Horus Deck #762950 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Droll & Lock Bird x3, Imsety, Glory of Horus x3, Lava Golem x3 - Skill: Precious Cards of the Dark. Created Oct 10, 2026 by YGO Mod.

Deck Horus Duel Links

Created by: YGO Mod (20517634)

Created On: 10/10/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
55± 7/ 100
Power Score
Structural 57
Reliability 54
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 56.6
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 54
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Revive Horus monsters from the GY with King's Sarcophagus (or Walls of the Imperial Tomb as its field-zone form) into 2400-3000 ATK boards, then close with Extra Deck Xyz/Link threats such as Super Starslayer TY-PHON, World Gears and Coach King Giantrainer.; Extra Deck pressure from Xyz and Link monsters (Super Starslayer TY-PHON, Dingirsu, Sanaphond, World Gears) once a field-zone enabler is live.
  • Turn 1 (going first): Open with King's Sarcophagus or Walls of the Imperial Tomb, search a Horus monster with Imsety or Walls, and revive Horus monsters from the GY once a Sarcophagus is face-up.
  • Turn 2 (going second): Use Droll & Lock Bird, D.D. Crow or Nibiru (about 83% to hold at least one hand trap in a 6-card hand) to disrupt the opponent's first board, then revive Horus monsters through the Sarcophagus.
  • Recovery: Rebuild from the GY: Sarcophagus, Imsety, Hapi, Duamutef and Qebehsenuef all revive from the GY, and Walls re-searches a Horus monster from the Deck.
  • After siding: No side deck in Duel Links; the deck has no post-side plan, so any adjustment is limited to the Extra Deck choice before the match.

Why it scores here

The deck reliably opens a functional plan only when one of its five field-zone enablers (3 King's Sarcophagus, 2 Walls of the Imperial Tomb) is in hand; this gives about 63% at least one enabler in a 5-card opening hand (going first) and about 70% in a 6-card hand (going second), both Inferred from hypergeometric math. Once live, Horus monsters revive from the GY and convert into 2400-3000 ATK bodies and Xyz/Link finishers, and the hand-trap package (7 copies) gives about 83% odds of holding one when going second. The score comes from consistency, interruption resilience, interaction density and closing power on the system as a whole, not from Horus being a popular archetype and not from averaging individual card scores. No recorded boards exist, so the ceiling and median are text-only inferences and are capped accordingly, and no post-side or matchup data exists, so those dimensions stay low-confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one of 5 enablers in 5-card hand) ~0.63; P(at least one King's Sarcophagus in 5) = 0.43; 2 revive routes via Walls (Inferred)
D2 Opening-Hand Quality & Brick Management 55 16 distinct Main Deck cards with 20 Effect Monsters; roughly 6 cards need a live Sarcophagus or Walls to function, with Lava Golem needing opponent monsters to Tribute (Inferred)
D3 Combo Conversion & Ceiling 52 No recorded boards (combos_evidence total 0); ceiling inferred from text: Sarcophagus plus several GY-revived Horus monsters and Extra Deck Xyz/Link follow-ups (Inferred)
D4 Combo Floor & Median Output 45 No combo data; median output cannot be measured and is inferred to be lower than the ceiling because the engine depends on enablers (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Three independent revive routes (Sarcophagus, Walls, Imsety/Hapi/Duamutef GY summons) plus hand traps and Canopic Protector give recovery after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Discard costs (Sarcophagus, Imsety sending 2 cards) are paid back by GY revivals and Walls re-searching from the Deck (Inferred from card text)
D7 End-Board & Interaction Quality 65 Powersink Stone (2), Canopic Protector (2), Droll & Lock Bird (3), Nibiru (2) and Galaxy-Eyes Photon Lord negation text give layered interaction; interaction density is not measured (Inferred)
D8 Going-Second & Board-Breaking Power 62 83% hand-trap odds going second and 3000-ATK Horus bodies; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 66 Horus bodies at 3000 ATK, Super Starslayer TY-PHON 2900, World Gears 3500 ATK link; end-board attack strength from card stats (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 52 30 Main Deck slots with 16 distinct cards; 20 monsters, 6 spells, 4 traps; exact Horus name purity 20.5%, so many generic and off-archetype cards dilute the engine (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 9 Extra Deck slots, all singles, covering 5 Xyz, 3 Link and 1 Fusion; Coach King is Limited (1 copy), so the slots are flexible but rely on a few specific summons (Verified composition)
D12 Side Deck Adaptability 40 Duel Links has no side deck and the export shows 0 side cards; no post-side plan exists (Verified, no evidence to score)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta-share; archetype representation is confirmed by usage stats only; matchup fit is Provisional and set to neutral (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step GY revive sequences with once-per-turn restrictions on each Horus monster and several floating hand-trap decisions; moderate error tolerance (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56.6, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 54. Modifiers: Unrecoverable choke point (-3); Engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Final = 0.80*56.6 + 0.20*54 - 1 (modifiers) = 55.1 -> 55

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.63 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Revive engine built on King's Sarcophagus with 5 field-zone enablers.
  • Layered interaction: 7 hand traps, Powersink Stone, Canopic Protector and negation/removal text.
  • Strong Extra Deck closers: 3500 ATK World Gears, 2900 ATK TY-PHON, 2800 ATK Giantrainer.
  • Compact 16-distinct-card Main Deck; all 19 archetype-standard core cards are present when Extra Deck is counted.

Weaknesses

  • Low exact-name purity (20.5%) with 31 off-archetype copies.
  • No sideboard and no recorded boards, so the ceiling and median cannot be measured.
  • Single-enabler dependency: a dead field zone means the revive engine stops.
  • Lava Golem (3 copies) needs opponent monsters to Tribute and is conditional.

Critical choke points

  • King's Sarcophagus / Walls of the Imperial Tomb in the field zone: all Horus GY revives depend on one of 5 copies being live.
Priority Remove Add Reason
1 One copy of Lava Golem One more field-zone enabler or a second hand trap (Inferred) Lava Golem is conditional on opponent monsters; a second enabler or hand trap raises first-turn access and interruption resilience.

Evidence & confidence

  • Verified: Legal in duel-links: 30 Main, 9 Extra, 0 Side within size limits; all restricted cards within legal copies.; Composition: 20 monsters, 6 spells, 4 traps; 16 distinct Main Deck cards; exact-name Horus purity 20.5%.; Core cards: all 19 archetype-standard core cards are present when Extra Deck is counted; the export's 57.9% core_present_pct counts Main Deck only, so the 8 'missing core' cards are actually in the Extra Deck.; Card stats and text as listed in the evidence (e.g. Horus 3000 ATK, World Gears 3500 ATK).
  • Inferred: P(at least one enabler in 5-card opening hand) = 0.63 (going first) and 0.70 (going second) (hypergeometric).; Hand-trap odds of 0.83 going second (matches export).; Revive engine ceiling and interruption resilience from card text only.; Interaction quality from card text.
  • Provisional: Meta Power (no dated metagame sample).; Matchup fit and tournament reliability (no tournament link).; Side adaptability (no side deck exists in Duel Links).
  • Data gaps: No combos supplied: combo floor, median, ceiling and board_per_starter are text-only inference. usage_statistics in_this_deck flags only the Main Deck: 8 Extra Deck core cards are marked 0 copies but are present in the cards list. Core coverage is 19/19 when Extra Deck is counted. No tournament link: archetype meta-share and per-pilot match record absent. No win-rate telemetry; going-first/second, matchup and brick rates are Inferred or Unknown. Meta Power is Provisional unless a dated metagame sample is supplied. Guide 1490 has no usable snippet (empty section).

More Duel Links Info

Horus

Horus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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