Blitzclique Deck #762370 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Crackle Blitzclique x3, Grain Blitzclique x3, Lava Golem x3. Created Oct 6, 2026 by YGO Mod.

Deck Blitzclique TCG

Created by: YGO Mod (20517634)

Created On: 10/06/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 17, 2026
35± 8/ 100
Power Score
Structural 60
Reliability 52
Going First 68
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 60.5
Going First 68
Going Second 66
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Thunder-chain board pressure from the Blitzclique monsters, closed by high-ATK Synchro and Fusion bosses (Chaos Angel, Psychic End Punisher, Albion, Mirrorjade, Rindbrumm) as the card text allows; theoretical, no recorded boards; Albaz Dragon fusion and Fallen of Albaz Extra Deck recursion, with the Ecclesia/Dogmatika Synchro package
  • Turn 1 (going first): Open on Blitzclique searchers and removal-on-reveal (Surge, Grain, Crackle, Emi, Steppleader) to clear one target and Special Summon a Thunder monster, then extend into a Synchro or Fusion boss
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Solemn Warning and Solemn Judgment for the opponent's first Summon or search, then rebuild with Breakaway and Whisker Blitzclique
  • Recovery: Breakaway, Blitzclique Return Stroke and Blitzclique Alternator recycle Thunder monsters from the GY and field; Pot of Prosperity and Droll add card flow
  • After siding: Not evaluable: side_count is 0, so no post-side plan exists in the export

Why it scores here

This is a theoretical, structural-only read: the list is Illegal because The Fallen & The Virtuous is run 3 copies against a Semi-Limited limit of 2, so the final score is capped low and does not come from the normal formula. The structural profile reads Midrange with Stun and Toolbox support: the Blitzclique searchers and removal-on-reveal monsters, the Ash/Droll/Solemn hand-trap package, and the Synchro and Fusion bosses give a plausible interaction-heavy plan, with the archetype core present at about 99.9% in a five-card opening hand as a proxy (Inferred). Floor and median output are unmeasured because the export has no parseable boards, so the score rests on card text and probabilities, not on any recorded combo result. Archetype popularity and usage statistics confirm the list is real and accessible but add no power, and no card scores were averaged into the deck score. The deck runs no side deck, which removes any post-side plan and lowers Tournament Reliability.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least 1 searcher in opening 5) ≈ 0.90; archetype core (43 copies) ≈ 0.9995 at least one in hand5 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 57 main cards with 33 effect monsters, 11 three-of Blitzclique/Mulcharmy-type cards and 18 level-0 spells/traps; some dead draws on Thunder-only conditions (Inferred)
D3 Combo Conversion & Ceiling 62 Text-only read of Blitzclique destroy-and-summon chains into Whisker Blitzclique mass summon; no recorded boards to measure (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards, so floor and median are unmeasured and kept near neutral (Inferred, Low confidence)
D5 Interruption Resilience & Route Redundancy 66 Breakaway, Return Stroke, Fydraulis, Ash Blossom and Droll give several independent answers to a disrupted turn (Inferred)
D6 Resource Economy, Recovery & Grind 65 Searchers (20 searcher-text cards) plus Pot of Prosperity and Breakaway give recovery; Extra Deck cost is high for the Albaz line (Inferred)
D7 End-Board & Interaction Quality 76 33 removal-text and 12 negation-text cards with Solemn Judgment, Solemn Warning and Called by the Grave; durable layered interaction by card text (Inferred)
D8 Going-Second & Board-Breaking Power 68 P(at least 1 hand trap in opening 6 going second) ≈ 0.50; removal and hand traps cover a going-second board (Inferred)
D9 Offensive Pressure & Closing Power 64 Synchro bosses at 2500–3500 ATK and Albion/Mirrorjade fusion bosses on the board; no measured end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 55 57 main cards with 29 distinct, 12 spells, 6 traps; archetype purity is 27.8% for the exact name but the sub-archetypes are related (Verified counts, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 58 15 Extra cards: 9 Synchro, 5 Fusion, 1 Link; Albion ×2 and Stardust ×2 are the only repeats; Albaz-dependent fusions need Fallen of Albaz (Verified counts, Inferred use)
D12 Side Deck Adaptability 15 side_count is 0; no post-side plan can be scored, so this is scored at the floor (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link, no archetype meta share and no matchup record; kept at a neutral provisional value (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Thunder chains with Synchro/Fusion summon conditions and several once-per-turn gates raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60.5, Going First ≈ 68, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: illegal_list_cap (-17.8); no_side_deck (-3); banlist_exposure (-2); engine_split (-1). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-6) = 52.8, then capped at 35 because the list is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 33 removal-text cards, 12 negation-text cards and 6 hand traps
  • Searchers on 20 cards give high starter access (Inferred)
  • Layered recovery through Breakaway, Return Stroke and Alternator

Weaknesses

  • Illegal list: 3 copies of a Semi-Limited card
  • No side deck, so no post-side adaptation
  • Engine split across several archetypes (27.8% exact-name purity)
  • No recorded boards to confirm the combo floor or ceiling

Critical choke points

  • Thunder-monster count and the Breakaway/Return Stroke recycle loop
  • Single-copy Synchro bosses (Chaos Angel, Psychic End Punisher, Three Champions) as the main closing pieces
Priority Remove Add Reason
1 1 copy of The Fallen & The Virtuous none; the list is legal once cut to 2 copies Restores legality; the only violation in the export
2 none a 3–15 card side deck Side count is 0; a side deck gives the post-side plan this evaluation cannot score

Evidence & confidence

  • Verified: Illegal status: The Fallen & The Virtuous 3 copies vs 2 legal; Main 57, Extra 15, Side 0 counts and copy histogram; Banlist statuses of the restricted cards; Hypergeometric draw figures from the preprocessor
  • Inferred: Starter access and brick estimates from probabilities and card text; Interaction density from text flags; Going-first and going-second strength reads
  • Provisional: Meta Power and D13 matchup fit (no dated metagame sample)
  • Data gaps: No parseable boards: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and pilot match record absent No win-rate telemetry for going-first, going-second, matchups, brick or OTK rates Data inconsistency: usage_statistics marks Psychic End Punisher, Golden Cloud Beast, Albion the Branded Dragon and The Dragon that Devours the Dogma as in_this_deck=false, but the cards list includes them in the Extra Deck; the Extra Deck is taken as the cards list states Meta Power provisional unless a dated metagame sample is supplied No side deck in the export

More TCG Info

Blitzclique

Blitzclique Breakdown

 
 

 

 

 

 

 

 
 

 

 
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