Infinitrack Deck #763395 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (53)
- Carnot the Eternal Machine x1
- Convex Knight x1
- Cyber Dragon x1
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyberdark Chimera x1
- Cyberdark Claw x3
- Cyberdark Wurm x1
- Droll & Lock Bird x1
- Infinitrack Road Roller x1
- Infinitrack Trencher x1
- Jizukiru, the Star Destroying Kaiju x2
- K9-17 Izuna x3
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x1
- Mulcharmy Purulia x1
- Protector of the Sanctuary x1
- Therion "King" Regulus x1
- Disablaster the Negation Fortress x1
- Ash Blossom & Joyous Spring x1
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x1
- "A Case for K9" x1
- Called by the Grave x1
- Clockwork Night x1
- Crossout Designator x1
- Cyber Emergency x3
- Cyberdark Realm x3
- Forbidden Droplet x1
- Harpie's Feather Duster x1
- Power Bond x2
- Sales Ban x3
- Subspace Battle x3
- Triple Tactics Talent x1
- Infinite Impermanence x1
Extra Deck (17)
- Chimeratech Fortress Dragon x1
- Chimeratech Megafleet Dragon x1
- Chimeratech Rampage Dragon x1
- Cyber Eternity Dragon x1
- Charmer Quartet in Bloom x1
- Clockwork Knight x1
- Qliphort Genius x1
- S:P Little Knight x1
- Zenna's Deceiving Doll Maidens x1
- Artifact Durendal x1
- Chronomaly Vimana x1
- Cyber Dragon Infinity x1
- Cyber Dragon Nova x1
- Infinitrack River Stormer x1
- K9-17 "Ripper" x1
- K9-ØØ "Hound" x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Toolbox
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 53 / Extra 17 / Side 0 — status: Illegal. 6 violation(s).
Identity & game plan
- Win condition: Extra Deck bosses and Kaiju or Cyber Dragon boards (Jizukiru, Cyber Eternity Dragon, Cyber Dragon Nova, Cyber Dragon Infinity) built from hand-trap and searcher-supported starters; Infinitrack and K9 Xyz boards (River Stormer, Ripper, Hound) once a bootstrap is live
- Turn 1 (going first): Open a searcher (Cyber Dragon Core, Cyberdark Realm, Cyber Emergency) into a Level 5 body and a Fusion or Link starter, with hand traps held for the opponent's first activation
- Turn 2 (going second): Use Ash Blossom, Ghost Ogre and Ghost Belle, Droll and Lock Bird, and Infinite Impermanence to break the opponent's first board, then summon Jizukiru or K9 bosses from the hand
- Recovery: Recover through Infinitrack Trencher and Road Roller from the GY, Cyberdark Claw and Chimera searches, and Carnot and Disablaster as follow-ups
- After siding: Not evaluable: the side deck is empty, so there is no post-side plan
Why it scores here
The deck is scored as a system under the Toolbox profile, not from the average of its cards. Its 19 searcher-text cards give a 90 percent chance of at least one searcher in a 5-card opening hand (Inferred), so the engine usually starts. Its interaction suite (5 hand traps, 13 negation-text cards, 18 removal-text cards) and Extra Deck bosses give it a credible end-board and a going-second plan. Consistency and conversion are held back by 67 off-archetype copies across roughly ten sub-archetypes, a 4.3 percent exact-name purity, and 28 single-copy slots, which raise brick and conflict risk. The list is Illegal: the Extra Deck is 17 cards against a 15-card limit, K9-17 Izuna is run 3 times against a limit of 2, and four Forbidden cards are included. Structural power is about 51, and the final score is capped at 30 as a theoretical read. Popularity had no effect here, since usage data is present only as archetype context, and no points were given for it.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one searcher in 5 cards) 0.90 across 19 searcher-text cards; starter density is sound but spread across sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 53 cards with 28 singletons and 67 off-archetype copies; a high brick and conflict rate is likely, though no brick statistic exists (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combos; ceiling read from text only, with Power Bond, Chimera and Nova/Infinity routes (Inferred from text) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so floor and median are unknown; a provisional mid-low read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 5 hand traps plus Trencher and Road Roller GY recursion give two or more independent routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers and GY recursion (Claw, Chimera, Trencher, Road Roller) regenerate resources; no resource data (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Disablaster, Carnot, Regulus, Jizukiru and Subspace Battle give layered negation and removal (Inferred from text plus role flags) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second value comes from Droll, Ghost hand traps and K9 summons that need an opponent with 2 or more cards in hand (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Jizukiru at 3300 ATK and Cyber Eternity Dragon at 2800 ATK provide closing power if they are reached (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 53 main cards across 37 distinct names, with 28 singletons and only 4.3 percent exact-archetype purity (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra Deck is 17, over the OCG limit of 15, with 8 Xyz, 5 Link and 4 Fusion; flexibility is high but the list is invalid (Verified) |
| D12 | Side Deck Adaptability | 10 | Side deck count is 0, so there is no post-side plan at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Multiple archetype engines, several Extra Deck tributes, and many timing-dependent hand-trap decisions raise the error rate (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 51, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflicts and low purity (-4). Final formula: Toolbox structural 50.8 -> 0.80*50.8 + 0.20*35 = 47.8; context modifiers -12 gives 35.8; Illegal cap applied: final = 30 (theoretical / structural-only read)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher suite (19 searcher-text cards) gives reliable early access to a starter
- Five hand traps plus Droll and Lock Bird offer layered going-second interaction
- Extra Deck bosses (Cyber Eternity Dragon, Jizukiru, Cyber Dragon Nova) give real closing power
- Recursion from the GY (Trencher, Road Roller, Claw, Chimera) supports resource regeneration
Weaknesses
- Illegal list: Extra Deck over limit and four Forbidden cards plus an over-limit Semi-Limited card
- Very low archetype purity (4.3 percent) spreads resources across sub-archetypes
- No side deck, so no post-side adaptation
- Many singleton slots raise brick and conflict risk
Critical choke points
- Extra Deck size and copy limits must be fixed before any normal score applies
- Hand-trap timing: a single unanswered opponent activation can strip the only engine starter
- Several bosses need a specific opponent board state (for example, Jizukiru requires an opponent Kaiju or Tribute)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Triple Tactics Talent, Charmer Quartet in Bloom, Varudras | Legal replacements within the Forbidden and Limited lists | Four Forbidden cards make the list illegal; removing them is required before any normal score |
| 2 | One K9-17 Izuna copy, plus one Extra Deck card | Legal K9 or Cyber Dragon support, and a side deck of up to 15 | Brings copy limits and Extra Deck size within OCG rules, and adds a post-side plan |
| 3 | Several off-archetype singletons | Core-archetype playables (Cyber Dragon or Infinitrack staples) | Raises exact-archetype purity and reduces brick and conflict risk |
Evidence & confidence
- Verified: Legality: Extra Deck 17 over 15, K9-17 Izuna 3 over Semi-Limited limit 2, four Forbidden cards run; Composition: 53 main, 37 distinct main, 17 Extra, 0 side, 4.3 percent exact-archetype purity; Card text roles: 19 searchers, 5 hand traps, 13 negation, 18 removal
- Inferred: Searcher-based opening probability 0.90 (hypergeometric, Main Deck only); Going-second interaction value from hand-trap count and Droll; Board-breaking and closing power from Jizukiru and Cyber Eternity Dragon text
- Provisional: Meta Power (null) and matchup fit (D13) need a dated metagame sample
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchups, bricks, starters or OTK rates Side deck is empty, so post-side performance cannot be assessed Deck title is null
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