Dark Magician Deck #762302 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Lava Golem x3, Magician's Rod x3, Nibiru, the Primal Being x3 - Skill: The Eye of the United Dragon. Created Oct 6, 2026 by YGO Mod.

Deck Dark Magician Duel Links

Created by: YGO Mod (20517634)

Created On: 10/06/2026

The Eye of the United Dragon
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
60± 6/ 100
Power Score
Structural 64
Reliability 60
Going First 64
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 64
Going Second 58
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck boss (Red-Eyes Dark Dragoon 3000 ATK, Master of Chaos, Dark Magician the Dragon Knight, The Dark Magicians) reached through the Dark Magician / Magician's Rod / Illusion of Chaos / Dark Magical Curtain engine; Dark Magician Girl and Dark Magician beatdown, supported by Soul Servant and Dark Magical Circle searches
  • Turn 1 (going first): Open a Dark Magician, Magician's Rod or Dark Magical Curtain starter, search Dark Magical Circle or Magicians' Souls for a second Dark Magician piece, then fusion or link into a boss while holding Eternal Soul or Magicians' Combination to protect the board
  • Turn 2 (going second): Use Nibiru, Magicians' Combination, Illusion of Chaos and Eternal Soul as hand traps or negations to slow the opponent's board, then rebuild a boss from the Dark Magician pieces that survive
  • Recovery: Recover through Soul Servant and Magicians' Souls draws, Dark Magical Circle searches, and Magician's Rod recursion from the GY to rebuild the engine after a single interruption
  • After siding: Not applicable: Duel Links has no side deck (side_count 0), so adaptation relies on the single main deck alone

Why it scores here

The deck reliably opens its Dark Magician engine: the archetype core group has a 0.9991 probability of at least one piece in a 5-card opening hand, and the 11 searcher-text cards give a 0.92 chance of a search effect in hand. Its conversion ceiling comes from a fully loaded 9-slot Extra Deck with five Fusion, two Link and two Xyz bosses, several of them 3000 ATK with negation or removal text. Interaction is layered through Nibiru, Eternal Soul, Magicians' Combination and Illusion of Chaos, which keeps the line alive through single interruptions. Scoring is on the system, not on card averages, and the recorded-combo fields are empty, so the ceiling and median reads are text-based inference and not observed output. Archetype popularity and usage statistics were not counted as power; they only confirm the list is a standard build. Meta Power is provisional, the deck has no side deck, and the usage-based core coverage figure is unreliable for the reasons listed in data_gaps.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 archetype-core card in opening hand of 5) ≈ 0.9991; P(>=1 searcher-text card) ≈ 0.92; 3-copy starters only ≈ 0.43 per hand (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Lava Golem and Nibiru need specific board states to be live, and 15 distinct main-deck cards dilute the hand; brick risk estimated from text (Inferred)
D3 Combo Conversion & Ceiling 68 No parseable boards in combos_evidence; ceiling is a text-only read of Extra Deck bosses plus Magicians' Combination and Magician's Rod recursion (Inferred)
D4 Combo Floor & Median Output 58 No recorded board median; floor is estimated from starter density and Soul Servant/Magicians' Souls draw text, so it sits close to the ceiling read (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Several independent starters and hand traps (Nibiru, Eternal Soul, Magicians' Combination, Illusion of Chaos) give recovery routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Soul Servant, Magicians' Souls and Dark Magical Circle draw or search and Magician's Rod recurs from the GY; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 70 Negate text on 4 cards and removal text on 7 cards, with Eternal Soul protecting monsters; text-based read, no measured interaction density (Inferred)
D8 Going-Second & Board-Breaking Power 60 Hand traps and negations serve going-second boards, and Red-Eyes Dark Dragoon's destruction effect helps; Dark Magic Attack only hits Spells/Traps (Inferred)
D9 Offensive Pressure & Closing Power 68 Boss ATK of 2800 to 3000 on the Extra Deck and Dark Magician Girl's GY ATK gain give closing power, with no offensive telemetry (Inferred)
D10 Main Deck Efficiency & Flexibility 60 All 30 main cards are functional; 3-copy staples dominate and 24 off-archetype copies (Chaos, Prophecy, Legendary Knight, generic) lower exact-name purity to 38.5% (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 72 All 9 Extra Deck slots are filled with boss-level Fusion, Link and Xyz cards and Extra Deck access is clear (Verified composition, Inferred efficiency)
D12 Side Deck Adaptability 35 Duel Links has no side deck (side_count 0) and no post-side performance data exists, so adaptability is scored low (Provisional)
D13 Matchup Coverage & Format Fit 55 tournament_context is unavailable and no dated metagame sample exists, so format fit rests on usage stats only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion, Link and Xyz sequencing with several negation and sub-archetype conditions raises the decision load (Inferred)

How the score was computed

Strategy profile: 70% Combo / 30% Toolbox. Structural ≈ 64, Going First ≈ 64, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: no post-side plan (-2); sub-archetype engine spread (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.8*64.34 + 0.2*60 = 63.47, then -3 modifiers, rounded to 60)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core starter density: 21 archetype-core copies and 11 searcher-text cards give a 0.9991 chance of an archetype piece in the opening 5
  • Nine full Extra Deck slots with boss-level Fusion, Link and Xyz options
  • Layered interaction from hand traps and negation text (Nibiru, Eternal Soul, Magicians' Combination, Illusion of Chaos)

Weaknesses

  • No side deck, so no post-side adjustment
  • Lava Golem needs an opponent board to Special Summon and is a likely hand brick
  • Only 38.5% exact-name archetype purity with 24 off-archetype copies

Critical choke points

  • Magician's Rod and Dark Magical Curtain as the only engine enablers on the 3-copy starter line
  • Dark Magician as a 3-copy core card that many hands need for the Fusion route
Priority Remove Add Reason
1 1 Lava Golem 1 Magician's Salvation Magician's Salvation is in the archetype usage core at 54% inclusion and Lava Golem's board condition makes it a brick risk in hand (Inferred)

Evidence & confidence

  • Verified: Legal main 30, extra 9, side 0 under the Duel Links size rules; All 30 main and 9 extra cards are Unlimited in BanDuelLink with copy counts within limit; Extra Deck composition: 5 Fusion, 2 Link, 2 Xyz; Exact-name archetype purity 38.5%, 24 off-archetype copies
  • Observed: No recorded combo boards exist for this deck (total_combos 0)
  • Inferred: P(>=1 archetype-core card in hand5) ≈ 0.9991; P(>=1 searcher) ≈ 0.92; Ceiling and median read from card text only; Hand-trap and negation coverage read from text flags; Structural score 64.34 from the Combo/Toolbox 70/30 blend
  • Provisional: Meta Power is null: no dated metagame sample; Matchup coverage and tournament reliability are provisional
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record are absent no win-rate telemetry in YGOVN: going-first/second, matchup, brick and OTK rates are Inferred or Unknown usage_statistics in_this_deck flags conflict with the cards list: Red-Eyes Dark Dragoon, Dark Magician of Destruction, Master of Chaos, Dark Magician the Dragon Knight, The Dark Magicians and Underworld Goddess are present as extra-zone cards but marked in_this_deck:false, so core_present_pct 57.1 is understated and the missing_core list is unreliable Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Dark Magician

Dark Magician Breakdown

 
 

 

 

 

 

 

 
 

 

 
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