Spright Deck #762662 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Nimble Beaver x3, Spright Blue x3, Spright Jet x3. Created Oct 6, 2026 by YGO Mod.

Deck Spright Master Duel

Created by: YGO Mod (20517634)

Created On: 10/06/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
58± 6/ 100
Power Score
Structural 59
Reliability 55
Going First 57
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 59
Going First 57
Going Second 63
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Control, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Level/Rank/Link-2 engine (Spright Jet/Blue/Carrot/Red, Nimble, Starter) building into Link-2 and Xyz-2 bosses such as Gigantic Spright, Spright Elf and Downerd Magician (Inferred from card text); Extra-Deck big bodies (Downerd Magician 2100 ATK, Divine Arsenal 3000 ATK, Sky Cavalry Centaurea 2000 ATK) once materials are present (Inferred)
  • Turn 1 (going first): Spright Starter or a searcher (Jet/Blue) into a Level-2 engine, keeping Ash Blossom, Infinite Impermanence and Maxx C up as interaction (Inferred)
  • Turn 2 (going second): Use the 7 hand traps (Ash, Maxx C, Impermanence, Carrot/Red tribute negation) to break the opponent's first board, then rebuild through Level-2 summons (Inferred)
  • Recovery: Gamma Burst from the GY, Nimble Angler/Beaver recursion, and Spright Jet/Blue searches to refill the Level-2 engine (Inferred from card text)
  • After siding: No side deck in this list (side 0); no post-side plan is available in this format (Provisional)

Why it scores here

The deck reliably builds its Level/Rank/Link-2 engine through a dense set of Level-2 monsters (34 Level-2 cards in the main and Extra Deck), three Spright Starters, and two searchers, with P(at least one Spright Starter in a 5-card opening hand) ≈ 0.34 and P(at least one searcher) ≈ 0.58. Its strongest scoring area is interaction on the system level: seven hand traps, Ash Blossom, Maxx C, Dominus Impulse, Forbidden Droplet and Crossout Designator give it several layers against an established board, and P(at least one hand trap in a 6-card going-second hand) ≈ 0.71. Consistency is held back by 35 off-archetype copies and several narrow cards (Lightning Storm, Triple Tactics Talent, Mulcharmy, Crossout Designator), and there is no recorded combo data, so the floor and median are scored well below the ceiling. Popularity did not earn points: the Spright archetype stats and guide mentions confirm the list is real and accessible, but they were not counted as power, and no card scores were averaged. Side-deck adaptability and matchup fit are scored conservatively because the format has no side plan and no dated metagame sample exists.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 63 P(≥1 Spright Starter in 5) ≈ 0.34; P(≥1 searcher in 5) ≈ 0.58; 24-copy archetype core P(≥1 in 5) ≈ 0.99 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Many Level-2 cards keep hands live, but 1-copy narrow cards and conditional Extra-Deck Lv12 (Divine Arsenal) add brick and dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 56 No recorded boards; ceiling read from card text: Gigantic Spright doubles ATK via Link/Xyz materials, Gamma Burst gives +1400 ATK, and Link-2 boss chains (Inferred)
D4 Combo Floor & Median Output 48 No combo boards, so the median is a text-only estimate and is set below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Three Spright Starter lines plus Nimble and Frog recursion, and redundant starters and searchers give several independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Nimble Angler and Beaver recursion, Gamma Burst from the GY, and Maxx C/Mulcharmy draw; Starter costs LP (Inferred from card text)
D7 End-Board & Interaction Quality 74 Interaction density is high: 7 hand traps, Dominus Impulse, Forbidden Droplet, Crossout Designator, Lightning Storm and Djinn Buster negation (Inferred semantic from text)
D8 Going-Second & Board-Breaking Power 66 Hand traps and Lightning Storm/Crossout cover a going-second board; P(≥1 hand trap in 6) ≈ 0.71 (Inferred)
D9 Offensive Pressure & Closing Power 62 Extra-Deck ATK of 2000–3000 (Centaurea, Downerd, Divine Arsenal) with Gigantic Spright and Gamma Burst boosts; no closing data (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 58 40 main with 21 distinct cards; only 36.4% exact-archetype names with 18 generic and several sub-archetype copies (Verified composition)
D11 Extra Deck Efficiency & Coverage 56 15 Extra slots cover Link-2 and Xyz-2 routes with 13 distinct cards; Divine Arsenal needs Level-12 materials and limits flex (Verified composition, Inferred use)
D12 Side Deck Adaptability 30 Master Duel has no side deck (side 0), so no post-side adaptation exists; scored low as structural absence (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share absent, so this is a neutral Provisional score (Provisional)
D14 Pilotability & Error Tolerance 55 Level-restricted summon chains, Spright Starter LP cost and multiple hand-trap timings add decisions, but the core lines are short (Inferred)

How the score was computed

Strategy profile: Midrange primary with Control secondary (interaction-heavy hand-trap shell); Midrange profile used as the weight table. Structural ≈ 59, Going First ≈ 57, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: off-archetype dilution (-2); hand-trap resilience (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Level-2 engine with three Starters and two searchers gives early access
  • Layered interaction: 7 hand traps plus Ash, Maxx C, Droplet, Dominus Impulse and Crossout Designator
  • Multiple independent routes via Spright, Nimble and Frog recursion
  • Extra Deck covers both Link-2 and Xyz-2 bosses with strong ATK

Weaknesses

  • Only 36.4% exact-archetype purity with 35 off-archetype copies, which dilutes the engine
  • Narrow 1-copy cards (Lightning Storm, Triple Tactics Talent, Mulcharmy, Crossout Designator) add dead-draw risk
  • No side deck, so no post-side adaptation
  • No recorded combo or win-rate data to confirm the ceiling

Critical choke points

  • Spright Starter (3 copies) is the main opening-hand starter; P(≥1 in 5) ≈ 0.34
  • Level-2 monster presence is required for most summons; a board wipe or Ash/Impermanence on the first engine piece stalls the line
Priority Remove Add Reason
1 Triple Tactics Talent Spright Pixies or a third Spright-named engine card Reduces dead draws and raises exact-archetype purity without changing the interaction package
2 Mulcharmy Fuwalos A second Spright searcher or Spright Double Cross copy Mulcharmy needs an empty field to be live; the replacement is castable on the normal engine

Evidence & confidence

  • Verified: Legal in master-duel: 40 main, 15 extra, 0 side; Maxx C and Crossout Designator are Limited at 1 copy each; Composition counts and archetype purity match the card list; Hypergeometric draw probabilities from the Main Deck
  • Inferred: Engine accessibility and consistency estimates; Interaction density and hand-trap resilience from card text; Going-first and going-second power estimates; Midrange/Control strategy classification
  • Provisional: Meta Power is null; matchup fit and D13 are neutral Provisional scores; Side-deck adaptability is scored from structure only
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchup or brick rates usage_statistics in_this_deck flags undercount the Extra Deck: Gigantic Spright, Spright Elf, Pitknight Earlie, S:P Little Knight, I:P Masquerena, Onibimaru, Pitknight Filly, Cat Shark, Divine Arsenal and Downerd Magician are present in the card list but flagged in_this_deck false, so the 11/22 core-present figure understates coverage (about 21/22 with only Spright Pixies missing) Meta Power is Provisional: no dated metagame sample supplied

More Master Duel Info

Spright

Spright Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top