Borrel Deck #763752 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Mulcharmy Purulia x3, Rokket Loader x3, Ash Blossom & Joyous Spring x3. Created Oct 12, 2026 by YGO Mod.

Deck Borrel OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 51
Reliability 45
Going First 50
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 50
Going Second 48
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Link Summon into Borrel/Rokket boss Link monsters (Borrelend Dragon, Borrelsword Dragon, Borreload Dragon) and attack or negate through the opponent's board; Rokket recursion and Dark Dragon Link chains that rebuild the board after interaction
  • Turn 1 (going first): Opening Rokket Loader or Quick Launch to reach a Rokket starter, then Link Summon Breachborrel or Trisborrel into a board-breaking Link (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle and Droll to stop the opponent's first line, then rebuild through Absorouter Dragon and Rokket Tracer (Inferred)
  • Recovery: Rokket Recharger and Borrel Regenerator revive Rokket monsters from the GY; Absorouter Dragon and Rokket Tracer add replacement starters (Verified card text, Inferred use)
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists (Verified)

Why it scores here

Score comes from the system, not from the cards' individual strength or from Borrel's popularity: the archetype core group has about a 97% chance of at least one core card in a 5-card opening hand, and Rokket starters can be reached through several routes, which keeps the engine accessible (Inferred). Interaction is dense, with 14 hand traps and 19 negation-text cards, so the end board is layered and hard to dismantle (Inferred from text). The median output is weak because the 54-card main has 21 tech cards and 18 singletons, and roughly one in three hands includes a dead or narrow card, which pulls the floor and brick management down (Inferred). The deck is illegal (three copy-limit violations, one Forbidden card, and a 16-card Extra Deck), so it does not receive a normal Final Contextual score. The 30 is a capped theoretical ceiling, and no combo boards, tournament data, or side deck exist to lift confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core card in a 5-card opening hand) is about 0.97 across 26 core copies; the per-card starter odds are low, around 0.26 for 3-copy starters (Inferred)
D2 Opening-Hand Quality & Brick Management 45 18 singletons, 21 tech and 14 hand traps in 54 cards, with reactive cards competing for hand space (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards exist; ceiling is read from card text, for example Borreload Dragon with 3000 ATK and Borrelend Dragon with 3500 ATK behind a Rokket starter (Inferred)
D4 Combo Floor & Median Output 40 combos_evidence is empty, so median output is inferred from starter redundancy and tech density; it is weak (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Several independent Rokket and Borrel re-entry routes (Absorouter, Rokket Tracer, Rokket Recharger, Borrel Regenerator) make the engine resilient to one interruption (Inferred from text)
D6 Resource Economy, Recovery & Grind 50 Recursion from the GY is good, but many starters are one-shot and resource-hungry (Inferred from text)
D7 End-Board & Interaction Quality 68 14 hand traps and 19 negation-text cards, including Ash Blossom, Droll, Infinite Impermanence and Dark Ruler No More, give strong layering (Verified card text; Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Going-second hand traps and Borrelend/Borreload boss monsters challenge established boards, but no going-second boards were recorded (Inferred)
D9 Offensive Pressure & Closing Power 62 Several 3000-3500 ATK Link bosses and piercing or multi-attack text give closing power (Verified stats; Inferred use)
D10 Main Deck Efficiency & Flexibility 40 54 main cards with 21 tech and many over-limit singletons give low compactness and efficiency (Verified composition)
D11 Extra Deck Efficiency & Coverage 42 16 Extra Deck cards, one over the OCG limit, with 13 Link monsters that need specific material (Verified composition; Inferred use)
D12 Side Deck Adaptability 10 No Side Deck is present, so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample is present; archetype fit is Provisional
D14 Pilotability & Error Tolerance 40 Multi-step Link chains and many decision points with optional negations raise pilot demands (Inferred)

How the score was computed

Strategy profile: Midrange primary, with Combo as the secondary read; Midrange weights used because the deck has interaction plus a Link-based midrange plan. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist and copy-limit violations (-10); Extra Deck over limit (-2); Illegal cap (-8). Final formula: Illegal cap applied: Structural 51.1 with 0.80*Structural + 0.20*TournamentReliability (Meta provisional) gives about 50, then modifiers total -12 to 38, then capped at 30 as an illegal deck; theoretical/structural only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and hand-trap layer (14 hand traps, 19 negation-text cards)
  • Multiple Rokket re-entry routes give recovery (Inferred)
  • High-ATK Link bosses for closing (Verified stats)

Weaknesses

  • Illegal as built: three copy-limit violations plus a Forbidden card
  • Extra Deck has 16 cards, one over the OCG limit
  • No Side Deck, so no post-side plan
  • High tech and singleton count lowers consistency and hand quality (Inferred)

Critical choke points

  • Rokket starters: most Link lines need a Rokket monster or Dark Dragon Link, so losing Rokket access stops the engine (Inferred)
  • Single-copy Limited cards (Crossout Designator, Harpie's Feather Duster, Bystial Druiswurm) are dead when they miss
Priority Remove Add Reason
1 1 copy of Called by the Grave (Forbidden) and 1 copy of Ash Blossom & Joyous Spring Non-restricted replacements, for example one additional Quick Launch or a Rokket Recharger copy Brings copy limits into legal range; Called by the Grave cannot be played at all in OCG
2 1 copy of Droll & Lock Bird (second copy) and 1 Extra Deck card (16 to 15) Unrestricted hand-trap or Link-compatible backups Fixes the Limited copy violation and the Extra Deck size warning
3 1 to 2 tech singletons (for example Crossout Designator) A starter or searcher card with a Rokket or Borrel tag Improves the brick rate and starter density
4 n/a A 3-card Side Deck for hand traps and floodgate answers The deck has no Side Deck, so there is no post-side plan

Evidence & confidence

  • Verified: Copy limits: Ash Blossom 3/2, Droll & Lock Bird 2/1, Called by the Grave 1/0; Extra Deck count 16 against a maximum of 15; No Side Deck present; Card stats and text from the resolved card list
  • Inferred: Core-group access about 0.97 in a 5-card hand; Functional role classification, including Midrange primary and Combo secondary; Interaction density and resilience estimates from card text; Brick and median-output estimates
  • Provisional: Meta Power is null; no dated metagame sample; Matchup fit (D13) is Provisional; only archetype-level context is available
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry for this deck or archetype No Side Deck, so side adaptability cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Borrel

Borrel Breakdown

 
 

 

 

 

 

 

 
 

 

 
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