Dogmatika Deck #762531 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Ash Blossom & Joyous Spring x3. Created Oct 6, 2026 by YGO Mod.

Deck Dogmatika TCG

Created by: YGO Mod (20517634)

Created On: 10/06/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 17, 2026
42± 8/ 100
Power Score
Structural 55
Reliability 48
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 42/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a Fallen of Albaz-linked Fusion Monster (Albion, Titaniklad, Dracotail Gulamel class) from the Extra Deck, then press the board with a 2500+ ATK boss; Branded and Dracotail recursion lines that re-convert Fusion Monsters from the GY
  • Turn 1 (going first): Open Branded Opening or Branded in High Spirits / Dracotail Lukias or Blazing Cartesia to reach a Fallen of Albaz or Fallen of the White Dragon, then Fusion Summon a boss
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Evenly Matched, Branded Retribution) against the opponent's starter, then a Fusion line from the remaining hand
  • Recovery: Rebuild from the GY via Ketu/Rahu Dracotail, Dracotail Phryxul and Dogmatika Ecclesia recursion effects
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

The deck is scored as a system: its core Fallen of Albaz and Branded/Dracotail Fusion lines are reasonably likely to come online from the Main Deck (about 98% for at least one archetype-core card in a 5-card hand, Inferred), and its hand traps give it a real going-second plan (about 63% for at least one hand trap in a 6-card hand, Inferred). Its ceiling is credible from the Extra Deck bosses, but no recorded boards exist, so the floor and median are text-only estimates and are scored conservatively. Popularity does not earn points: the archetype core is only 58% present and the list is 2.9% exact-name Dogmatika, with Branded, Dracotail, Mulcharmy and Greed cards spread across the Main Deck; the score was not built by averaging card scores. The deck is Illegal: three cards exceed their Semi-Limited copy limit, so the result is capped and labelled theoretical/structural-only, and the score is reduced by the maximum banlist-exposure modifier.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Archetype-core group P(at least one in 5-card hand) ≈ 0.98; but the single Fallen of Albaz is only ≈ 0.09 going first, so access relies on several 2–3 copy searchers (Inferred)
D2 Opening-Hand Quality & Brick Management 48 16 singleton cards and a 17-card searcher group that often overlap Fusion requirements, so some hands will be redundant or conflicting (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling read from card text: Fusion Summon chains reach 2500–3000 ATK bosses and hand-to-GY recursion (Inferred)
D4 Combo Floor & Median Output 42 No combo data; median output is unmeasured and kept near the middle because the list has many off-theme copies (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Recursion from the GY via Ketu/Rahu Dracotail and Dogmatika Ecclesia gives independent lines after a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recovery depends on recursive GY/banish effects and draw from Pot of Sloth and Mulcharmy, which add economy but also cost cards (Inferred)
D7 End-Board & Interaction Quality 60 Interaction includes Ash Blossom, Droll & Lock Bird, Evenly Matched, Called by the Grave and Branded Retribution, which is layered but partly copy-limited (Inferred)
D8 Going-Second & Board-Breaking Power 62 Going-second hand traps are about 63% per hand (Inferred), plus Branded Retribution and Dracotail Mululu negation text (Inferred)
D9 Offensive Pressure & Closing Power 62 Closing power comes from 2500–3000 ATK Fusion bosses (Albion, Titaniklad, Gulamel), but Mirrorjade and Ecclesia and the Dark Dragon are not run (verified usage stats)
D10 Main Deck Efficiency & Flexibility 50 55 Main Deck cards with 16 singletons and several 3-copy cards that breach the limit; compactness is moderate (Verified count, Inferred quality)
D11 Extra Deck Efficiency & Coverage 58 14 Fusion and 1 Synchro in 15 Extra slots, with no Link monsters; the Extra Deck is full and coherent for Fusion lines (Verified)
D12 Side Deck Adaptability 15 Side Deck count is 0, so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; Provisional, excluded from the structural score
D14 Pilotability & Error Tolerance 40 Many branching Fusion/hand-trap decisions and multi-step Fusion sequences make error tolerance low (Inferred)

How the score was computed

Strategy profile: Combo (D13 dropped and re-normalised to 97). Structural ≈ 55, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist / copy-limit exposure (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*55 + 0.20*48 ≈ 53.6, then Illegal-deck modifier −12 → 42 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and starter set: 17 searcher-text cards and 30 archetype-core copies
  • Layered interaction: 8 hand traps and 9 negation-text cards
  • Extra Deck is full with Fusion bosses of 2500–3000 ATK

Weaknesses

  • Three cards run above Semi-Limited copy limits, so the list is illegal as built
  • No Side Deck, so no post-side plan
  • Low archetype purity (2.9% exact name), spread across Branded, Dracotail, Mulcharmy and Greed
  • Core Fusion bosses (Mirrorjade, Ecclesia and the Dark Dragon, Rindbrumm) are absent

Critical choke points

  • Fallen of Albaz and the Fallen of the White Dragon starter line (1–2 copies each)
  • Fusion Summon requirements that depend on hand or field materials
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous, and Super Polymerization Legal-copy replacements (any playable card) Required before the list can be legal; this alone moves the deck from Illegal to a normal scoring path
2 Mulcharmy Purulia / Mulcharmy Fuwalos (off-theme copies) Core Branded or Dogmatika/Fallen of Albaz support Reduces off-archetype copies and strengthens the starter line
3 Pot of Sloth A searcher or hand trap in the Dogmatika/Branded core Greed card with no engine connection; Inferred benefit to consistency

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0; legal size range 40–60 and 0–15 respected; Three copy-limit violations (Ash Blossom, The Fallen & The Virtuous, Super Polymerization); Usage stats: 14 of 24 core cards present; Mirrorjade and Ecclesia and the Dark Dragon absent
  • Inferred: Archetype-core P(≥1 in 5 cards) ≈ 0.985; Hand-trap P(≥1 in 6 cards) ≈ 0.630; Going-first and going-second estimates from card text
  • Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup, or brick rates Meta Power provisional without a dated metagame sample Deck title is null

More TCG Info

Dogmatika

Dogmatika Breakdown

 
 

 

 

 

 

 

 
 

 

 
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