Power Patron Deck #762467 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/06/2026
Main Deck (55)
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Elfnote Tinia x1
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Santa Claws x2
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x3
- Ash Blossom & Joyous Spring x3
- Elfnote Power Patron x3
- Fydraulis Harmonia x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x3
- Called by the Grave x1
- Elfnotes: Welcome Home x2
- Harpie's Feather Duster x1
- Lightning Storm x2
- Prohibited Power Patron Portal - Terminus x1
- Secret Village of the Spellcasters x3
- Theorealize Past Lull x1
- Elfnotes: Rhapsodia of Madness x1
- Infinite Impermanence x3
- Solemn Judgment x1
Extra Deck (15)
- Purification Power Patron x1
- Accel Synchro Stardust Dragon x1
- Black Rose Dragon x1
- Chaos Angel x1
- Crystal Wing Synchro Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Enigmaster Packbit x1
- F.A. Dawn Dragster x1
- Junora the Power Patron of Tuning x1
- Ruddy Rose Dragon x1
- Stardust Dragon x1
- T.G. Hyper Librarian x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48 |
| Going First | 46 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 8 violation(s).
Identity & game plan
- Win condition: Synchro and Link boards from Elfnote and Power Patron engines, closed by Vidolium (5000 ATK pendulum) and Synchro beaters (Theorealize-related Extra Deck access is text-only).; Recurring Elfnote and Mulcharmy card advantage through Extra Deck summons and hand-trap-driven tempo.
- Turn 1 (going first): Open Elfnote Power Patron or Mulcharmy draw engines, search an Elfnote, and Special Summon Regina or Lucina into a Synchro. Protect with Ash Blossom and Ghost Ogre.
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll) to answer the opponent's first summon, then convert with Mulcharmy draws and Synchro Summons.
- Recovery: Recover through Elfnote and Power Patron searchers, Medius recursion from the GY, and Mulcharmy hand-advantage effects.
- After siding: No side deck is registered, so there is no post-side plan. The deck is not legal as built.
Why it scores here
The deck's engine is Elfnote and Power Patron, with Mulcharmy draw effects and Synchro/Link access from the Extra Deck. The probability tables show a high chance of an archetype core card in the opening hand (about 0.97 proxy), so the deck usually opens a live starter. Interaction is dense: 13 hand traps and 23 removal-text cards give the deck good end-board control, which earns the D7 and D11 scores. The deck is heavily over the copy limit and runs five Forbidden cards, so it is rated as a theoretical/structural read only, with the final score capped at 20. No combo boards are recorded, so the floor and ceiling scores are text-only inferences. No side deck is registered and there is no tournament or meta data, so D12 and D13 are low or provisional. Popularity and archetype usage were not counted as power, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype core card in hand5) about 0.97; starter copies are 3-of Power Patron, Regina and Fuwalos (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hand traps and searchers (13 and 17 cards) reduce bricks, but the high copy count and mixed sub-archetypes add conflicts (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable boards, so ceiling is a text-only read of Synchro and Link lines (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded median output, so floor is text-only and low confidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent lines via Elfnote, Mulcharmy and Medius recursion, but single-choke searchers (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Mulcharmy draws and Elfnote recursion give some grind, but no resource data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 13 hand traps and 23 removal-text cards give layered interaction, with Ash Blossom and Ghost Ogre the most reliable (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second value comes from hand traps and Mulcharmy draws, with no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Vidolium and Synchro beaters close the game, but the Extra Deck includes Forbidden cards that cannot be run (Verified legality, Inferred power) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Exact archetype purity is 8.6% across many sub-archetypes; compactness is moderate at 55 main (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 14 Synchro and 1 Link in the Extra Deck with broad summon access, but two Extra cards are Forbidden (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so adaptability is near zero (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | Archetype share is unavailable and no dated meta sample exists, so the score is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Synchro lines and many hand-trap decisions raise the pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 48, Going First ≈ 46, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12); illegal cap (-14). Final formula: Theoretical read: 0.80*Structural(48) + 0.20*TournamentReliability(40) + banlist modifier(-12) = 34, capped to 20 because the deck is Illegal (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 13 hand traps and 23 removal-text cards
- Strong searcher density (17 cards) for consistent starts
- Broad Extra Deck coverage (14 Synchro, 1 Link)
Weaknesses
- Illegal in TCG: five Forbidden cards and three Limited cards over copy limit
- Very low archetype purity (8.6%) across many sub-archetypes
- No side deck and no recorded combo boards
Critical choke points
- Elfnote Power Patron and Regina as the main starters
- Forbidden Secret Village and Called by the Grave as unplayable techs
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Secret Village of the Spellcasters (3), Called by the Grave (1), Crystal Wing Synchro Dragon (1), Elfnote Tinia (1), F.A. Dawn Dragster (1) | Legal replacements from the same engines (Elfnote or Power Patron non-Forbidden cards) | These five cards are Forbidden in TCG, so the deck cannot be legal as built |
| 2 | Two of the three Elfnote Lucina copies, one Droll & Lock Bird, one Ash Blossom & Joyous Spring | Legal-limit copies of Limited and Semi-Limited cards, or other hand traps | These copies exceed the Limited and Semi-Limited copy limits |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within TCG size rules; Forbidden cards: Secret Village x3, Called by the Grave, Crystal Wing, Elfnote Tinia, F.A. Dawn Dragster; Limited/Semi-Limited copy overages: Elfnote Lucina 3/1, Droll 2/1, Ash Blossom 3/2; Archetype core usage: Mulcharmy Fuwalos, Ash Blossom, Ghost Ogre present
- Inferred: D1 consistency from hypergeometric starter estimates; Interaction density from card text and role tags; Going-first and going-second estimates from hand-trap and draw text
- Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match data are absent No win-rate telemetry exists in YGOVN No side deck registered, so post-side adaptability cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied
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