Cyber Dragon Deck #762960 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Cyber Dragon x3, Cyber Dragon Core x3, Cyber Emergency x3 - Skill: I'll Show You Perfection!. Created Oct 10, 2026 by YGO Mod.

Deck Cyber Dragon Duel Links

Created by: YGO Mod (20517634)

Created On: 10/10/2026

I'll Show You Perfection!
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
60± 6/ 100
Power Score
Structural 63
Reliability 60
Going First 65
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 65
Going Second 64
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Summon-chain into Cyber End Dragon (4000 ATK, piercing) or Cyber Dragon Infinity, with Power Bond or Polymerization as the Extra Deck gate; Chimeratech Megafleet Dragon and Cyber Dragon Nova, with Cyber Dragon Herz and Cyber Dragon Nachster as board-builders
  • Turn 1 (going first): Open with a searcher (Cyber Dragon Core, Cyber Emergency or Cyber Repair Plant), Special Summon Cyber Dragon when the opponent controls a monster, extend into Cyber Dragon Nachster or Cyber Jormungardr, then reach Extra Deck fusion or Xyz
  • Turn 2 (going second): Six-card hand with Droll & Lock Bird and Nibiru as hand traps; use Forbidden Droplet to halve and negate the opponent's monsters, then rebuild the Cyber Dragon board from the GY
  • Recovery: Cyber Repair Plant once three Cyber Dragons are in the GY, and Cyber Dragon Nova's detach-to-revive from the GY
  • After siding: Not applicable: Duel Links has no side deck (side_count 0)

Why it scores here

The deck reliably opens on a searcher and the three-copy Cyber Dragon starter, with a 98% chance of at least one searcher in an opening five-card hand (Inferred). Its ceiling comes from Power Bond or Polymerization reaching Cyber End Dragon, Megafleet or Infinity, which gives strong closing power, though with no recorded boards the median output is only estimated. Interaction is layered across two Forbidden Droplets, two Droll & Lock Birds, two Nibiru and the Extra Deck negates, which supports going-second play. The score comes from consistency, ceiling and interaction assessed together as a system, not from averaging card scores, and the deck's Cyber Dragon popularity did not add points. Missing tournament data and the absence of a side deck keep the matchup and post-side dimensions provisional or neutral.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one searcher in opening 5) ≈ 0.98; P(at least one of 3 Cyber Dragon in opening 5) ≈ 0.43; 2-card bootstrap from searchers (Inferred)
D2 Opening-Hand Quality & Brick Management 62 Four hand-trap copies and flexible searchers reduce dead hands, but single-copy Power Bond and Polymerization gate the Extra Deck (Inferred)
D3 Combo Conversion & Ceiling 70 Power Bond into Cyber End Dragon or Infinity gives a high ceiling; no recorded boards to confirm it (Inferred)
D4 Combo Floor & Median Output 52 No combos supplied, so the median is a text-only estimate near the midpoint (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Repair Plant recursion, Nova's GY revival and two independent hand traps keep lines open after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 64 Repair Plant and Nova recover the GY, but Power Bond costs life; no resource signature supplied (Inferred)
D7 End-Board & Interaction Quality 68 Two Forbidden Droplet, two Droll & Lock Bird, two Nibiru and Extra Deck negates give layered interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 66 Nibiru, Droll and Droplet challenge a board on going second, and End Dragon gives piercing pressure (Inferred)
D9 Offensive Pressure & Closing Power 78 Cyber End Dragon at 4000 ATK with piercing and Megafleet's damage scaling give high closing power (Inferred)
D10 Main Deck Efficiency & Flexibility 60 Thirty main cards with three copies of the key staples; compact but low flexibility (Verified count, Inferred quality)
D11 Extra Deck Efficiency & Coverage 58 Nine distinct Extra Deck cards, mostly single-copy, with link and Xyz pieces that need specific materials (Verified count, Inferred)
D12 Side Deck Adaptability 50 Duel Links has no side deck; scored at neutral 50 without penalty (Verified format rule)
D13 Matchup Coverage & Format Fit 45 No archetype meta-share or match telemetry; the matchup dimension stays provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step fusion, Xyz and link lines with several decision points raise pilot demands (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 63, Going First ≈ 65, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Engine conflict (-2); Single-copy Extra Deck gate (-1). Final formula: 0.80*63.2 (Structural) + 0.20*60 (TournamentReliability) - 3 (ContextModifiers) = 59.6 → 60; Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher suite (15 searcher-text cards) keeps the first hand live
  • Strong closing power through End Dragon, Infinity and Megafleet
  • Layered hand traps and negates for going-second interaction
  • Full legal list with all copies within Duel Links limits

Weaknesses

  • Only three Cyber Dragon starters, so a live starter in opening five is about 43%
  • Mixed engines (Cyberdark, Chronomaly, Kaiju, Masquerena) dilute the Cyber Dragon core
  • Extra Deck demands many single-copy specific materials
  • No recorded boards to confirm the ceiling

Critical choke points

  • Power Bond and Polymerization (one copy each) gate most fusion lines
  • Cyber Dragon starter count (three copies) limits the T1 Extra Deck route
  • Cyber Dragon Nova's revival depends on Cyber Dragons in the GY
Priority Remove Add Reason
1 Cyberdark Realm A second Cyber Dragon Herz Keeps the deck in the Cyber Dragon archetype and adds a starter-like searcher without a second engine

Evidence & confidence

  • Verified: Legal in Duel Links (BanDuelLink), all copies within legal_copies; Main 30 and Extra 9 within size rules, side 0; Searcher, hand-trap and negation text counts from card text; Usage stats show the Cyber Dragon core at 100% inclusion
  • Inferred: Starter probability and opening-hand consistency (hypergeometric); Combo ceiling and interaction density from text; Going-first and going-second estimates
  • Provisional: Meta Power (null); Matchup and format fit (D13)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN; going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied Evidence inconsistency: usage_statistics marks Heosvarog, Cyber Dragon Nova, Chimeratech Rampage Dragon, Cyber Dragon Infinity, Cyber End Dragon, Chimeratech Megafleet Dragon, Chronomaly Vimana and I:P Masquerena as not in this deck, but they are present in the Extra Deck (zone extra, one copy each). The 61.9% core-present figure is therefore unreliable and was not used Guide snippets are thin: guide 1483 has an empty snippet and guides 969 and 36 contain intro text only

More Duel Links Info

Cyber Dragon

Cyber Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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