Mitsurugi Deck #762478 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mitsurugi no Mikoto, Aramasa x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 6, 2026 by YGO Mod.

Deck Mitsurugi TCG

Created by: YGO Mod (20517634)

Created On: 10/06/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
25± 5/ 100
Power Score
Structural 52
Reliability 35
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52.5
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 12 violation(s).

Identity & game plan

  • Win condition: Ritual and Link board presence through Mitsurugi Ritual and Mitsurugi Mirror, closing with Ame no Murakumo no Mitsurugi (3200 ATK) and Ruler of the End of the World (Verified text; no combo corpus).; Mulcharmy draw pressure and Extra Deck Link/Fusion boards (Inferred from text).
  • Turn 1 (going first): Opening Mitsurugi monsters and searchers (Mitsurugi no Mikoto, Saji / Aramasa / Kusanagi) into Mitsurugi Ritual or Mitsurugi Prayers to reach a Ritual Summon (Inferred from card text).
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll and Lock Bird, Nibiru) and Solemn Judgment to stop the opponent's board, then Ritual Summon through the opponent's field (Inferred from card text).
  • Recovery: Recursion from the GY through Futsu no Mitama no Mitsurugi and Mitsurugi Great Purification (Inferred from card text).
  • After siding: No Side Deck is registered, so there is no post-side plan (Verified).

Why it scores here

The deck reliably opens a Mitsurugi starter: the archetype core group has an estimated 0.959 chance of at least one copy in a 5-card opening hand (Inferred), and searcher text covers 18 Main Deck cards (0.875 for one in hand). Conversion depends on Ritual Summons through Mitsurugi Ritual and Mitsurugi Mirror, which the text supports, but there are no recorded boards, so the ceiling and median are text-only reads. Interaction is dense: 6 hand traps and 13 negation-text cards give the deck a solid end-board answer on paper (Inferred). The score is capped low because the list is Illegal: seven Forbidden cards and five over-limit cards were run, and the rubric does not allow a normal score for an illegal deck. Popularity and archetype usage stats did not earn points, and the card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core Mitsurugi card in 5-card hand) = 0.959 for the archetype core group; starter access is high, but 3-copy cards are over limit (Inferred).
D2 Opening-Hand Quality & Brick Management 50 13 singleton and 9 two-copy cards; 14 tech cards and 6 hand traps compete for slots, so some hands are dead against a given board (Inferred).
D3 Combo Conversion & Ceiling 55 No recorded boards; Ritual and Link text supports a strong ceiling through Ame no Murakumo, but it is unverified (Inferred from text).
D4 Combo Floor & Median Output 45 No recorded boards; the median is estimated lower than the ceiling because many Ritual lines need Reptile tributes and specific GY cards (Inferred).
D5 Interruption Resilience & Route Redundancy 50 Recursion from the GY (Futsu no Mitama, Mitsurugi Great Purification) gives some second-line redundancy, but no independent line is measured (Inferred).
D6 Resource Economy, Recovery & Grind 55 Searchers and GY-based recursion re-fuel the deck, but Ritual costs are high in cards and Life Points (Inferred from text).
D7 End-Board & Interaction Quality 68 13 negation-text cards, 16 removal-text cards and 6 hand traps give layered interaction (Inferred from text and role flags).
D8 Going-Second & Board-Breaking Power 60 Hand traps and Solemn Judgment target going-second boards; no going-second combo split is available (Inferred from text).
D9 Offensive Pressure & Closing Power 60 Ame no Murakumo no Mitsurugi (3200 ATK) and Ruler of the End of the World (3000 ATK) are closing threats, but both depend on Ritual Summons (Verified stats, Inferred plan).
D10 Main Deck Efficiency & Flexibility 40 Only 24.3% exact-archetype purity; 27 generic and 53 off-archetype copies, plus 29 level-0 spell/trap cards, lower compactness (Verified composition).
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards across Link, Fusion, Xyz and Synchro; several need specific material (Verified composition, Inferred use).
D12 Side Deck Adaptability 10 No Side Deck is registered, so there is no post-side adaptability (Verified).
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample; Meta is Provisional, and the archetype share is unavailable (Provisional).
D14 Pilotability & Error Tolerance 40 Multi-step Ritual, Link and tribute sequences with several optional effects demand many decisions per turn (Inferred from text).

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (Midrange profile used for the structural score). Structural ≈ 52.5, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine compactness (-2). Final formula: Pre-cap: 0.80*Structural(52.5) + 0.20*TournamentReliability(35) + Modifiers(-10) = 39.0; Illegal cap applied, final 25. Meta Power provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High archetype core access (0.959 for one core card in 5 cards, Inferred).
  • Layered interaction: 6 hand traps, 13 negation-text cards and 16 removal-text cards.
  • Strong closing bosses via Ritual (Ame no Murakumo 3200 ATK, Ruler 3000 ATK).

Weaknesses

  • Illegal list: 7 Forbidden cards and 5 over-limit cards.
  • No Side Deck registered.
  • Low archetype purity (24.3%), with 53 off-archetype copies.
  • No recorded combos, so the ceiling and median are text-only.

Critical choke points

  • Mitsurugi Ritual and Mitsurugi Mirror as the only Ritual enablers in the list.
  • Reptile tribute requirements for the Ritual monsters.
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Ame no Habakiri no Mitsurugi, Charmer Quartet in Bloom, Number 60: Dugares the Timeless, Number 41: Bagooska the Terribly Tired Tapir, Albion the Branded Dragon Legal-copy replacements, or cut the Forbidden cards entirely The list is Illegal; no normal score applies until every Forbidden card is removed.
2 Excess copies: 2 of Pre-Preparation of Rites, 2 of Mitsurugi Prayers, 1 of Droll and Lock Bird, 1 of Ash Blossom and 1 of Dominus Impulse Single copies of the same cards or other legal engine cards Copy limits (Limited and Semi-Limited) are exceeded in the current list.
3 Some level-0 spell and trap tech with no archetype link Side Deck of 15 cards The deck registers no Side Deck, so there is no post-side plan.

Evidence & confidence

  • Verified: Main Deck 55 cards and Extra Deck 15 cards, within size rules.; Forbidden, Limited and Semi-Limited status and copy limits from the banlist.; Archetype purity 24.3% and copy histogram.
  • Inferred: Archetype core access 0.959 for one copy in a 5-card hand.; Strategy is Midrange with Toolbox secondary, from card text.; Interaction density from role flags and card text.
  • Provisional: Meta Power is null; no dated metagame sample.; Matchup fit is provisional without tournament data.
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference. No tournament link; archetype meta-share and per-pilot record are absent. No win-rate telemetry exists for going-first, going-second, matchup or brick rates. No Side Deck registered; the post-side score is limited.

More TCG Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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