Exodia Deck #763190 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Golem that Guards the Millennium Treasures x3, Helpoemer x3, Makyura the Destructor x3. Created Oct 12, 2026 by YGO Mod.

Deck Exodia OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
37± 6/ 100
Power Score
Structural 46
Reliability 35
Going First 40
Going Second 44

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 45.8
Going First 40
Going Second 44
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Combo
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Board pressure from Egyptian God Slime, Heart of the Blue-Eyes, Super Starslayer TY-PHON and Secreterion Dragon. Unstoppable Exodia Incarnate requires all five Forbidden One pieces, so it is not a reliable win condition.; Mulcharmy card advantage plus hand-trap disruption (Ash Blossom, Ghost Ogre, Droll, Maxx C) grinding the opponent out.
  • Turn 1 (going first): Open a Millennium Continuous Spell line (Shield of the Millennium Dynasty, Sengenjin, Golem), add Millennium Ankh or Wedju Temple, and use Mulcharmy or Maxx C for card advantage.
  • Turn 2 (going second): Use the six-card hand to present hand traps (Ash Blossom, Ghost Ogre, Droll, Maxx C) against the opponent's first summon, then follow with a Fusion or Extra Deck boss.
  • Recovery: Redraw through Mulcharmy and Maxx C, then rebuild a single Millennium or Fusion threat from the Extra Deck.
  • After siding: No side deck is registered, so there is no post-side plan.

Why it scores here

The deck reliably opens a Millennium Continuous Spell or Millennium Ankh with about a 23% chance per copy in a going-first five-card hand, and about 89% to see at least one archetype-core card. Its conversion is weak: no recorded boards exist, and the Exodia win needs all five one-copy Forbidden One pieces, which we estimate at roughly 1.8e-7 in an opening hand (Inferred), so that route is treated as non-functional. Interaction is the stronger side, with six hand traps and several floodgates giving reasonable going-second coverage. The score comes from consistency, interaction and the Extra Deck boss density on the system, not from Exodia's popularity or from averaging the individual card scores. Five singleton Exodia pieces and a 60-card main deck with 67 off-archetype copies pull the structural score down, and there is no side deck.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Three-copy Millennium Continuous Spells give P(at least one in a going-first 5-card hand) ≈ 0.23 each; archetype-core group ≈ 0.89 (Inferred)
D2 Opening-Hand Quality & Brick Management 35 Five one-copy Exodia pieces and several one-of tech cards are dead in most hands; 15 of 32 distinct main cards are singletons (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; Millennium Ankh to Exodia Incarnate needs five Forbidden One pieces, so the realistic ceiling is a single Extra Deck boss (Inferred)
D4 Combo Floor & Median Output 35 No combo evidence supplied, so floor and median output are text-only estimates and low (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple independent starters (Millennium spells, Wedju Temple, Heart of the Blue-Eyes) plus hand traps give some redundancy after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy x2 draw effects, Maxx C and Garura draw text support card advantage; no materialized resource data (Inferred)
D7 End-Board & Interaction Quality 60 Six hand traps, Dimensional Barrier, Deck Lockdown, Appointer and two floodgates provide broad but mostly one-shot interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 50 Hand-trap density is high on going second (P ≥ 1 hand trap in 6 cards ≈ 0.48), but there is no reliable board-breaking route (Inferred)
D9 Offensive Pressure & Closing Power 50 Egyptian God Slime (3000 ATK), Heart of the Blue-Eyes (3000 ATK), TY-PHON (2900 ATK) and Secreterion (3000 ATK) give strong closing bosses (Verified stat)
D10 Main Deck Efficiency & Flexibility 30 A full 60-card main deck with 67 off-archetype copies and only 8 exact-name Exodia copies is inefficient for its stated plan (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck of 15 spreads across 12 distinct cards with specific material requirements; three copies of Exodia Incarnate are dead without its pieces (Verified composition, Inferred use)
D12 Side Deck Adaptability 10 No side deck is registered (side_count 0), so post-side adaptability cannot be evaluated and is scored near the floor (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype meta share is absent (Provisional)
D14 Pilotability & Error Tolerance 40 Requires tracking several Millennium continuous-spell activations and Exodia piece counts, which raises decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 45.8, Going First ≈ 40, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Unrecoverable choke point (-4); Engine conflict (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Three-copy Millennium Continuous Spell line gives accessible early plays.
  • Six hand traps and several floodgates provide going-second interaction.
  • Extra Deck carries strong closing bosses (Egyptian God Slime, Heart of the Blue-Eyes, TY-PHON).

Weaknesses

  • Five one-copy Exodia pieces are usually dead cards.
  • Main deck is at the 60-card maximum with 67 off-archetype copies, which dilutes coherence.
  • No recorded combos, no tournament link and no side deck, so the evaluation rests on text and probability.
  • Exodia win and Incarnate summon are effectively unreachable.

Critical choke points

  • All five Forbidden One pieces are required for either Exodia route, and none is searchable from the Deck.
  • Millennium Ankh is the only summon route for Unstoppable Exodia Incarnate, which itself needs the pieces.
Priority Remove Add Reason
1 Exodia the Forbidden One and the four Forbidden One limbs (5 slots) Additional copies of the Millennium and Mulcharmy engine cards or a consistent searcher These five singletons are the largest source of dead hands and do not feed the Millennium or Mulcharmy plan.
2 Singleton floodgates and tech cards with narrow use (Dimensional Fissure, There Can Be Only One) A side deck of 10 to 15 cards for best-of-3 play A registered side deck gives post-side adaptability, which this list currently lacks.

Evidence & confidence

  • Verified: Main 60, Extra 15, Side 0 are within format size rules.; All restricted cards are within legal copy limits (Limited 1, Semi-Limited 2).; Exodia archetype core cards are present in the deck (usage stats).
  • Observed: No observed boards or win-rate data are available.
  • Inferred: Going-first P ≥ 1 for each three-copy Millennium card ≈ 0.23; archetype core ≈ 0.89.; Probability of drawing all five Exodia pieces in an opening hand ≈ 1.8e-7, making Exodia non-functional.; Hand-trap coverage on going second (P ≥ 1 in 6 cards ≈ 0.48) supports the interaction score.
  • Provisional: Meta Power and matchup fit (D13) are provisional; no dated metagame sample exists.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta share and per-pilot match record are absent. No win-rate telemetry for going-first, going-second, matchup or brick rate. No side deck registered, so post-side performance cannot be evaluated. Meta Power is provisional unless a dated metagame sample is supplied.

More OCG Info

Exodia

Exodia Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top