Marincess Deck #762286 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Marincess Blue Tang x3, Marincess Springirl x3, Mulcharmy Fuwalos x3 - Skill: Deep Blue of the Mother Ocean. Created Oct 6, 2026 by YGO Mod.

Deck Marincess Duel Links

Created by: YGO Mod (20517634)

Created On: 10/06/2026

Deep Blue of the Mother Ocean
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
65± 6/ 100
Power Score
Structural 66
Reliability 65
Going First 70
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 65/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 70
Going Second 62
Meta Power provisional
Tournament Reliability 65
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Land a Link-4 Aqua Argonaut or Great Bubble Reef in the Extra Monster Zone, then win through its battle and effect lock plus Marincess Crown Tail and Wonder Heart pressure (Inferred).; Wonder Heart (Limited, 1 copy) or Worldsea Dragon Zealantis as a higher-ATK finisher once the Link engine is online (Inferred).
  • Turn 1 (going first): Open Blue Tang or Springirl (both 3 copies) to start Link Summoning, reach a Link-2/Link-3 with Crystal Heart or Coral Triangle, then Link into Aqua Argonaut to lock the opponent's attacks (Inferred).
  • Turn 2 (going second): Use hand traps (Nibiru, Artifact Lancea, Ghost Belle) or Marincess Wave and Cascade to answer the opponent's first board, then rebuild the Link-4 from the GY using Basilalima and Pascalus recursion (Inferred).
  • Recovery: Banish Marincess monsters from the GY (Basilalima, Sea Horse, Mandarin) to re-summon starters and search Marincess Spells and Traps, so one cleared board does not end the turn (Inferred).
  • After siding: No side deck is registered, so there is no post-side plan. Any adjustment must come from the 30-card main deck and the Extra Deck (Inferred).

Why it scores here

The deck reliably opens on its archetype core: 20 Marincess-core copies give a near-certain opening presence (P >= 1 about 0.998 per the archetype group), and the 3-copy starters Springirl, Blue Tang, and Wave give about a 0.43 chance each of appearing in a 5-card opening hand (Inferred). It converts that into a Link-4 Aqua Argonaut lock, which scores well on ceiling and on endboard interaction, with several recursion routes (Basilalima, Pascalus, Sea Horse) that help it survive one interruption. Its weaknesses are the absence of any side deck, the lack of recorded boards to ground a median, and a limited going-second hand-trap count of three. The score comes from consistency, resilience, recursion, and interaction on the system, not from Marincess being a popular archetype and not from averaging card scores. No meta sample exists, so Meta Power stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 of the 3-copy starters in 5 cards) about 0.43 each; archetype core P(>=1) about 0.998; the two-card Link bootstrap is the main variance (Inferred)
D2 Opening-Hand Quality & Brick Management 66 13 singleton and 5 triple-copy main-deck cards keep most hands functional, but Droplet, Cascade, and Nettle are dead in many hands (Inferred)
D3 Combo Conversion & Ceiling 74 Link-4 Aqua Argonaut lock and Great Bubble Reef at 2600 ATK give a high ceiling; no recorded boards exist (Inferred semantic)
D4 Combo Floor & Median Output 62 No recorded combo boards, so the median is text-only and kept moderate (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Six distinct Link starters and GY recursion give several independent routes after a disruption (Inferred)
D6 Resource Economy, Recovery & Grind 72 Basilalima, Pascalus, and Blue Tang provide GY recursion and search (Inferred from text)
D7 End-Board & Interaction Quality 74 Aqua Argonaut's lock, Coral Anemone's unaffected effect, Wave, Cascade, and three hand traps give layered interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 64 Three hand traps and Droplet give answers to a going-second board, but only three hand-trap copies are in the deck (Inferred)
D9 Offensive Pressure & Closing Power 70 Link-4 Great Bubble Reef at 2600 ATK and Wonder Heart at 2400 ATK give strong closing power (Verified stat from card text, Inferred use)
D10 Main Deck Efficiency & Flexibility 66 30 main cards with 74.4% exact archetype purity and four tech slots (Verified composition)
D11 Extra Deck Efficiency & Coverage 70 All 9 Extra slots are Link monsters with a mostly Marincess core; coverage is good but has no flex slots (Verified composition)
D12 Side Deck Adaptability 20 No side deck is registered, so there is no post-side adaptability (Verified legality)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample exists; this value is provisional (Provisional)
D14 Pilotability & Error Tolerance 62 Multi-step Link sequences with GY decisions and an OPT-heavy engine are moderately complex to pilot (Inferred)

How the score was computed

Strategy profile: Midrange profile only; Combo secondary is disclosed as a strategy tag but not blended into weights. Structural ≈ 66, Going First ≈ 70, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 65. Modifiers: No side deck (-3); Engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Near-certain archetype core presence (P >= 1 about 0.998)
  • Link-4 Aqua Argonaut lock and layered interaction (Wave, Cascade, three hand traps)
  • GY recursion and searchers (Basilalima, Pascalus, Blue Tang, Crystal Heart) support recovery across turns
  • Legal list at the Duel Links limits, with the Limited Wonder Heart at one copy

Weaknesses

  • No side deck, so there is no post-side adaptation
  • Only three hand-trap copies and a modest going-second board breaker
  • Two-card Link bootstrap creates variance in the opening hand
  • No recorded boards, so the median and floor cannot be grounded

Critical choke points

  • Opening a WATER starter plus a second WATER monster for the first Link-2/Link-3 (Inferred)
  • Reliance on Aqua Argonaut or Great Bubble Reef in the Extra Monster Zone for the lock and closing pressure (Inferred)
Priority Remove Add Reason
1 Forbidden Droplet A second Link-3 or Link-2 enabler from the main deck Droplet is a single-copy dead card in many hands; a Link enabler increases the chance of a live Link-4 turn (Inferred).
2 Marincess Cascade A second hand trap or a backrow answer The deck has only three hand traps; a one-copy trap that needs a Link-3 is weaker on the going-second turn (Inferred).

Evidence & confidence

  • Verified: Legal in Duel Links with 30 main, 9 extra, and 0 side; Wonder Heart is Limited with one legal copy and one copy run; Archetype purity 74.4% with four off-archetype copies; Nine Link monsters in the Extra Deck
  • Inferred: Opening-hand starter and core probabilities; Going-second hand-trap coverage; Link-4 lock as the primary conversion route; Recovery through GY recursion
  • Provisional: Meta and format fit (D13); Matchup coverage; Tournament reliability
  • Data gaps: No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN: going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is provisional unless a dated metagame sample is supplied usage_statistics marks all nine Extra-Deck Link monsters (for example Aqua Argonaut, Coral Anemone, Zealantis) as in_this_deck:false even though the cards array lists them in the Extra zone; the usage ref IDs appear mismatched, so only the cards array was used

More Duel Links Info

Marincess

Marincess Breakdown

 
 

 

 

 

 

 

 
 

 

 
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