Invoked Deck #762400 — Yu-Gi-Oh! TCG

53 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Invoker x3, Aleister the Reminiscent x3. Created Oct 6, 2026 by YGO Mod.

Deck Invoked TCG

Created by: YGO Mod (20517634)

Created On: 10/06/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 65
Reliability 55
Going First 68
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 65
Going First 68
Going Second 70
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: tcg

Legality

Main 53 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Invoked boss monsters (Hyperinvoked Aeon, Invoked Elysium, Chaos Angel) from Aleister and Invocation chains, then protect the board with hand traps and negations; Mulcharmy draw engine and Aleister/Invocation recursion to rebuild card advantage in long games
  • Turn 1 (going first): Opening Aleister the Invoker or Aiwass to search Invocation or Aleister, then Invocation or Super Polymerization into a Fusion boss; hold Ash Blossom and Droll for the opponent's first activation
  • Turn 2 (going second): Hand traps (Ash, Droll, Ghost Ogre, Ghost Belle, D.D. Crow, Nibiru) on the opponent's first summon or activation, then Fusion through the surviving board
  • Recovery: Aleister and Invocation recursion from the GY and banish zone, Gamma Summon and Mulcharmy draws to refill the hand
  • After siding: Not evaluable: the export has no side deck, so there is no post-side plan

Why it scores here

The deck's engine is very reliable on paper: 35 Invoked-core copies give P(at least one core card in a 5-card opening hand) ≈ 0.997, and 18 searcher-text cards give ≈ 0.89 (Inferred). Interaction is dense, with 13 hand traps, 12 negation-text cards and 26 removal-text cards, which lets the deck protect its Fusion lines through a turn-1 interruption. Its ceiling comes from Extra Deck boss monsters such as Hyperinvoked Aeon (3800 ATK) and Chaos Angel (3500 ATK), but there are no recorded boards, so the median output is a text-only inference (Inferred). The score is not earned from Invoked's popularity or from averaging the card scores; it reflects the system's consistency, interaction, and closing power. The deck is over the copy limit on two cards, so the final score is capped at 30 as a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(≥1 core card in 5-card hand) ≈ 0.997; P(≥1 searcher in 5) ≈ 0.89; 35 core copies (Inferred)
D2 Opening-Hand Quality & Brick Management 70 Brick proxy ≈ 0.003 for the core group, offset by heavy 3-copy stacking and many Fusion-dependent dead draws (Inferred)
D3 Combo Conversion & Ceiling 72 Ceiling read from card text: Fusion bosses with banish, destroy, and negate text; no recorded boards (Inferred)
D4 Combo Floor & Median Output 55 Median output not measurable: no recorded boards, so only text-based estimate (Inferred, provisional)
D5 Interruption Resilience & Route Redundancy 74 13 hand traps and multiple Quick-Effect negations give alternate routes through a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Mulcharmy draw triggers, Aleister and Invocation searches, and GY recursion from Gamma Summon and Aleister (Inferred)
D7 End-Board & Interaction Quality 72 12 negation-text and 26 removal-text cards, with Solemn Judgment, Called by the Grave, and Mechaba-style negation (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 70 Hand-trap coverage ≈ 0.83 going second; Nibiru and Mulcharmy draw punish boards (Inferred)
D9 Offensive Pressure & Closing Power 74 Extra Deck bosses at 3000 to 3800 ATK with direct and banish text; no end-board samples (Inferred)
D10 Main Deck Efficiency & Flexibility 52 53 main-deck cards with 22 tech cards and 27.9% exact archetype purity dilute consistency (Verified composition, Inferred effect)
D11 Extra Deck Efficiency & Coverage 66 15 Extra Deck slots, 11 Fusion, 1 Synchro, 3 Link; many Invoked bosses cover different Fusion routes (Verified composition)
D12 Side Deck Adaptability 15 No side deck in the export, so post-side adaptability is unmeasured (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion lines with Aleister and Invocation chains and many decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary; Toolbox used only as a tie-break. Structural ≈ 65, Going First ≈ 68, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Illegal copy-limit cap (-29); Extra Deck dependence (-2); No side deck (-2). Final formula: Illegal: 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*65 + 0.20*55 - 4 ≈ 59, then capped at 30 as theoretical/structural-only (no meta sample; Meta Power provisional)


More TCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top