FIre Formation Deck #761757 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Lunalight Gold Leo x3, Lunalight Scarlet Tiger x3, Mulcharmy Fuwalos x3. Created Oct 5, 2026 by YGO Mod.

Deck FIre Formation TCG

Created by: YGO Mod (20517634)

Created On: 10/05/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 23, 2026
25± 8/ 100
Power Score
Structural 55
Reliability 45
Going First 55
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55.2
Going First 55
Going Second 48
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Fusion
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a Lunalight boss (Lunalight Liger Dancer / Panther Dancer / Sabre Dancer, 3000-3800 ATK) via Polymerization-type spells and Lunalight Fusion, backed by Lunalight searchers; Xyz and Link pressure (Primathmech Alembertian, Salamangreat Almiraj, S:P Little Knight) once the Fusion line is established
  • Turn 1 (going first): Open a Lunalight searcher (Gold Leo, Scarlet Tiger, Yellow Marten) or a Fusion spell, search Polymerization/Lunalight Fusion, and Fusion Summon a Lunalight boss on T1-T2 using the Lunalight monsters in hand
  • Turn 2 (going second): Use Ash Blossom / Droll & Lock Bird / Dominus Impulse to disrupt the opponent's first board, then rebuild through Lunalight searchers from the GY and Luna Light Perfume into a Fusion boss
  • Recovery: Lunalight Black Sheep and Lunalight Yellow Marten recycle Lunalight monsters from the GY, Luna Light Perfume re-summons from the GY, and Lunalight Perfume Dancer returns to hand to replay
  • After siding: No side deck is run (side count 0); no post-side plan is available in the evidence

Why it scores here

The Lunalight core (30 copies, about 98% chance of at least one in a 5-card opening hand) gives this list a reliable searcher density, and the Fusion bosses give it a strong closing ceiling. Consistency is held back by the mixed build: only 3 of 70 archetype copies are the exact Fire Formation name, with Mulcharmy, Dominus, Mask, Harpie, Mathmech and Salamangreat pieces diluting the engine, and 28 Level-0 spell/trap slots add brick risk. The list is Illegal under the TCG banlist: 5 Forbidden cards are present and 3 copy limits are exceeded, so the score is capped at the theoretical level rather than a normal contextual score. Popularity and archetype usage stats confirm the Lunalight core is real and accessible, but they did not earn points by themselves, and no card scores were averaged into this result.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one Lunalight core card in a 5-card opening hand) ≈ 0.98; Fusion-enabler starter P ≈ 0.32 across 4 Fusion spells (Inferred)
D2 Opening-Hand Quality & Brick Management 50 28 Level-0 spell/trap slots and 9 tech cards imply frequent dead draws; 5 hand traps compete for hand space (Inferred)
D3 Combo Conversion & Ceiling 68 Fusion bosses at 3000-3800 ATK with Lunalight Fusion/Polymerization enablers give a high ceiling; no recorded boards exist to confirm it (Inferred)
D4 Combo Floor & Median Output 55 No recorded combo boards, so the median is text-only; Fusion dependence makes the typical output lower than the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Multiple Lunalight recursion routes (Black Sheep, Yellow Marten, Luna Light Perfume) give some continuation after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion and search text is common (18 searcher-text cards), but the Fusion line consumes many resources per turn (Inferred)
D7 End-Board & Interaction Quality 50 Ash Blossom, Dominus Impulse, Droll and Harpie's Feather Duster give layered interaction, but the Semi-Limited and Limited caps mean the verified list is over-limit (Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second disruption is present through hand traps and negations; board-breaking relies on Fusion bosses that require setup (Inferred)
D9 Offensive Pressure & Closing Power 72 Lunalight Sabre Dancer, Panther Dancer and Liger Dancer give 2800-3800 ATK with second attacks and immunity text, which is strong closing power (Verified card text; Inferred impact)
D10 Main Deck Efficiency & Flexibility 35 Main deck mixes 67 off-archetype copies and 8 over-limit slots, so compactness and coherence are weak (Verified composition, Inferred effect)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is fully used (15 slots) with 8 Fusion, 4 Xyz, 3 Link, but Forbidden Extra cards (Dugares, Bagooska, Cross-Sheep) lower its legal value (Verified)
D12 Side Deck Adaptability 20 No side deck is run (0 cards), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link or dated meta sample; archetype share is unavailable, so this is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-archetype build with many Fusion steps and a 3-archetype engine mix has a high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 55.2, Going First ≈ 55, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: Structural 55.2 (Combo profile). No-meta formula 0.80*55.2 + 0.20*45 = 53.2, then -12 banlist-exposure modifier ≈ 41. Illegal list (Step 2): capped at 25 as a theoretical/structural-only score.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Lunalight searcher density gives a high chance of a live starter
  • Fusion bosses (Sabre, Panther, Liger Dancer) give a high closing ceiling
  • Layered interaction through hand traps and negations

Weaknesses

  • Illegal under the TCG banlist (copy limits and Forbidden cards)
  • Engine diluted by 67 off-archetype copies from several archetypes
  • No side deck, so no post-side adaptation
  • High brick density from 28 Level-0 spell/trap slots

Critical choke points

  • Polymerization-type Fusion enablers (4 spells total) gate most boss summons
  • Lunalight Fusion needed for the 2-card bootstrap line
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Cross-Sheep, Number 60: Dugares, Number 41: Bagooska Legal substitutes for Forbidden slots (e.g., additional Lunalight or Fusion-enabler cards) Forbidden cards make the list illegal; removing them is required before any real score
2 1 copy of Ash Blossom & Joyous Spring, 1 copy of Dominus Impulse, 1 copy of Droll & Lock Bird Cards within copy limits Restores legality on the Semi-Limited and Limited caps
3 Several off-archetype tech and Dominus/Mulcharmy slots More Lunalight searchers or Fusion enablers Raises engine coherence and reduces the brick risk

Evidence & confidence

  • Verified: Illegal status: 8 over-limit or Forbidden entries; Main 55 / Extra 15 / Side 0 counts; Lunalight core 30 copies; exact Fire Formation purity 4.3%; Extra Deck: 8 Fusion, 4 Xyz, 3 Link
  • Inferred: Hand probabilities (hypergeometric); Brick risk from Level-0 spell/trap density; Going-first vs going-second plans from card text; Dimension scores based on text reads
  • Provisional: Meta Power (null) and tournament-level matchup fit
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is provisional without a dated metagame sample Data inconsistency: Brotherhood of the Fire Fist - Tiger King is listed in the Extra Deck (1 copy) but also marked as missing core (in_this_deck false)

More TCG Info

FIre Formation

FIre Formation Breakdown

 
 

 

 

 

 

 

 
 

 

 
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