Labrynth Deck #762182 — Yu-Gi-Oh! Master Duel
43 Main, 15 Extra, incl. Arianna the Labrynth Servant x3, Arias the Labrynth Butler x3, Fydraulis Harmonia x3.
Created by: YGO Mod (20517634)
Created On: 10/06/2026
Main Deck (43)
- Ariane the Labrynth Servant x2
- Arianna the Labrynth Servant x3
- Arias the Labrynth Butler x3
- Fallen of the White Dragon x1
- Labrynth Chandraglier x2
- Labrynth Cooclock x1
- Labrynth Stovie Torbie x2
- Lady Labrynth of the Silver Castle x2
- Lovely Labrynth of the Silver Castle x1
- Maxx "C" x1
- Unchained Soul of Sharvara x1
- Fydraulis Harmonia x3
- Incredible Ecclesia, the Virtuous x1
- Crimson Call x1
- Big Welcome Labrynth x3
- Destructive Daruma Karma Cannon x2
- Dimensional Barrier x1
- Dominus Impulse x2
- Dominus Spark x2
- Songs of the Dominators x2
- Transaction Rollback x2
- Trap Holic x3
- Welcome Labrynth x2
Extra Deck (15)
- Albion the Branded Dragon x1
- S:P Little Knight x1
- Unchained Abomination x1
- Unchained Soul Lord of Yama x3
- Unchained Soul of Anguish x1
- Unchained Soul of Rage x1
- W:P Fancy Ball x1
- Chaos Angel x1
- Enigmaster Packbit x1
- Psychic End Punisher x1
- Red Dragon Archfiend x1
- The Crimson King x1
- Golden Cloud Beast - Malong x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 66 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: master-duel
Legality
Main 43 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Normal Trap chain engine (Trap Holic, Big Welcome Labrynth, Welcome Labrynth, Dominus Impulse) that fills the board with Labrynth monsters and converts into Link/Synchro boss monsters such as Red Dragon Archfiend, Chaos Angel, Psychic End Punisher and The Crimson King; Recursion from the GY through Labrynth Cooclock, Labrynth Stovie Torbie and Labrynth Chandraglier, feeding Link summons of Unchained and Dominus boss monsters
- Turn 1 (going first): Open a Labrynth starter (Arianna, Arias or Big Welcome Labrynth), set Normal Traps, use Welcome Labrynth or Trap Holic to reuse them, then Link or Synchro summon into a boss; protect the board with Lady and Lovely Labrynth while the Set card is on the field
- Turn 2 (going second): Use Dominus Impulse, Songs of the Dominators, Maxx C and Dimensional Barrier to answer the opponent's first summon or Synchro/Xyz/Link line, then convert the revealed Labrynth chain into a boss on the following turn
- Recovery: Recycle Normal Traps from the GY with Trap Holic and Lovely Labrynth, and rebuild the Labrynth monster count with Cooclock, Stovie Torbie and Chandraglier recursion
- After siding: No side deck is registered in the export, so there is no post-side plan to assess; the deck plays its main-deck plan only
Why it scores here
The deck reliably opens a functional plan: the archetype-core group is at least one copy in the opening 5 cards with probability 0.997, and the searcher group (10 copies) hits at 0.75. Its Normal Trap chain turns those openings into multiple boards, with Lady and Lovely Labrynth protecting the engine and Dominus Impulse, Songs of the Dominators, Maxx C and Dimensional Barrier providing interaction. It converts into strong Link and Synchro bosses from a 15-card Extra Deck with 13 distinct options, so the closing power is real. The score is capped by the lack of a side deck, the absence of recorded boards or win-rate data, and the high pilot burden of sequencing Normal Traps. The score comes from consistency, interaction and boss coverage on the system, not from Labrynth being a popular archetype and not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 78 | P(at least one archetype-core card in opening 5) = 0.997 across 28 core copies; searcher group 10 copies at 0.75 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | Trap-heavy list with 19 traps and 20 level-0 Normal Traps; a few hands will be Normal Trap only with no Labrynth monster to reuse them (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No parseable recorded boards; ceiling is text-only inference from Chaos Angel, Red Dragon Archfiend and Unchained Soul Lord of Yama boss lines (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded combos, so the floor and median are unmeasured and estimated from starter diversity alone (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Multiple independent Labrynth starters plus GY recursion from Cooclock, Stovie Torbie and Chandraglier give several lines after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | GY recursion via Cooclock, Stovie Torbie, Chandraglier and Trap Holic gives partial resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Lady and Lovely Labrynth protect the engine; Dominus Impulse, Songs, Maxx C, Dimensional Barrier and Daruma Karma Cannon give layered interaction (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 64 | Daruma Karma Cannon, Dimensional Barrier and Lady Labrynth challenge an established board when going second; no board-breaking data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Red Dragon Archfiend, Chaos Angel, Psychic End Punisher and The Crimson King give strong end-board ATK (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 64 | 43 main cards with 23 distinct; the 20 level-0 traps are compact but the 2-3 copy spread is high (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | Full 15-card Extra Deck with 8 Link, 6 Synchro and 1 Fusion across 13 distinct cards (Verified composition) |
| D12 | Side Deck Adaptability | 25 | No side deck is registered (side count 0), so there is no post-side adaptability (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or archetype meta-share; matchup fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Normal Trap sequencing and chain timing are demanding to pilot, with many decision points per turn (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: no side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype-core starter access is near certain in the opening hand
- Layered interaction: negations, Normal Trap protection and hand traps
- Extra Deck of 15 with 13 distinct boss options gives flexible closing power
- GY recursion reduces dead cards late in the game
Weaknesses
- No side deck, so there is no best-of-3 adaptation
- Heavy Normal Trap dependence makes hands with only traps and no Labrynth monster unreliable
- No recorded boards or win-rate data to confirm the ceiling
- High pilot burden for chain sequencing
Critical choke points
- A Labrynth monster or a Normal Trap set in the opening hand is required to start the engine
- Opponent interruption of the Normal Trap chain before a boss Link or Synchro summon
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one copy of Destructive Daruma Karma Cannon | one copy of a single-card side-deck answer or a second hand trap | Daruma is situational and flips the board unfavourably for this engine; a side or hand-trap alternative improves the floor |
| 2 | none | a 10-15 card side deck | A side deck is the largest single gap in the evidence and would unlock a post-side plan (D12) |
Evidence & confidence
- Verified: Legal status with 43 main, 15 extra and 0 side cards, within the master-duel size rules; Maxx C is the only restricted card, Limited at 1 copy, and the deck runs 1; Core inclusion for Labrynth Cooclock, Lovely Labrynth and Big Welcome Labrynth at 84.6 percent usage; Extra Deck composition of 8 Link, 6 Synchro and 1 Fusion
- Observed: Usage statistics confirm the core Labrynth list is the archetype-standard build
- Inferred: Consistency estimates from the hypergeometric draw table; Interaction and closing quality from card text; Pilot complexity estimate from the number of Normal Trap decision points
- Provisional: Meta Power and matchup fit, since no dated metagame sample is supplied; Post-side plan, since no side deck is registered
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN for going-first, going-second, matchup or brick rates no side deck is registered, so D12 cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied
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