Borrel Deck #763752 — Yu-Gi-Oh! OCG
54 Main, 16 Extra, incl. Mulcharmy Purulia x3, Rokket Loader x3, Ash Blossom & Joyous Spring x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (54)
- Absorouter Dragon x2
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Hollowrokket Dragon x1
- Magnarokket Dragon x1
- Mulcharmy Fuwalos x2
- Mulcharmy Meowls x1
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Noctovision Dragon x1
- Rokket Detonator x2
- Rokket Loader x3
- Rokket Recharger x1
- Silverrokket Dragon x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Rokket Caliber x1
- Rokket Tracer x3
- Boot Sector Launch x1
- Borrel Regenerator x1
- Called by the Grave x1
- Crossout Designator x1
- Dark Ruler No More x3
- Double Interlock x1
- Forbidden Crown x1
- Harpie's Feather Duster x1
- Quick Launch x3
- Borrel Reboot x2
- Evenly Matched x3
- Infinite Impermanence x3
- Rivalry of Warlords x1
Extra Deck (16)
- Borreload Fatalflare Dragon x1
- Borrelend Dragon x1
- Borreload Dragon x1
- Borrelshroud Dragon x1
- Borrelsword Dragon x1
- Breachborrel Dragon x1
- Dillingerous Dragon x1
- Guardragon Pisty x1
- I:P Masquerena x1
- Quadborrel Dragon x1
- S:P Little Knight x1
- Striker Dragon x1
- Trisborrel Dragon x1
- Underworld Goddess of the Closed World x1
- Bystial Dis Pater x1
- Draco Berserker of the Tenyi x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 50 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Link Summon into Borrel/Rokket boss Link monsters (Borrelend Dragon, Borrelsword Dragon, Borreload Dragon) and attack or negate through the opponent's board; Rokket recursion and Dark Dragon Link chains that rebuild the board after interaction
- Turn 1 (going first): Opening Rokket Loader or Quick Launch to reach a Rokket starter, then Link Summon Breachborrel or Trisborrel into a board-breaking Link (Inferred)
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle and Droll to stop the opponent's first line, then rebuild through Absorouter Dragon and Rokket Tracer (Inferred)
- Recovery: Rokket Recharger and Borrel Regenerator revive Rokket monsters from the GY; Absorouter Dragon and Rokket Tracer add replacement starters (Verified card text, Inferred use)
- After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists (Verified)
Why it scores here
Score comes from the system, not from the cards' individual strength or from Borrel's popularity: the archetype core group has about a 97% chance of at least one core card in a 5-card opening hand, and Rokket starters can be reached through several routes, which keeps the engine accessible (Inferred). Interaction is dense, with 14 hand traps and 19 negation-text cards, so the end board is layered and hard to dismantle (Inferred from text). The median output is weak because the 54-card main has 21 tech cards and 18 singletons, and roughly one in three hands includes a dead or narrow card, which pulls the floor and brick management down (Inferred). The deck is illegal (three copy-limit violations, one Forbidden card, and a 16-card Extra Deck), so it does not receive a normal Final Contextual score. The 30 is a capped theoretical ceiling, and no combo boards, tournament data, or side deck exist to lift confidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core card in a 5-card opening hand) is about 0.97 across 26 core copies; the per-card starter odds are low, around 0.26 for 3-copy starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 18 singletons, 21 tech and 14 hand traps in 54 cards, with reactive cards competing for hand space (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards exist; ceiling is read from card text, for example Borreload Dragon with 3000 ATK and Borrelend Dragon with 3500 ATK behind a Rokket starter (Inferred) |
| D4 | Combo Floor & Median Output | 40 | combos_evidence is empty, so median output is inferred from starter redundancy and tech density; it is weak (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Several independent Rokket and Borrel re-entry routes (Absorouter, Rokket Tracer, Rokket Recharger, Borrel Regenerator) make the engine resilient to one interruption (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion from the GY is good, but many starters are one-shot and resource-hungry (Inferred from text) |
| D7 | End-Board & Interaction Quality | 68 | 14 hand traps and 19 negation-text cards, including Ash Blossom, Droll, Infinite Impermanence and Dark Ruler No More, give strong layering (Verified card text; Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand traps and Borrelend/Borreload boss monsters challenge established boards, but no going-second boards were recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Several 3000-3500 ATK Link bosses and piercing or multi-attack text give closing power (Verified stats; Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 54 main cards with 21 tech and many over-limit singletons give low compactness and efficiency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 42 | 16 Extra Deck cards, one over the OCG limit, with 13 Link monsters that need specific material (Verified composition; Inferred use) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is present, so post-side adaptability is effectively absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample is present; archetype fit is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Link chains and many decision points with optional negations raise pilot demands (Inferred) |
How the score was computed
Strategy profile: Midrange primary, with Combo as the secondary read; Midrange weights used because the deck has interaction plus a Link-based midrange plan. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist and copy-limit violations (-10); Extra Deck over limit (-2); Illegal cap (-8). Final formula: Illegal cap applied: Structural 51.1 with 0.80*Structural + 0.20*TournamentReliability (Meta provisional) gives about 50, then modifiers total -12 to 38, then capped at 30 as an illegal deck; theoretical/structural only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense negation and hand-trap layer (14 hand traps, 19 negation-text cards)
- Multiple Rokket re-entry routes give recovery (Inferred)
- High-ATK Link bosses for closing (Verified stats)
Weaknesses
- Illegal as built: three copy-limit violations plus a Forbidden card
- Extra Deck has 16 cards, one over the OCG limit
- No Side Deck, so no post-side plan
- High tech and singleton count lowers consistency and hand quality (Inferred)
Critical choke points
- Rokket starters: most Link lines need a Rokket monster or Dark Dragon Link, so losing Rokket access stops the engine (Inferred)
- Single-copy Limited cards (Crossout Designator, Harpie's Feather Duster, Bystial Druiswurm) are dead when they miss
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Called by the Grave (Forbidden) and 1 copy of Ash Blossom & Joyous Spring | Non-restricted replacements, for example one additional Quick Launch or a Rokket Recharger copy | Brings copy limits into legal range; Called by the Grave cannot be played at all in OCG |
| 2 | 1 copy of Droll & Lock Bird (second copy) and 1 Extra Deck card (16 to 15) | Unrestricted hand-trap or Link-compatible backups | Fixes the Limited copy violation and the Extra Deck size warning |
| 3 | 1 to 2 tech singletons (for example Crossout Designator) | A starter or searcher card with a Rokket or Borrel tag | Improves the brick rate and starter density |
| 4 | n/a | A 3-card Side Deck for hand traps and floodgate answers | The deck has no Side Deck, so there is no post-side plan |
Evidence & confidence
- Verified: Copy limits: Ash Blossom 3/2, Droll & Lock Bird 2/1, Called by the Grave 1/0; Extra Deck count 16 against a maximum of 15; No Side Deck present; Card stats and text from the resolved card list
- Inferred: Core-group access about 0.97 in a 5-card hand; Functional role classification, including Midrange primary and Combo secondary; Interaction density and resilience estimates from card text; Brick and median-output estimates
- Provisional: Meta Power is null; no dated metagame sample; Matchup fit (D13) is Provisional; only archetype-level context is available
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry for this deck or archetype No Side Deck, so side adaptability cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied
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