DoomZ Deck #762910 — Yu-Gi-Oh! Master Duel
41 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, DoomZ XII Zero - Drastea x3, Mulcharmy Fuwalos x3. Created Oct 10, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/10/2026
Main Deck (41)
- DoomZ V Five - Amalthe x2
- DoomZ VII Seven - Elara x3
- DoomZ XII Zero - Drastea x3
- Maxx "C" x1
- Medius the Pure x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Power Patron DoomZ x1
- Therion "King" Regulus x1
- Jupredo the Shademachine Power Patron x3
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- DoomZ Change x3
- DoomZ Command "A.D.R.A.S.T.E.I.A." x1
- DoomZ Command "D.O.O.M.D.U.R.G." x1
- DoomZ Raiders x3
- Plundered Power Patron Plane - Vidolia x1
- Prohibited Power Patron Portal - Terminus x2
- The Fallen & The Virtuous x2
- DoomZ Destruction x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Ecclesia and the Dark Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- DoomZ Break - Diactorus x2
- DoomZ XII End - Drastrius x2
- DoomZ XIII Over - Graflareio x2
- Gigantic "Champion" Sargas x1
- Jupiter the Power Patron of Destruction x2
- Number F0: Utopic Future Zexal x1
- Springans Merrymaker x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (Confidence: Medium)
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: master-duel
Legality
Main 41 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz pressure from DoomZ Xyz monsters (Drastrius, Graflareio, Diactorus) and Jupiter, converting the Power Patron/DoomZ searcher and Xyz-material engine into an end-board; Direct damage and equip-based punishment from DoomZ Command and Destruction cards on the field
- Turn 1 (going first): Opening starter (Power Patron DoomZ, Jupredo, DoomZ Change or Raiders) searches a DoomZ Level 4 or Power Patron monster, then Xyz Summons into a DoomZ boss using the Extra Deck material chain
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Maxx C) to break the opponent's starter, then a DoomZ Xyz boss from the Extra Deck once the board is stable
- Recovery: Searchers and Level 4 DoomZ/Power Patron recursion (Medius, Vidolia, Portal) rebuild the Xyz engine from the Deck after a hand trap or board wipe
- After siding: Side deck is empty in the export (0 cards); no post-side plan can be scored, so the rating assumes the main deck alone with no sideboard adjustments
Why it scores here
The deck opens reliably: 17 searcher-text cards give a 94% chance of at least one searcher in a 5-card opening hand, and the 34 archetype-core copies make a DoomZ starter almost always present. Its conversion is strong on the ceiling (Xyz boss pressure, equip-based punishment, and Drastrius or Graflareio end-boards) but the median output is weaker because the Xyz engine depends on a specific Level 4 or Power Patron material chain that several opening hands will not complete. Interaction is layered through seven hand traps and four negation-text cards, with Drastrea and Vidolia recursion covering resilience, though the 7 hand traps give a 70% chance of one in a going-second 6-card hand, not a guarantee. The score comes from consistency, median output, and interaction read on the system as a whole; DoomZ's popularity and its 100% core inclusion earned no points by themselves, and card scores were not averaged. The empty side deck and absent matchup or tournament data hold the score in the Medium range.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 starter in 5) ≈ 0.94 for searcher text; core archetype present in every opening (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Copy histogram is 3-of heavy (8 cards at 3 copies); 7 hand traps and 17 searchers reduce dead-hand risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | best_line unavailable (no parseable boards); ceiling read from Xyz boss text and equip punishment (Inferred) |
| D4 | Combo Floor & Median Output | 48 | Median output unavailable; Level 4 material chain requirement lowers floor (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Hand traps and recursion (Medius, Vidolia, Portal) give two distinct rebuild routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Searcher density and Xyz-material transfer recover resources across turns (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | seven hand traps and four negation-text cards across the main deck; Drastrius and Ecclesia negation text (Verified text, Inferred strength) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second split unavailable; Ash, Ghost Ogre, and Maxx C give the second-player disruption (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Drastrius 2700 and Graflareio 2400 ATK end-board with equip punishment; Jupiter 3500 not run (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 41 Main with 21 distinct cards; 3-of heavy with 8 cards at 3 copies and 9 singletons (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 66 | Extra deck of 15 is full and mixes 13 Xyz with Fusion and Synchro; Jupiter and Drastrius are 2-of (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Side deck is 0 cards, so there is no post-side plan to score (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or matchup data; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 58 | Requires precise Xyz material ordering, equip-chain and Level 4 target choices (Inferred) |
How the score was computed
Strategy profile: 0.75 Midrange + 0.25 Toolbox. Modifiers: none.
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