Dark Magician: Rush! Deck #762834 — Yu-Gi-Oh! Rush Duel Sevens

32 Main, incl. Wizened Dark Magician x3, Dark Magician Girl x3, Dark Magic Attack x3 - Skill: Illusion of Execution. Created Oct 7, 2026 by YGO Mod.

Deck Dark Magician: Rush! Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/07/2026

Illusion of Execution
 
 


Official AI Deck Power Analysis
Blind-Second/OTKConfidence: LowEvaluated Oct 17, 2026
47± 15/ 100
Power Score
Structural 47
Reliability 45
Going First 42
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 47/100 (±15 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 42
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Blind-Second/OTK
  • Secondary strategies: Toolbox
  • Format: rush-duel-sevens

Legality

Main 32 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: One-turn or fast damage burst from the Dark Magician: Rush! core (guide describes OTK conversion; not verifiable from card text in the pack); Chip damage from repeated Dark Magician: Rush! board presence (Inferred)
  • Turn 1 (going first): Open with a core-set card in hand (about 0.99 chance of at least one archetype-core card in a 5-card hand) and develop; exact line unverified because card text is unresolved
  • Turn 2 (going second): Use the six-card hand to find a core starter and attempt a burst; the deck appears built to exploit going second (Inferred)
  • Recovery: Unknown: no recursion, search, or float text is resolved in the evidence
  • After siding: No side deck in the list, so no post-side plan exists

Why it scores here

The deck runs 15 distinct main deck passcodes at 32 cards, and the archetype-core group (18 copies) gives a roughly 0.99 chance of at least one core card in a 5-card opening hand, so it reliably opens something (Inferred). Its conversion and ceiling could not be measured: no recorded boards exist and most card text is unresolved, so the OTK ceiling mentioned in the guide is scored as a claim, not an observed result (Provisional). Interaction, resilience, and recovery are scored near the middle or low because the evidence contains no interaction or recursion text and no side deck. Usage statistics show the list runs the archetype-standard core at 100 percent presence, which confirms it is a real and accessible build, but popularity did not add points. The score comes from the system as a whole and was not averaged from card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one 3-copy card in hand5) ≈ 0.41; archetype-core P(open) ≈ 0.99 across 18 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 55 32 cards over 15 distinct passcodes, with 4 singletons, 5 doubles, and 6 triples; brick rate not computable without resolved card roles (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards, so ceiling is unmeasured; guide asserts OTK capability (Provisional)
D4 Combo Floor & Median Output 40 No median power index available; floor cannot be measured (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Starter diversity and redundant lines are unresolved; 15 passcodes unresolved (Provisional)
D6 Resource Economy, Recovery & Grind 45 No resource signature or recursion text available (Provisional)
D7 End-Board & Interaction Quality 35 No interaction or negation text resolved; role_hint_tags all false (Provisional)
D8 Going-Second & Board-Breaking Power 40 No going-second board data; guide frames the deck around second-turn bursts (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing power taken from guide description of OTK damage, no end-board stats resolved (Inferred)
D10 Main Deck Efficiency & Flexibility 58 32 main cards in a 30–60 size range, 15 distinct passcodes, compact for Rush Duel (Verified size, Inferred compactness)
D11 Extra Deck Efficiency & Coverage 50 Zero Extra Deck cards; the format allows up to 15, so this is neutral (Verified)
D12 Side Deck Adaptability 25 No side deck present, so no adaptability plan (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament context in the export; matchup fit unknown (Provisional)
D14 Pilotability & Error Tolerance 45 Guide describes luck-dependent turns, implying variance-heavy pilotage (Inferred)

How the score was computed

Strategy profile: Primary Blind-Second/OTK with Toolbox secondary, disclosed as the closest match to the guide's OTK framing. Structural ≈ 47, Going First ≈ 42, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: unresolved card identities (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.41 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is present in full and is very likely to appear in the opening hand (Inferred)
  • Compact 32-card main deck with a legal size (Verified)

Weaknesses

  • Card names and roles unresolved, so most function cannot be verified (Verified gap)
  • No side deck and no Extra Deck, so no post-side or extra-slot flexibility (Verified)
  • No recorded boards, so the OTK ceiling and floor are unmeasured (Verified gap)

Critical choke points

  • Dependence on the triple-copy core cards for the first combo turn; each has about a 0.41 chance of appearing in a 5-card hand (Inferred)
Priority Remove Add Reason
1 None until card identities resolve None until card identities resolve Passcodes must be resolved before any swap can be judged

Evidence & confidence

  • Verified: Legal size 32 in the 30–60 range; No banned or limited cards; Archetype core is 100 percent present in usage stats
  • Inferred: Opening-hand core access ≈ 0.99; Blind-second and OTK framing from the guide; Compactness rating
  • Provisional: Ceiling and floor of combo output; Interaction and resilience; Matchup and format fit
  • Data gaps: 15 passcodes in CardIDList could not be resolved to a card no combos supplied; combo floor, median, and ceiling are text-only inference no tournament link; meta share and pilot record absent no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied

More Rush Duel Sevens Info

Dark Magician: Rush!

Dark Magician: Rush! Breakdown

 
 

 

 

 

 

 

 
 

 

 
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