Sky Striker Deck #762394 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Sky Striker Ace - Raye x3. Created Oct 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/06/2026
Main Deck (55)
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Called by the Grave x1
- Gordian Slicer x2
- Pot of Desires x3
- Pot of Sloth x1
- Radiant Typhoon Vision x3
- Reinforcement of the Army x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x3
- Sky Striker Mobilize - Engage! x3
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x2
- The Fallen & The Virtuous x3
- Upstart Goblin x3
- Infinite Impermanence x2
- Solemn Accusation x3
- Solemn Judgment x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Prototype Sky Striker Ace - Amatsu x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x3
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x3
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (Confidence: Low)
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link-summon Sky Striker Ace monsters (Zero, Zeke, Azalea, Kagari, Hayate) to build board pressure and convert with direct attacks and Link ATK.; Hand-trap-supported disruption plus Quick-Play recursion (Lemnisgate, Raye/Roze revival) to grind out a long game.
- Turn 1 (going first): Open Mobilize - Engage! or Mobilize - Linkage! to search a Sky Striker, pivot into an Ace Link Summon, and keep Ash, Droll or Impermanence up for the opponent's first response (Inferred from card text).
- Turn 2 (going second): Hold a 6-card hand with hand traps (Ash, Ghost Ogre, Ghost Belle, Droll, Impermanence) to break the opponent's first board, then rebuild with a Link Summon (Inferred; hand-trap hit rate 0.76 in 6 cards).
- Recovery: Recover Sky Striker Spells from the GY through Raye, Roze and Lemnisgate, then re-search with Mobilize and re-launch the Link engine (Inferred from text).
- After siding: Not evaluable: the Side Deck is empty (0 cards), so there is no post-side plan.
Why it scores here
The deck is scored as a system: a Sky Striker Link engine (Mobilize searches, Raye/Roze revival, Lemnisgate recursion) backed by 11 hand traps and Solemn-style negation. Its starter access is moderate, since each Mobilize copy opens about 25% of hands and the searcher group reaches about 51% in a 5-card opening (Inferred). Interaction density is the strongest axis, with Ash, Ghost Ogre, Ghost Belle, Droll, Impermanence and two Solemn cards giving layered responses. Combo ceiling and median output are not measured because no combo boards exist, so both are Inferred. The deck is Illegal (three copies each of three Semi-Limited cards), which caps the score; popularity and archetype share earned no points and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 searcher in 5 cards) about 0.51 across 7 searcher-text copies; Mobilize P(>=1 in hand) about 0.25 per copy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Eleven hand-trap and four non-engine tech cards can make hands dead; full-brick proxy about 0.13 (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ace Link chain with Zero, Zeke, Azalea and Kagari; no recorded boards to measure ceiling (Inferred from text) |
| D4 | Combo Floor & Median Output | 45 | No combo boards in evidence, so the median is unmeasured and assumed low-to-mid (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Raye/Roze revival, Lemnisgate recursion and multiple hand-trap responses give several independent routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Spell-based GY fuel and draw (Pot of Desires, Pot of Sloth, Upstart Goblin) offset cost, though Ace effects need 3 or fewer Spells in GY (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Eleven hand traps plus Solemn Judgment, Solemn Accusation and Called by the Grave cover many layers (Verified card text, Inferred weight) |
| D8 | Going-Second & Board-Breaking Power | 65 | Hand-trap hit rate on 6 cards going second is about 0.76, supporting board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Link ATK ranges 1500-2000 with Zero at 2000; no end-board or win-rate data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Only 40 percent exact-archetype purity; 41 off-archetype copies across Mulcharmy, Branded, Greed, Solemn and Radiant Typhoon (Verified count) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 13 Link monsters are a coherent Sky Striker set, but Albion and Ecclesia have no Fallen of Albaz in the deck to satisfy their material or summon text (Inferred) |
| D12 | Side Deck Adaptability | 15 | Side Deck is 0 cards, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated meta share or tournament data; Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Many timing decisions for hand traps and Link routing make the deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Combo primary with Midrange secondary, roughly 80/20 (Inferred). Modifiers: none.
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