Despia Deck #763002 — Yu-Gi-Oh! TCG
60 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 10, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/10/2026
Main Deck (60)
- Aluber the Jester of Despia x1
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Dracotail Pan x2
- Dracotail Phryxul x1
- Dracotail Urgula x2
- Droll & Lock Bird x2
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x2
- Branded Fusion x1
- Branded in High Spirits x2
- Branded Opening x3
- Called by the Grave x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Ketu Dracotail x1
- Rahu Dracotail x1
- Super Polymerization x3
- The Fallen & The Virtuous x3
- Triple Tactics Talent x1
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
- Dragon's Mind x3
- Infinite Impermanence x3
Extra Deck (15)
- Albion the Branded Dragon x2
- Albion the Sanctifire Dragon x1
- Dracotail Arthalion x2
- Dracotail Gulamel x1
- Dracotail Shaulas x1
- Granguignol the Dusk Dragon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- Despian Luluwalilith x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 62 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: tcg
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon high-ATK Fusion Monsters (Albion the Sanctifire Dragon, Titaniklad, Dracotail Arthalion, Albion the Branded Dragon) using Fallen of Albaz and Dracotail material, enabled by Ketu Dracotail, Rahu Dracotail, Branded Fusion and Dracotail Mululu.; Recursion-driven Dracotail grind: GY and banished Dracotail cards return to the Deck through Dracotail Lukias, Dracotail Urgula, Dracotail Pan and Dracotail Gulamel effects.
- Turn 1 (going first): Open with Dracotail Faimena, Branded Opening or Ketu Dracotail to find a Fusion starter, then Fusion Summon a Level 8 boss while using Ash Blossom or Infinite Impermanence to protect the line.
- Turn 2 (going second): Use the hand traps (Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Nibiru, Dragon's Mind) and Forbidden Droplet or Called by the Grave to break the opponent's board, then go to the Fusion boss.
- Recovery: Rebuild through Dracotail GY-to-Deck recursion (Lukias, Urgula, Pan, Phryxul) and Branded in High Spirits or Branded Opening to re-find Fallen of Albaz.
- After siding: No Side Deck is registered (side 0), so there is no post-side plan; the deck cannot adapt between games.
Why it scores here
This Despia list is Illegal under the TCG banlist because three Semi-Limited cards (Ash Blossom & Joyous Spring, The Fallen & The Virtuous, Super Polymerization) run three copies against a limit of two, so under Step 2 it is capped and labelled theoretical and structural-only. Structurally the system reliably opens a Fusion engine: the archetype core is present in about 95 percent of opening hands and about 78 percent of hands contain a searcher, with Fallen of Albaz and Ketu/Rahu/Branded Fusion as the main bridges. Interaction is the deck's strongest feature, with 11 hand traps and about 16 negation or removal cards, which supports both going-first protection and going-second board breaking. Its ceiling (3000-ATK Fusion bosses) and median output cannot be measured because no boards were recorded, so those scores are Inferred from card text. Popularity of the Dracotail and Branded sub-archetypes was not counted as power, no card scores were averaged, and the lack of any Side Deck and of win-rate or meta data holds the score down.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one archetype core card in opening hand of 5) = 0.95; P(at least one searcher in hand of 5) = 0.78; Fusion bridge depends on Fallen of Albaz, a single copy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Brick proxy about 5 percent for the core set; 14 single-copy slots and 16 non-engine tech and hand-trap cards raise the risk of dead hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Ceiling read from card text: Fusion chains into 3000-ATK bosses and Dracotail recursion, but no recorded boards exist to confirm it (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combos supplied; median output is unknown and estimated from text as a moderate Fusion grind (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Two independent routes exist through Dracotail and Branded starters and recursion, but many lines rely on Fallen of Albaz (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | GY-to-Deck recursion from several Dracotail monsters and Branded in High Spirits gives partial resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | 11 hand traps plus Dragon's Mind, Called by the Grave, Forbidden Droplet and Harpie's Feather Duster give broad layered interaction (Inferred, card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second combo split is unavailable; board breaking comes from Droplet, Called by the Grave, Feather Duster, Droll and Impermanence (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Closing power rests on 3000-ATK Fusion bosses (Albion the Sanctifire Dragon, Dracotail Arthalion, Titaniklad) at Extra Deck cost (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 60 main cards at the 40-60 limit with 14 single-copy slots and 72 off-exact-name copies; compact engine density is moderate (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 13 Fusion and 2 Synchro monsters; several Level 8 bosses share the same material routes, giving good coverage (Verified counts, Inferred coverage) |
| D12 | Side Deck Adaptability | 20 | No Side Deck is registered (side 0), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample exists, so format fit is Provisional; archetype usage is only context (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion chains and several conditional hand-trap decisions per turn make the deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 63, Going First ≈ 62, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: illegal_copy_limit_cap (-20). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 60.4 uncapped; Step 2 Illegal cap applied, final 40 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite: 11 hand traps plus negation and removal spells
- Archetype core reliably accessible in opening hands (about 95 percent)
- Extra Deck supplies several 3000-ATK bosses and Fusion flexibility
Weaknesses
- Illegal copy-limit violations on three Semi-Limited cards
- No Side Deck, so no post-side adaptation
- Fusion lines depend on the single-copy Fallen of Albaz
- No recorded combos or win-rate data to confirm median output
Critical choke points
- Fallen of Albaz (1 copy) as the Fusion enabler
- Ketu Dracotail, Rahu Dracotail and Branded Fusion (Limited, 1 copy each) as the Fusion starters
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous and Super Polymerization | 3 legal replacement cards chosen by the deck owner | Brings the list within copy limits so it can receive a normal score; no specific replacement is recommended because the evidence does not support one |
| 2 | none | a Side Deck of up to 15 cards | Side is 0; adding one gives D12 a real post-side plan |
Evidence & confidence
- Verified: Deck is 60 Main / 15 Extra / 0 Side, within the TCG size rules; Three Semi-Limited copy-limit violations (Ash Blossom, The Fallen & The Virtuous, Super Polymerization); Card types, stats and Limited statuses for the 14 Limited single-copy cards; Archetype core P(at least one in hand of 5) = 0.949 from the evidence pack
- Inferred: Structural dimension scores from the hypergeometric draw table and card text; Interaction density from the hand-trap and negation text tags; Going-first and going-second estimates
- Provisional: Meta Power is null; format fit (D13) is Provisional with no dated meta sample
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) no Side Deck, so post-side behaviour cannot be assessed deck title is null
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