Code Talker Deck #763979 — Yu-Gi-Oh! OCG
51 Main, 19 Extra, incl. Achichi @Ignister x3, Mulcharmy Fuwalos x3, Pikari @Ignister x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (51)
- Achichi @Ignister x3
- Danmari @Ignister x1
- Doshin @Ignister x1
- Droll & Lock Bird x1
- Gatchiri @Ignister x1
- Hiyari @Ignister x1
- Mathmech Circular x1
- Mathmech Subtraction x1
- Maxx "C" x1
- Micro Coder x1
- Mulcharmy Fuwalos x3
- Pikari @Ignister x3
- Wizard @Ignister x1
- PSY-Frame Driver x1
- Cyberse Code Magician x1
- Ash Blossom & Joyous Spring x2
- Backup @Ignister x2
- Bururu @Ignister x1
- Mathmech Sigma x1
- PSY-Framegear Gamma x1
- A.I. Connect x1
- A.I. Love Fusion x1
- A.I. Meet You x1
- Crossout Designator x1
- Cynet Mining x3
- FA.I.ghting Spirit x1
- Harpie's Feather Duster x1
- Ignister A.I.Land x1
- Mathmech Equation x1
- Super Polymerization x2
- TA.I. Strike x1
- Ultimate Sky x3
- Cynet Conflict x1
- Infinite Impermanence x3
- Red Reboot x1
- Solemn Judgment x1
Extra Deck (19)
- Cyberse Desavewurm x1
- Earth Golem @Ignister x1
- Allied Code Talker @Ignister x1
- Cyberse Contract Witch x1
- Cyberse Wicckid x1
- Dark Infant @Ignister x2
- Dark Templar @Ignister x1
- Firewall Dragon x1
- Firewall Dragon Darkfluid x1
- Firewall Dragon Singularity x1
- G Golem Crystal Heart x1
- Linguriboh x1
- Link Decoder x1
- Transcode Talker x1
- Firewall Saber Dragon x1
- Wind Pegasus @Ignister x1
- Light Dragon @Ignister x1
- Primathmech Alembertian x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 39/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 55 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 38 |
- Primary strategy: Combo
- Secondary strategies: Control, Midrange
- Format: ocg
Legality
Main 51 / Extra 19 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link-summon Ignister and Cyberse Link monsters (Firewall Dragon Singularity, Light Dragon @Ignister, Allied Code Talker @Ignister) to reach high-ATK boards, backed by Mathmech and Code Talker support; Fusion/Synchro/XYZ follow-ups (Earth Golem @Ignister, Firewall Saber Dragon, Primathmech Alembertian) after the Link base is established
- Turn 1 (going first): Search and summon Ignister monsters with A.I. Connect, Cynet Mining and Ignister A.I.Land, then extend into Link-2 to Link-5 monsters while holding Ash Blossom and Droll as protection
- Turn 2 (going second): Hold hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Maxx C, Red Reboot, Solemn Judgment) to stop the opponent's first summon, then rebuild the Ignister engine from the GY with Backup and Wizard @Ignister
- Recovery: Recover through Cynet Mining, Backup @Ignister and Doshin @Ignister searches, and GY revival of Cyberse monsters, but only if the Link base survives
- After siding: Not evaluable: the deck runs no Side Deck (side_count 0), so there is no post-side plan
Why it scores here
The deck is scored as a system: its searchers (13 searcher-text cards, P(at least one in a 5-card opening hand) about 0.79) and its multi-copy Ignister starters give a plausible route into the Link base, which is the engine's real conversion step. Interaction is the strongest part of the list, with 9 hand traps, 15 negation-text cards and 0.71 odds of at least one hand trap in a going-second 6-card hand, so it earns points for going second. Output, though, is capped by the 51-card main with 27 singleton slots and only 4 percent exact archetype purity, which hurts consistency and brick rate. The Extra Deck overflow (19 cards against a 15 maximum) and the Forbidden Link Decoder make the list illegal, so the Final Contextual score takes a banlist and legality modifier and is labelled theoretical and structural only. Popularity did not earn points: archetype usage data shows only partial core coverage (4 of 9 core cards present), and the score comes from the deck's consistency, interaction and ceiling, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one searcher in 5 cards) about 0.79 and 3-copy starters at about 0.27 each; 2-card Ignister bootstrap unverified (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 27 singleton main slots, 9 hand traps and 14 tech cards compete with the engine; brick rate estimated from composition, not from data (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Ceiling is the Link-6 Firewall Dragon Singularity and Link-5 Allied Code Talker lines, read from card text; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 42 | Median output is not measured (combos_evidence has 0 boards); estimated lower than the ceiling because of brick risk (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Ash Blossom, Droll, Red Reboot and Solemn plus Ignister re-route options allow partial recovery after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 52 | Searchers and Mulcharmy draw effects replenish resources; no resource telemetry exists (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 15 negation-text cards, Crossout Designator, Solemn Judgment and Cynet Conflict give layered interaction; the strength is from card text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand-trap odds are about 0.71 for at least one trap in a 6-card hand, so the deck challenges an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Link-6 Firewall Dragon Singularity (3500 ATK) and Light Dragon @Ignister (2300 ATK) can close games; the outcome is not measured (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 51 main cards, 36 distinct, 4.3 percent exact archetype purity, and 6 Mathmech and PSY-Frame pieces off-plan; compactness is poor (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 35 | 19 Extra Deck cards exceed the OCG limit of 15 and include a Forbidden card, so the Extra slot is over-committed (Verified legality) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is present (side_count 0), so post-side adaptability cannot be assessed and scores at a floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share is unknown, so this is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Three-Link and multi-step Ignister chains with many decision points raise the pilot burden (Inferred) |
How the score was computed
Strategy profile: Combo profile only; secondary strategies noted in identity, not blended. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist and legality exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Illegal-deck cap applied via modifier. 0.80*54 + 0.20*38 = 50.8; -12 = 38.8, rounded to 39
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.79 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searchers (13) and multi-copy Ignister starters give a reliable first step
- Strong layered interaction: 9 hand traps and 15 negation-text cards
- Link-based endboard with high-ATK closers (Firewall Dragon Singularity 3500)
- Good going-second hand-trap coverage (about 0.71 for at least one trap in 6 cards)
Weaknesses
- Illegal list: Forbidden Link Decoder and 19 Extra Deck cards (limit 15)
- Low archetype purity (4.3 percent exact name) and 27 singleton slots reduce consistency
- No Side Deck, so no post-side adaptability
- No recorded combos, so the median and ceiling are unmeasured
- Heavy Extra Deck spread means cards like Earth Golem and Synchro pieces can be dead in some hands
Critical choke points
- Link Decoder is Forbidden: it cannot be played in OCG, so the deck is illegal as built
- The Link base must be established before the Link-5 and Link-6 payoffs can be summoned
- Hand-trap density depends on Ignister starters being live in the same hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Link Decoder (Forbidden in OCG) | Required to make the list legal; a Forbidden card cannot be run | |
| 2 | 4 Extra Deck cards (lowest-impact of the 19, e.g. Cyberse Desavewurm or Firewall Saber Dragon) | Brings the Extra Deck from 19 to 15, the OCG maximum, after Link Decoder is removed; choose the cards that are least often summoned | |
| 3 | Off-plan tech slots (e.g. Mathmech Subtraction) | Additional Ignister starters or a Side Deck of 15 | Improves starter consistency and gives the deck a post-side plan |
Evidence & confidence
- Verified: Link Decoder is Forbidden and run once (legal_copies 0); Extra Deck has 19 cards against a 15 maximum; Main Deck has 51 cards, within the 40 to 60 range; Limited and Semi-Limited copy counts are all within limits; Searcher, hand-trap and negation text counts from the composition
- Inferred: Opening-hand odds (hypergeometric) for starters, searchers and hand traps; Interaction quality read from card text; Ceiling read from Link-5 and Link-6 card text; Going-first and going-second split from hand-trap odds
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry; going-first, going-second and matchup results are unknown No Side Deck; post-side plan cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos





