Blue-Eyes Deck #762059 — Yu-Gi-Oh! Master Duel
43 Main, 15 Extra, incl. Blue-Eyes White Dragon x3, Sage with Eyes of Blue x3, Blue-Eyes Jet Dragon x2. Created Oct 5, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/05/2026
Main Deck (43)
- Blue-Eyes Abyss Dragon x1
- Blue-Eyes Alternative White Dragon x1
- Blue-Eyes Jet Dragon x2
- Blue-Eyes White Dragon, the White Phantom Beast x2
- Deep-Eyes White Dragon, the Blue Abyss x2
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Blue-Eyes White Dragon x3
- Blue-Eyes Chaos MAX Dragon x1
- Ash Blossom & Joyous Spring x2
- Kaibaman the Legend x2
- Maiden of White x2
- Sage with Eyes of Blue x3
- The White Stone of Ancients x1
- Bingo Machine, Go!!! x2
- Chaos Form x1
- Roar of the Blue-Eyed Dragons x2
- Ultimate Fusion x1
- Wishes for Eyes of Blue x2
- Destined Rivals x2
- Majesty of the White Dragons x2
- The Ultimate Creature of Destruction x1
- True Light x2
Extra Deck (15)
- Blue-Eyes Alternative Ultimate Dragon x1
- Blue-Eyes Tyrant Dragon x1
- Blue-Eyes Ultimate Dragon, the God-Surpassing Servant x2
- Neo Blue-Eyes Ultimate Dragon x2
- Spirit with Eyes of Blue x2
- Blue-Eyes Spirit Dragon x2
- Blue-Eyes Ultimate Spirit Dragon x2
- Crimson Dragon x1
- Crimson Dragon Quetzalcoatl x1
- Stardust Sifr Divine Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 44/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 52 |
| Going Second | 43 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: master-duel
Legality
Main 43 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Summon Blue-Eyes White Dragon through Chaos Form, Ultimate Fusion, or Synchro/Fusion boss monsters and attack for pressure; Blue-Eyes Chaos MAX Dragon via Chaos Form, plus Neo Blue-Eyes Ultimate Dragon / Blue-Eyes Ultimate Dragon boss monsters
- Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Blue-Eyes White Dragon, use searchers (Sage, Kaibaman, Wishes, Bingo Machine) to find more Blue-Eyes material and reach a Blue-Eyes boss
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Destined Rivals, and Majesty of the White Dragons to interact with the opponent's combo, then rebuild the board with Blue-Eyes boss monsters
- Recovery: Recover via Blue-Eyes White Dragon recursion from the GY (Maiden of White, Kaibaman, Deep-Eyes, The White Stone of Ancients) and Blue-Eyes Abyss Dragon's searches
- After siding: Not evaluable: sideDeck is empty (side_count 0), so no post-side plan can be assessed
Why it scores here
The deck opens a Blue-Eyes White Dragon line reasonably often: the 13 searcher-text cards and 18 archetype-core cards give a high probability of having an archetype card in the opening hand (about 0.94 for at least one core card, Inferred), but the 8-Blue-Eyes-boss-heavy Main Deck has a real brick risk because Blue-Eyes White Dragon and Chaos Form-style boss cards need Tributes or Ritual/Fusion material that are not always present. Conversion is driven by a small set of Extra Deck bosses (Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Ultimate Spirit Dragon, Blue-Eyes Alternative Ultimate Dragon, Blue-Eyes Tyrant Dragon) whose summon routes compete for the same Blue-Eyes material, so the median board is weaker than the best recorded line. Interaction is layered (Ash Blossom, Droll & Lock Bird, Destined Rivals, Majesty, True Light) and protects the boss, but it does not directly strip opposing boards, which keeps going-second pressure modest. The score was not earned from Blue-Eyes being a popular archetype and was not computed by averaging the individual cards' power; no combos or win-rate telemetry were supplied, and the side deck is empty, so post-side adaptability is scored at the floor.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(≥1 archetype core card in opening 5) ≈ 0.94 and P(≥1 searcher in 5) ≈ 0.85; engine live on T1 is frequent but depends on Tribute material (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | Three 8★ 3000/2500 Blue-Eyes White Dragons plus multiple Dragon bosses create dead-hand and conflicting-summon risk; Blue-Eyes bricks are explicitly noted in the guides (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Ceiling from Neo Blue-Eyes/Ultimate Spirit/Tyrant bosses and Chaos MAX via Chaos Form, but no recorded boards to confirm; structure-only read (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output reduced by Tribute/material conflicts across Ritual, Synchro, and Fusion routes; no combo sample, so floor is a text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Ash Blossom, Droll & Lock Bird, Destined Rivals and recursion (Maiden of White, Kaibaman, Deep-Eyes, White Stone) give partial redundancy after a disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 52 | Searchers (Sage, Kaibaman, Wishes, Bingo, Deep-Eyes, Abyss Dragon) refill resources; Extra Deck and GY recursion add grind, but the Main Deck is heavy on non-recurring spells and traps (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Five interaction cards (Ash, Droll & Lock, Destined Rivals, Majesty, True Light) plus boss-level negation text (Neo Blue-Eyes, Spirit Dragons) give layered end-board protection (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second relies on six-card hands holding interaction and a Blue-Eyes boss; Droll and Ash are good answers but no direct mass-removal boards to break an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Multiple 4500 ATK Fusion bosses and Blue-Eyes Chaos MAX (4000 ATK, double piercing) give strong closing pressure once a boss lands (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 43 Main Deck cards with 24 distinct entries and 33 Blue-Eyes-name copies; 25 off-archetype copies (generic staples and Mulcharmy) dilute coherence (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Extra Deck is 15 cards with 2 Link, 6 Fusion, 7 Synchro; coverage of the Blue-Eyes boss suite is broad but Mulcharmy-style and Stardust Sifr routes add non-core cards (Verified composition) |
| D12 | Side Deck Adaptability | 5 | Side deck is empty (side_count 0); no post-side plan can be evaluated (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample, so format fit is Provisional and only archetype-level usage is available (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Chaos Form, Ultimate Fusion, Synchro and Fusion summon sequencing plus Tribute decisions raise the pilotability bar; guide text notes the deck is hard to play consistently (Inferred) |
How the score was computed
Strategy profile: 0.8 Midrange + 0.2 Combo. Structural ≈ 50, Going First ≈ 52, Going Second ≈ 43, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Empty side deck (-3); Tribute/material conflict across routes (-2); Dependence on a Blue-Eyes boss suite (-2); Layered interaction (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: Ash Blossom, Droll & Lock Bird, Destined Rivals, Majesty and True Light protect the boss
- Strong Extra Deck coverage with multiple 4500 ATK Fusion and 3500+ ATK Synchro bosses
- High searcher density (13) keeps the engine accessible from opening hands
Weaknesses
- Empty side deck: no post-side adaptability
- Heavy Blue-Eyes material demand: three 8★ 3000/2500 monsters plus Tribute-based summons cause brick and conflicting summons
- 25 off-archetype copies dilute engine coherence and inflate the Main Deck with generic staples
Critical choke points
- Blue-Eyes White Dragon count across Tribute, Chaos Form, Fusion and Synchro material routes
- Chaos Form as the only Ritual route to Blue-Eyes Chaos MAX Dragon
- Droll & Lock Bird as the single Semi-Limited restricted card (2 copies, the legal maximum)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Off-archetype staples (e.g. one of the Mulcharmy copies) | A second Blue-Eyes searcher or a side deck | Improves engine coherence and searcher redundancy; an empty side deck is the biggest adaptability gap |
| 2 | One of the Destined Rivals copies | A Blue-Eyes-supporting spell/trap or a side-deck-friendly answer | Reduces dead-card risk when no Blue-Eyes is on field, the condition for its negate effect |
Evidence & confidence
- Verified: Main Deck 43 and Extra Deck 15 are legal for master-duel size rules (main 40–60, extra 0–15); Droll & Lock Bird is Semi-Limited with 2 copies run, the legal maximum; Archetype purity 56.9% exact name, 25 off-archetype copies, from the composition block; Extra Deck is 2 Link, 6 Fusion, 7 Synchro
- Observed: Usage stats show the archetype core (Droll, Sage, Maiden, Ash, Roar, True Light) is standard across the sample (inclusion 71–81%)
- Inferred: P(≥1 core card in opening 5) ≈ 0.94; full-brick proxy ≈ 0.06 (hypergeometric, Inferred); Interaction layer protects the boss and answers common lines (semantic read of card text); Tribute and material conflicts reduce median output relative to the best line (structural read)
- Provisional: Meta power and format fit are unknown; no dated metagame sample supplied
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty; post-side adaptability cannot be assessed No deck title; the deck name is blank in the evidence
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