Constellar Deck #763872 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Constellar Castor x3, Mulcharmy Fuwalos x3, Tellarknight Cygnian x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (55)
- Constellar Caduceus x1
- Constellar Castor x3
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Santa Claws x1
- Satellarknight Unukalhai x1
- Shining Umbral Horror x2
- Tellarknight Altairan x1
- Tellarknight Cygnian x3
- Tellarknight Lyran x3
- Thousand Umbral Horror x2
- V Umbral Horror x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Trap Eater x3
- Barian Untopia x1
- Barian's Seventh Untopia x1
- Called by the Grave x1
- Constellar Tellarknights x1
- Crossout Designator x1
- Harpie's Feather Duster x1
- Satellarknight Skybridge x1
- Seventh Ascension x3
- Seventh Tachyon x3
- Stellarnova Bonds x3
- Triple Tactics Talent x1
- Barian's Seal x1
- Mask of Restrict x1
- Solemn Accusation x1
- Solemn Judgment x1
Extra Deck (15)
- Artifact Durendal x1
- Constellar Pleiades x1
- Constellar Ptolemy M7 x1
- CXyz Hope Chaos Barian Dragon x1
- CXyz N.As.Ch. Knight x1
- Exstellarknight Constellar Ptolemy Ω7 x1
- N.As.H. Knight x1
- Number 104: Masquerade V x1
- Number C104: Umbral Horror Masquerade Victory x1
- Stellarknight Constellar Diamond x1
- Stellarknight Delteros x1
- Tellarknight Constellar Caduceus x2
- Tellarknight Constellar Delteros x1
- Tellarknight Ptolemaeus x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 64 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Control
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Xyz Summon a large LIGHT/DARK Xyz (Ptolemy, Masquerade, Delteros, Number C104) from the Extra Deck and attack or destroy through the opponent's board.; Constellar/Tellarknight searchers and Caduceus-style recursion to rebuild the Xyz board over several turns.
- Turn 1 (going first): Normal Summon a Constellar or Tellarknight starter (Castor, Cygnian, Lyran, Caduceus) to search a second engine piece, then Stellarnova Bonds or a Tellarknight Xyz to reach a 2500+ ATK Xyz.
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Ghost Belle or Droll in hand to answer the opponent's first activation, then use the surviving engine pieces to Xyz on the next turn.
- Recovery: Rebuild from the GY and banishment using Tellarknight Constellar Caduceus, Umbral Horror recursion and Stellarnova Bonds' search.
- After siding: Not applicable as built: the list runs zero Side Deck cards, so there is no post-side plan.
Why it scores here
The deck's Structural score comes from the system as a whole: the Constellar/Tellarknight searchers give a 97.7% chance of at least one core-archetype card in the opening 5, and the Extra Deck of 14 distinct Xyz monsters gives broad coverage of end-board options. Interaction is the second strength, with 9 hand traps, 16 negation-text cards and 20 removal-text cards, which supports a 67.7% chance of at least one hand trap in a going-second 6-card hand. The weak points are the 25.7% exact-archetype purity, a wide spread across unrelated sub-archetypes, and the complete absence of a side deck, which together lower main-deck efficiency and post-side adaptability. Popularity did not earn points: Constellar is a core archetype in the usage stats, but that only confirms the list is real. Scores were not averaged from individual card values. Because the list breaks OCG copy limits (Seventh Tachyon, Ash Blossom, Droll, and two Forbidden cards), the Final score is capped and the evaluation is theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one core-archetype card in 5) = 0.977, but only a 0.25 chance of any single 3-copy starter such as Castor or Lyran; the bootstrap relies on Stellarnova Bonds and Cygnian searches (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 58 | Hand traps and Droll are dead without an opponent action, and 16 non-engine tech cards add some brick risk; the copy histogram is mixed (Inferred). |
| D3 | Combo Conversion & Ceiling | 66 | Caduceus, Delteros, Ptolemy and Masquerade lines can reach 2500+ ATK end boards, with a text-only ceiling and no recorded boards (Inferred). |
| D4 | Combo Floor & Median Output | 48 | No parseable combos or observed boards exist, so the median is an inferred floor from text alone (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 68 | Nine hand traps (three Ash Blossom, two Ghost Ogre, two Ghost Belle, two Droll) and Stellarnova and Cygnian recursion give several independent answers (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 60 | Umbral Horror and Seventh recursion plus Caduceus searches regenerate resources, but no resource signature is recorded (Inferred). |
| D7 | End-Board & Interaction Quality | 74 | Interaction density is high: 16 negation-text cards, 9 hand traps and 20 removal-text cards, with the Limited copies capping its power (Verified card text / Inferred quality). |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap coverage is 67.7% with at least one in 6 cards, and Delteros and Ptolemy can break an established board (Inferred). |
| D9 | Offensive Pressure & Closing Power | 70 | Xyz end boards reach 2700 to 3000 ATK (Number C104 at 3000) with Ptolemy, Masquerade and Delteros options (Verified stat / Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards, 31 distinct, with only 25.7% exact-archetype purity and many off-archetype generics such as Harpie, Mask and Solemn (Verified composition / Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 72 | 14 distinct Xyz monsters in 15 slots cover several sub-archetypes and summon routes (Verified composition). |
| D12 | Side Deck Adaptability | 15 | Zero Side Deck cards, so there is no post-side adaptation (Verified composition). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample, so format fit is provisional (Provisional). |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Xyz chains with transfer effects and many decision points need a skilled pilot (Inferred). |
How the score was computed
Strategy profile: Combo. Structural ≈ 63, Going First ≈ 64, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (-6); No side deck (-4). Final formula: Unrounded: 0.80*Structural(62.8) + 0.20*TournamentReliability(50) + modifiers(-10) = 50.2; Illegal cap applied, so the reported score is 30 (theoretical / structural-only, not a normal Final).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core-archetype access is near-certain in the opening hand (97.7% for at least one core card in 5).
- Interaction density is high, with 9 hand traps and 16 negation-text cards.
- Extra Deck has broad end-board coverage across Constellar, Stellarknight and Masquerade Xyz monsters.
Weaknesses
- Illegal under OCG copy limits on five cards.
- No side deck.
- Only 25.7% exact-archetype purity, with many off-archetype generics.
Critical choke points
- Reliance on Seventh Tachyon and Droll and their Limited status
- Single hand trap dependency going second (67.7% for at least one in 6)
- Xyz chains that need a Level 4 or 5 material to start
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2x Seventh Tachyon, 1x Ash Blossom & Joyous Spring, 1x Droll & Lock Bird, 1x Called by the Grave, 1x Triple Tactics Talent | 6 legal Constellar/Tellarknight staples (copies within the OCG limits) | Restores legality; the main deck falls to 49 cards, which is still within the 40-60 range. |
| 2 | None | A 15-card Side Deck with legal Constellar or interaction answers | Adds post-side adaptability (D12 currently 15). |
Evidence & confidence
- Verified: Illegal status and five copy-limit violations under OCG banlist (legality); Main 55 / Extra 15 / Side 0 sizes; Card texts and stats for 14 Xyz monsters; Core inclusion rates from usage statistics (Constellar Castor 93%, Tellarknight Altairan 93%, Mulcharmy Fuwalos 93%)
- Inferred: Hypergeometric consistency (P>=1 core in 5 = 0.977; hand-trap group 0.677 going second); Dimension scores built from card text and composition; Brick and interaction reads from text
- Provisional: Meta Power (null); D13 matchup and format fit (50); Tournament reliability (50)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference. No tournament link, so archetype meta-share and pilot match record are absent. No win-rate telemetry exists in YGOVN. Meta Power is provisional without a dated metagame sample. Deck title is null.
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