DoomZ Deck #763040 — Yu-Gi-Oh! Master Duel

41 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Jupredo the Shademachine Power Patron x3. Created Oct 10, 2026 by YGO Mod.

Deck DoomZ Master Duel

Created by: YGO Mod (20517634)

Created On: 10/10/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
59± 8/ 100
Power Score
Structural 64
Reliability 62
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 63.5
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Xyz, Pendulum, Link
  • Format: master-duel

Legality

Main 41 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz and Link pressure from high-ATK DoomZ and Power Patron Extra Deck monsters (Jupiter 3500, Nerva 3300, Varudras 3000, Drastrius 2700) built off the DoomZ engine (Inferred); Drastea and Amalthe Special Summon chains into DoomZ Xyz end-boards with equip-based protection (Inferred from card text)
  • Turn 1 (going first): Search or Special Summon a DoomZ or Power Patron starter (Drastea, Amalthe, Medius, Terminus, Vidolium), then Xyz or Link Summon into a protected board (Inferred)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Ghost Ogre) and Artmage Impasto to disrupt the opponent's first board, then rebuild through Xyz extenders (Inferred)
  • Recovery: Recover through searchers (Mulcharmy Fuwalos, Medius, Junoldo, Terminus), DoomZ Raiders, and Theorealize from the GY (Inferred)
  • After siding: None: the deck runs 0 side cards, so no post-side plan is evidenced

Why it scores here

The deck reliably opens a functional plan: 19 searcher-text cards and a 0.96 probability of at least one searcher in an opening five give it a steady path to a DoomZ or Power Patron starter (Inferred). It converts that starter into Xyz and Link boards with strong ATK (Jupiter 3500, Nerva 3300, Varudras 3000), and its 26 removal-text and 9 negation-text cards give it layered interaction (Inferred from card text). Survival comes from five hand traps and redundant searchers, though the going-second hand-trap probability is only about 0.57. No recorded boards exist, so the combo ceiling and median are text-only inferences and were scored conservatively. Archetype usage confirms the list is real and accessible but earned no points on popularity alone, and the score was not built by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one searcher in 5) ~0.96; 2-copy Drastea/Amalthe/Medius starters; Mulcharmy and Terminus reach them (Inferred)
D2 Opening-Hand Quality & Brick Management 58 41 main with 13 singletons and 6 three-copy cards; Mulcharmy's empty-field condition and Change's self-destruct cost conflict with board-building (Inferred)
D3 Combo Conversion & Ceiling 66 Xyz and Nerva chains reach 2400-3500 ATK ends from text, but no parseable boards exist to confirm the ceiling (Inferred)
D4 Combo Floor & Median Output 55 no combos_evidence available; median set conservatively below the text-based ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 68 three hand traps plus multiple searchers and Theorealize/Raiders recursion give alternate routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Dugares, Junoldo and Mulcharmy draw cards; Raiders and Terminus recur; 19 searcher-text cards (Inferred)
D7 End-Board & Interaction Quality 72 26 removal-text and 9 negation-text cards, with Varudras and Junora negating (Inferred from card text)
D8 Going-Second & Board-Breaking Power 62 5 hand traps, but P(at least one hand trap in 6) is only ~0.57 going second; Crossout and Impasto add disruption (Inferred)
D9 Offensive Pressure & Closing Power 76 Jupiter 3500 ATK, Nerva 3300, Varudras 3000 and Drastrius 2700 end-boards from usage-verified card stats (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 55 41 main with only 18 exact-name DoomZ copies (32.1%) and 38 off-archetype copies, which dilutes coherence (Verified composition, Inferred impact)
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots across 14 distinct cards, covering Xyz, Link, Fusion and Synchro; several slots are flex with no mandatory single point (Inferred)
D12 Side Deck Adaptability 40 no side deck (0 cards); Master Duel post-side is not applicable here, so the score is provisional at 40 (Provisional)
D13 Matchup Coverage & Format Fit 50 no tournament link and no dated meta sample, so matchup fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 45 multi-step Pendulum, Xyz, Link and Quick-Effect sequencing with many decision points (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63.5, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: Engine conflicts (-2); Off-archetype dilution (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*63.5 + 0.20*62 - 4 = 59

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Multiple searcher routes (19 searcher-text cards) reach starters on the first turn
  • Five hand traps plus layered removal and negation text give interaction on both turns
  • High-ATK Xyz and Link end-boards (Jupiter 3500, Nerva 3300, Varudras 3000) for closing power
  • Legal list with no banlist violations (Maxx C and Crossout Designator each run 1 copy, within Limited)

Weaknesses

  • No side deck, so no post-side adaptation
  • Only 32.1% exact-name DoomZ purity; the list leans on Power Patron, Artmage and Change cards
  • Mulcharmy's empty-field condition conflicts with the rest of the board plan
  • Going-second hand-trap reliability is only about 0.57

Critical choke points

  • Drastea and Amalthe (2 copies each) are the main Special Summon starters, so losing them to hand traps or a first-turn disruption cuts the engine
  • Extra Deck Xyz and Link access depends on a live starter surviving the opponent's turn
Priority Remove Add Reason
1 1x Mulcharmy Fuwalos 1x Plundered Power Patron Plane - Vidolia Plane is ~90% usage-core and absent from the list; Mulcharmy's empty-field condition conflicts with the board plan (Inferred from usage stats and card text)

Evidence & confidence

  • Verified: Legality: 41 main, 15 extra, 0 side, no violations, Limited status for Maxx C and Crossout Designator at 1 copy each; Archetype exact-name purity 32.1% (18 of 56 copies); Usage statistics: 31 rows, 25 core cards
  • Inferred: Engine accessibility and searcher density (D1, D6); Brick and conflict estimates (D2); Interaction and closing power read from card text and stats (D7, D9); Going-second hand-trap reliability (D8)
  • Provisional: Meta power (null, no dated sample); Matchup and format fit (D13); Side adaptability (D12, no side deck); Tournament reliability
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record absent No win-rate telemetry; going-first and second splits are Inferred Meta power is provisional without a dated metagame sample Usage-statistics in_this_deck flags conflict with the card list: DoomZ XII End - Drastrius, DoomZ XIII Over - Graflareio, Varudras, Jupiter and DoomZ Break are all in the Extra Deck but flagged in_this_deck=false, so the missing_core list (and core_present_pct 64) is unreliable Shade the Obscure archetype string is malformed ('| supports_archetypes Power Patron'), so archetype_spread may be mis-attributed Deck title is null; deck_db_id taken from deck.id

More Master Duel Info

DoomZ

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