Mitsurugi Deck #762689 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Mulcharmy Fuwalos x3. Created Oct 6, 2026 by YGO Mod.

Deck Mitsurugi Master Duel

Created by: YGO Mod (20517634)

Created On: 10/06/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
52± 8/ 100
Power Score
Structural 58
Reliability 52
Going First 60
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 57
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Yummy synchro/link board from Lollipo and Cooky hand-summons into Cooky Way, Lollipo Way and Snatchy, closing with Ame no Murakumo no Mitsurugi (3200 ATK, destroys opposing monsters when Special Summoned); Ritual Mitsurugi pressure: Ame no Habakiri (2400 ATK, opponent monsters lose 800 ATK) and Mitsurugi Ritual / Mirror with Reptile tributes
  • Turn 1 (going first): Pre-Preparation of Rites, Piri Reis Map or Sky Striker Mobilize to fetch a Yummy starter or Mitsurugi piece, hand-summon Lollipo or Cooky once a Link-1 or Level 2 Synchro is out, then Link or Synchro into the Way monsters
  • Turn 2 (going second): Hold Droll and Lock Bird, Ash Blossom, Infinite Impermanence or Maxx C for the opponent's search and summon, then rebuild the Yummy chain from the hand and Graveyard
  • Recovery: Mulcharmy draw effects, Mitsurugi no Mikoto Saji add-on-summon, Mitsurugi Prayers and Yummy Surprise recursion, and Mulcharmy Fuwalos draws once the board is cleared
  • After siding: Not applicable: side_count is 0 and Master Duel is evaluated as a single main-deck configuration; no side-deck plan is scored

Why it scores here

The deck reliably opens a functional plan through its search suite: 17 searcher-text cards, including three Pre-Preparation of Rites, three Piri Reis Map and three Sky Striker Mobilize, with about a 95 percent chance of at least one in a five-card opening hand (Inferred). Its starters are cheap Level 1 Yummy Beasts that hand-summon behind a Link-1 or Level 2 Synchro, which feeds the six Yummy Way and Snatchy monsters in the Extra Deck. Interaction is layered across Droll and Lock Bird, Ash Blossom, Infinite Impermanence, Maxx C, Crossout Designator and Ame no Murakumo, which earns the strongest dimension (D7). Conversion is capped by the missing Mitsurugi ritual core (Futsu no Mitama, Kusanagi, Great Purification) and the absence of any recorded boards, so the ceiling and median are inferred from card text only. The score comes from consistency, interaction and a plausible Yummy chain on the system, not from the archetype's 'Mitsurugi' label, not from usage popularity, and not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Three-copy Yummy starters plus 17 searcher cards give P(at least one searcher in 5) ≈ 0.95; Link-1 gating limits hand-summon routes (Inferred)
D2 Opening-Hand Quality & Brick Management 50 16 Level 0 spells and 3 Ritual monsters with Reptile tribute requirements raise the chance of dead cards in hand (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling read from Way synchro text and Murakumo board-wipe text, with the Ritual core missing (Inferred)
D4 Combo Floor & Median Output 52 No combo observations exist, so the median is unknown and rests on the same text read as D3 (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Four hand interruptions plus several independent starters (Yummy, Mulcharmy, Sky Striker token) give more than one route after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draws and Pre-Preparation recover cards, but Piri Reis costs LP and most draws are one-shot (Inferred)
D7 End-Board & Interaction Quality 66 Six interaction cards including Murakumo, Herald of the Arc Light, Toxic Boxfish and Crossout Designator give layered answers (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 58 Habakiri's -800 ATK effect and Murakumo's board-wipe text are strong going-second tools, but Limited copy counts cap the density (Inferred)
D9 Offensive Pressure & Closing Power 58 Murakumo at 3200 ATK and Cooky Way at 1600 ATK give closing power; no direct-attack or piercing payoff is evidenced (Inferred)
D10 Main Deck Efficiency & Flexibility 60 40 cards with 23 distinct names and 13 singletons; the deck is spread across four archetype engines (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra Deck slots are used: 10 Synchro, 4 Link, 1 Xyz, with Way monsters x6 forming the core (Verified)
D12 Side Deck Adaptability 40 No side deck in Master Duel for this list, so there is no post-side evidence (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share is not evidenced (Provisional)
D14 Pilotability & Error Tolerance 52 Multi-step Yummy chain with Link and Synchro decisions, plus Ritual tribute choices, raises the skill floor (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Banlist exposure (-1); Missing core engine pieces (-2); Engine conflict across four archetype families (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*57.9 + 0.20*52 - 5 ≈ 52

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Search density: 17 searcher-text cards give a high chance of a live opening hand
  • Layered hand interaction with Droll, Ash, Impermanence and Maxx C plus board-level answers in Murakumo, Herald and Boxfish
  • All 15 Extra Deck slots are used, and the Way monsters give repeatable Synchro access

Weaknesses

  • Missing the Ritual core that usage stats show as near-universal, which weakens the Mitsurugi plan
  • Four archetype families share one main deck, with low exact-name purity
  • No Master Duel side deck, so there is no post-side adaptability
  • Level 0 spells and tribute-gated Ritual cards raise brick risk

Critical choke points

  • Link-1 monsters gate the Yummy hand-summons; only three Link-1s are present (Snatchy x2, Kagari)
  • Droll and Lock Bird is a single-card choke when the opponent searches from the Main Deck (guide snippet, Inferred)
  • Ritual monsters require Reptile tributes, and there are only 3 Ritual monsters in the list
Priority Remove Add Reason
1 Crossout Designator Futsu no Mitama no Mitsurugi Futsu no Mitama is at 100% usage-stat inclusion for this archetype and is absent; it completes the Ritual engine that Habakiri, Murakumo and Mitsurugi Ritual depend on
2 Cupsy Yummy (1 copy) Mitsurugi no Mikoto Kusanagi Kusanagi is at 100% usage-stat inclusion and is absent, so the Mitsurugi side of the list lacks a core searcher; this trades a Yummy monster for a core Mitsurugi card (Inferred)

Evidence & confidence

  • Verified: Legal in master-duel under BanMasterDuel with 40 Main and 15 Extra cards; Copy counts and Extra Deck breakdown: 10 Synchro, 4 Link, 1 Xyz; Usage stats show Futsu no Mitama, Kusanagi and Great Purification at 100% inclusion but absent from this list; Card text for Murakumo, Habakiri, Lollipo, Cooky and Droll matches the evidence excerpts
  • Observed: Guide snippet (Vietnamese) describes Droll as a key hazard and a cheap, strong-search deck
  • Inferred: Opening-hand searcher probability of about 0.95; Layered interaction density and going-second board-breaking estimate; Ceiling and median read from card text, since no boards were recorded
  • Provisional: Meta Power (null) and matchup fit; Going-second side-deck adaptability (no side deck)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) is available Meta Power is Provisional unless a dated metagame sample is supplied Side deck is zero in Master Duel, so no post-side evidence exists

More Master Duel Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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