Darklord Deck #762526 — Yu-Gi-Oh! TCG

40 Main, 15 Extra, incl. Darklord Djehuty x3, Darklord Ixchel x3, Dogmatika Ecclesia, the Virtuous x3. Created Oct 6, 2026 by YGO Mod.

Deck Darklord TCG

Created by: YGO Mod (20517634)

Created On: 10/06/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
35± 8/ 100
Power Score
Structural 55
Reliability 45
Going First 56
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 56
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: tcg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Darklord Eveningstar, The First Darklord, Titaniklad, Mirrorjade) summoned through Fusion/Link lines fed by Darklord and Dogmatika starters.; Darklord Morningstar and Darklord Ixchel as large beaters once Darklord recursion has refilled the field.
  • Turn 1 (going first): Open a Darklord starter (Djehuty, Ixchel, Banishment, Gulgolet) or Ecclesia/Fallen of Albaz, search or summon a second Darklord, then convert into a Fusion or Link boss. No combo boards were supplied, so this is a text-derived route (Inferred).
  • Turn 2 (going second): Hold Ash Blossom and Herald of Orange Light for the opponent's first Quick Effect or Spell/Trap, then rebuild through Darklord Contact and Gulgolet recursion. Hand-trap access is about 58% by hand 6 (Inferred).
  • Recovery: Recur Darklord monsters from the GY with Darklord Contact, Gulgolet, Eveningstar and Fallen Angel in Darkness, and reuse the Darklord searchers to rebuild the starter.
  • After siding: No side deck is registered, so there is no post-side plan. Best-of-3 play is unsupported by this list.

Why it scores here

This deck is scored as a structural, theoretical read only, because the list is illegal: four cards exceed their copy limits, including the Forbidden Albion the Branded Dragon. The core Darklord starters have a reasonable opening chance (about 78% to open at least one archetype-core card in hand 5, Inferred), and the searcher density (14 searcher-text cards) keeps the engine accessible. Interaction comes from five hand traps and removal text, but two of those hand traps are over the copy limit and the list has no side deck, so resilience and post-side scores stay moderate. No combo boards, tournament data, or matchup data were supplied, so the combo floor and median are text-based estimates and meta fit remains provisional. Popularity and archetype usage did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one 3-copy starter in hand 5) ≈ 0.34 each; archetype-core group P(≥1 in hand 5) ≈ 0.78 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 14 searcher-text cards and several Darklord searchers cushion bricks, but Dogmatika/Branded/Despia splash cards add conflicting requirements (Inferred)
D3 Combo Conversion & Ceiling 55 Fusion and Link bosses are reachable through text, but no recorded boards exist to confirm conversion (Inferred)
D4 Combo Floor & Median Output 45 No combo boards supplied, so median output is unmeasured; the value is estimated from text only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Two hand traps, Darklord Rebellion and Fallen Angel in Darkness give alternate lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 GY recursion via Darklord Contact, Gulgolet and Eveningstar refills resources; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom and Herald are the main hand traps, plus Rebellion for removal, but two of them are over the copy limit (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 P(at least one hand trap in hand 6) ≈ 0.58 going second; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Morningstar (3000 ATK), Eveningstar (3000), The First Darklord (4000) and Ixchel (2500) give closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 52 40 main cards with only 43.6% exact-name Darklord purity and a spread across Dogmatika, Branded, Despia and Herald (Observed composition)
D11 Extra Deck Efficiency & Coverage 58 15 Extra cards: 9 Fusion and 6 Link, with several Extra Deck monsters dependent on Fallen of Albaz (Verified composition, Inferred use)
D12 Side Deck Adaptability 15 No side deck is registered, so no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament or meta sample supplied; archetype usage confirms the list is real but says nothing about strength (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Fusion and Link lines with several decision points, so error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 56, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-6); illegal list cap (0). Final formula: Illegal cap: 0.80*Structural(55) + 0.20*TournamentReliability(45) + modifiers(-6) = 47, capped at 35 for an illegal list. Structural-only theoretical score; Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (14 searcher-text cards) keeps the engine accessible from a 5-card hand.
  • Five hand traps and several removal effects give layered interaction on the opponent's turn.
  • Strong Extra Deck closers (Eveningstar, The First Darklord, Morningstar, Ixchel) reward a successful engine line.

Weaknesses

  • The list is illegal: four cards exceed their copy limits, one of them Forbidden.
  • Only 43.6% of the main deck is exact-name Darklord, so the engine is spread across several sub-archetypes.
  • No side deck, so there is no post-side adaptation.

Critical choke points

  • Fallen of Albaz is a material for several Extra Deck monsters, so losing it to a single removal effect cuts off multiple lines.
  • Ash Blossom and Herald are the main hand traps; the list cannot legally run as built.
Priority Remove Add Reason
1 1 Albion the Branded Dragon a legal Extra Deck Fusion or Link monster Albion is Forbidden in TCG and makes the list illegal on its own.
2 1 Ash Blossom & Joyous Spring a legal 1-copy hand trap or a non-copy-limited card Brings Ash to its legal limit of 2 copies.
3 1 The Fallen & The Virtuous and 1 Herald of Orange Light legal 1-copy or 2-copy cards from the same role Brings both cards to their legal copy limits (Semi-Limited 2, Limited 1).

Evidence & confidence

  • Verified: Legality status is Illegal with four copy-limit violations, including Albion the Branded Dragon as Forbidden.; Deck has 40 main and 15 extra cards and no side deck.; Card stats and text for listed monsters and spells come from the evidence pack.
  • Observed: Archetype-core inclusion data shows Darklord core cards at 100% inclusion in usage statistics.
  • Inferred: Opening-hand probabilities (starter ≈ 0.34 per 3-copy card; core group ≈ 0.78) are hypergeometric estimates from the main deck.; Engine conversion and resilience are derived from card text rather than recorded boards.; Going-second hand-trap access is about 0.58.
  • Provisional: Meta power and matchup fit are not measurable without a dated metagame sample.
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference. No tournament link; archetype meta-share and per-pilot record are absent. No win-rate telemetry exists for going-first, going-second, matchup, or brick rate. No side deck registered, so post-side performance cannot be assessed. Meta power is provisional without a dated metagame sample.

More TCG Info

Darklord

Darklord Breakdown

 
 

 

 

 

 

 

 
 

 

 
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