Magistus Deck #762386 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Aleister the Reminiscent x3, Fairy Tail - Luna x3, Mulcharmy Fuwalos x3. Created Oct 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/06/2026
Main Deck (56)
- Aleister the Reminiscent x3
- Cosmo Queen the Queen of Prayers x1
- Crowley, the Gifted Magistus x1
- Droll & Lock Bird x2
- Fairy Tail - Luna x3
- Fairy Tail - Matchgiru x2
- Fairy Tail - Snow x1
- Genia of the Ring x1
- Gravekeeper's Shaman x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Regulus, the Prince of Endymion x3
- Santa Claws x1
- Spenta, the Magistus Sealer x2
- Witch of the Black Forest x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Zoroa, the Magistus of Flame x1
- Called by the Grave x1
- Endymion Empire x1
- Fairy Tail Ball x3
- Harpie's Feather Duster x1
- Instant Fusion x1
- Invocation - "Sword" x1
- Once Upon a Fairy Tail x1
- Secret Village of the Spellcasters x1
- Super Polymerization x3
- Tails of the Fairy Tails x1
- Triple Tactics Talent x1
- Evenly Matched x3
- Solemn Judgment x1
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Hyperinvoked Aeon x1
- Invoked Baybarron x1
- Invoked Sorath x1
- Magistus Chorozo x2
- Mixousia the Confounder x1
- Teller of Fairy Tails x1
- Weaver of Fairy Tails x1
- Zoroa, the Magistus Verethragna x1
- Artemis, the Magistus Moon Maiden x1
- Charmer Quartet in Bloom x1
- Endymion, the Crescent Magistus x1
- Summon Sorceress x1
- Fairy Tail - Wiccat x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 52 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Stun, Combo
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck Fusion/Link boards built from Magistus and Fairy Tail monsters (Zoroa, Magistus Verethragna; Teller/Weaver of Fairy Tails; Endymion, the Crescent Magistus); Hand-trap and tech interaction that trades 1-for-1 and leaves a follow-up board
- Turn 1 (going first): Open on a searcher or Normal Summon engine (Fairy Tail - Luna, Regulus, Crowley) and protect it with Ash Blossom, Droll and Evenly Matched while building a Link or Fusion board
- Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Ghost Belle and Nibiru to break the opponent's first board, then rebuild through Fairy Tail searchers
- Recovery: Recover through Mulcharmy draw effects, Fairy Tail Ball and Matchgiru searches, and Spenta or Once Upon a Fairy Tail recursion
- After siding: No side deck is registered, so no post-side plan can be scored
Why it scores here
This deck is scored as a system and is capped because it is Illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a Semi-Limited limit of two. Its opening access is reasonable, since the 28-copy archetype core has a 97% chance of at least one card in a five-card hand, and 21 searcher-text cards add redundancy. Interaction is broad, with 14 hand traps, Solemn Judgment, Harpie's Feather Duster and Called by the Grave, which supports going-second play. The weaknesses are a bloated 56-card main deck with 33 distinct cards and only 11% exact-name archetype purity, which raises brick and conflicting-engine risk. There is no recorded combo data, no side deck and no meta sample, so conversion and matchup claims are Inferred or Provisional. Popularity and archetype usage were not credited, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 archetype core card in 5-card hand) = 0.974 and P(>=1 searcher-text card) = 0.915; the engine is fairly accessible but spread across several sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Main deck of 56 with 21 tech and 14 hand-trap cards and conflicting Fairy Tail, Magistus, Endymion and Mulcharmy engines; estimated dead-hand rate is high (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards exist, so the ceiling is read only from card text: Fusion and Link chains reach 1850 to 2900 ATK boards but without recorded lines (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded combo boards, so median output cannot be measured and is estimated only from card redundancy (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple hand traps, Droll and Lock Bird, Ghost Belle and Mulcharmy recursion give some redundancy after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Mulcharmy draw effects and Fairy Tail searches give some grind, but Fusion and Link costs are heavy and recovery is unmeasured (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Broad interaction across hand traps, Solemn Judgment, Feather Duster, Evenly Matched and Secret Village; no observed board data (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second value is strong through hand traps and Nibiru, but no going-second win data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Offensive boss monsters at 1850 to 2900 ATK exist, but the lines that produce them are not measured (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 56 main cards with 33 distinct names, 21 tech cards and 11% exact-name purity gives low compactness (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck cards across Fusion, Link and Xyz, with 8 core Extra cards missing, so access is wide but uneven (Verified) |
| D12 | Side Deck Adaptability | 15 | No side deck is supplied, so there are no post-side plans (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample exists; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 35 | Several engines and many decision points with multi-step Fusion and Link lines make the deck hard to pilot (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 49, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-8); illegal_cap (-9). Final formula: Uncapped: 0.80*49 + 0.20*40 = 47.2, then -8 banlist exposure = 39; capped to 30 because the deck is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is highly accessible (97% in a 5-card hand)
- Broad hand-trap and removal coverage supports going second
- Redundant searcher text across 21 cards
Weaknesses
- Illegal: two cards over Semi-Limited copy limit
- Main deck bloated with 21 tech cards and 33 distinct names
- Low exact-name archetype purity, with several competing sub-engines
- No side deck
Critical choke points
- Ash Blossom and Super Polymerization copy limits must be fixed before the list is playable
- Fusion and Link summons depend on a few Extra Deck cards
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and Super Polymerization | Legal-copy replacements | Fixes the copy-limit violations that make the deck Illegal |
| 2 | Two to four low-impact tech cards | Core engine cards or a side deck | Improves main deck efficiency and gives post-side plans |
Evidence & confidence
- Verified: Deck is Illegal: Ash Blossom and Super Polymerization exceed Semi-Limited limit of 2; Main deck is 56 cards, within the 40-60 range; Extra deck is 15 cards; side deck is 0; Archetype core probability and hypergeometric draw odds are computed from the resolved list; Exact-name archetype purity is 11.3%
- Inferred: Consistency and brick-rate estimates from hypergeometric draws and card text; Interaction quality from card text; Going-second strength from hand-trap density
- Provisional: Meta power and format fit (no dated meta sample); Tournament reliability (no tournament link)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry for going-first, going-second, matchup or brick rates no side deck registered Meta power is provisional without a dated metagame sample
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