Continuous Trap engine.
  • Recovery: Argostars - Home Stadium and Argostars recursion from GY/banish, plus Apophis the Serpent GY effect to add Embodiment of Apophis, rebuilds the Trap engine after a Special Hurricane or board wipe.
  • After siding: No Side Deck is registered (side_count 0), so there is no post-side plan; the deck relies entirely on its Main Deck configuration.

Why it scores here

The deck reliably opens a functional Continuous Trap engine: the core Argostars and Apophis set is present in about 98% of 5-card opening hands (hypergeometric, Inferred), and searcher text covers 15 cards, so the starter is usually reachable on turn 1. Conversion is moderate and not measured, since no recorded boards exist; the score rests on the text-read Xyz and Fusion ceiling plus the Kaiju and Apophis follow-ups. Interaction is layered through Verdict of Anubis, Special Hurricane, Apophis negations, and Utopia and Kumongous negation text, but there are zero hand traps, which costs it on the going-second turn. Popularity (archetype core present at 56% of usage stats) and archetype share were not used to earn points, and card scores were not averaged into the deck score. The lack of a Side Deck, low exact-name archetype purity (23.6%), and a fragile multi-trap sequence hold the final score down to the mid-50s.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 core Argostars/Apophis card in 5-card hand) ~0.98; searcher text 15 cards; 2-card bootstrap via Trap-monster and Home Stadium (Inferred)
D2 Opening-Hand Quality & Brick Management 62 9 true monsters in Main plus ~13 Trap-monsters; 11 level-0 Spell/Traps create some dead-hand risk; no conflicting Normal Summons (Inferred)
D3 Combo Conversion & Ceiling 64 Text-only ceiling: Xyz/Fusion boss options (Utopia Prime, Divine Serpent Apophis, Ray Lancer) reachable through Trap engine; no recorded boards (Inferred)
D4 Combo Floor & Median Output 52 No combos_evidence (0 boards); median output unknown, held near mid-range by the same engine requirement (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple Trap-based recursion and Home Stadium/GY recovery; no hand traps to play through disruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Recursion via Home Stadium, Apophis GY effect and Adra banish; 15 searcher cards refill resources (Inferred)
D7 End-Board & Interaction Quality 68 18 removal-text and 10 negation-text cards; Utopia, Kumongous and Apophis negations, plus Verdict of Anubis (Inferred semantic)
D8 Going-Second & Board-Breaking Power 52 Going-second relies on Kumongous/Jizukiru forced summons and Special Hurricane; zero hand traps (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss ATKs 2500-3000 (Utopia, Ray Lancer, Divine Serpent 2800); no measured closing data (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 60 40-card Main with 22 distinct cards; 31 level-0 Spell/Traps; exact-name purity 23.6% limits coherence (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 66 14 distinct Extra cards across Argostars, Utopia, Kaiju and Xyz families; 2 Arion copies anchor the engine; several flex Xyz (Wollow, Zeus, TY-PHON) dilute it (Verified composition)
D12 Side Deck Adaptability 25 No Side Deck (side_count 0); no post-side plan or performance data available (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype core present at 56% of usage stats only (Provisional)
D14 Pilotability & Error Tolerance 42 Chained Trap activations, Apophis Set/activate timing, and 3+ Spell/Trap conditions for Anubis and Man with the Mark; multiple decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary (no combo evidence to justify Combo profile; interaction density supports a midrange read). Modifiers: none.


More OCG Info

Argostars

Argostars Breakdown

 
 

 

 

 

 

 

 
 

 

 
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