Sky Striker Deck #761744 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Artifact Lancea x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 5, 2026 by YGO Mod.

Deck Sky Striker TCG

Created by: YGO Mod (20517634)

Created On: 10/05/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 42
Going First 48
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 48
Going Second 58
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Link-based board pressure from Sky Striker Ace and R.B. link monsters (Inferred from card text; no recorded combos); Hand-trap disruption leading to a going-second board takeover (Inferred)
  • Turn 1 (going first): Open with Sky Striker/R.B. starters, Mulcharmy draw engine, and Ash/Droll hand traps held up (Inferred)
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Effect Veiler, Droll) to break the opponent's first turn, then link out (Inferred)
  • Recovery: Use Sky Striker Mobilize and Hornet Drones to refill and recover archetype spells (Inferred)
  • After siding: Not evaluable: the deck has no side deck (0 cards)

Why it scores here

The list is illegal in TCG: it runs 3 copies of two Semi-Limited cards (limit 2), 2 Droll & Lock Bird (limit 1), and 3 Forbidden cards (Called by the Grave, Triple Tactics Talent, Anti-Spell Fragrance). Structural scoring is given only as a theoretical read, and the final score is capped low per the legality rule. The archetype core (16 copies) has an estimated 82% chance of at least one card in a 5-card opening hand (Inferred), and 17 hand-trap-tagged cards give strong going-second disruption (89% for at least one in a 6-card hand, Inferred). The deck splits between Sky Striker and R.B. sub-archetypes plus Mulcharmy and Artifact, which lowers engine coherence and raises brick risk. No recorded boards, no side deck, and no tournament data mean the combo and post-side reads are text-only. The score comes from consistency, interaction density, and the going-second hand-trap plan on the system, not from archetype popularity or an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 Archetype core present in 82% of 5-card hands (Inferred); split across Sky Striker and R.B. sub-engines (Inferred)
D2 Opening-Hand Quality & Brick Management 45 17 hand-trap-tagged cards and 23 tech cards create dead-in-hand risk; no brick estimate computed (Inferred)
D3 Combo Conversion & Ceiling 58 Link ceilings from Sky Striker Ace and R.B. link monsters from text only; no parseable boards (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median output is unknown; text-only inference (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Redundant hand traps and two link engines give some recovery after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and spell recovery (Mobilize, Hornet Drones, Kagari) from card text (Inferred)
D7 End-Board & Interaction Quality 68 17 negation-text and 23 removal-text cards provide broad interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap density 89% for at least one in hand (Inferred); board-breaking from Ghost Ogre and Droll (Inferred)
D9 Offensive Pressure & Closing Power 60 Link ATK around 1500 plus Nibiru 3000 and Regulus 2800 as boss threats (Inferred from text)
D10 Main Deck Efficiency & Flexibility 42 57 main cards with 33 distinct, 23 tech and 26 level-0 spells; low compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 Link Extra cards across 11 distinct names cover Sky Striker and R.B. routes (Verified composition)
D12 Side Deck Adaptability 20 Side deck is empty (Verified); no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-engine link and hand-trap sequencing needs many decisions per turn (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 48, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-8); no_side_deck (-2); illegal_cap (-8). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); theoretical value about 38 after modifiers, then capped at 30 because the list is Illegal

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap suite gives strong going-second disruption (Inferred)
  • Interaction density is high across negation and removal text (Inferred)
  • Link Extra Deck covers both Sky Striker and R.B. routes (Verified composition)

Weaknesses

  • Illegal copy counts and Forbidden cards (Verified)
  • Engine split across Sky Striker, R.B., and Mulcharmy reduces coherence (Verified composition, Inferred impact)
  • No side deck (Verified)
  • Low compactness: 23 tech cards and 26 level-0 spells (Verified)

Critical choke points

  • Sky Striker Ace links depend on a single Sky Striker monster in hand or field (Inferred)
  • Forbidden/limited cards removed means the intended hand-trap and search package must be rebuilt (Verified)
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Anti-Spell Fragrance Legal replacements in the same role (for example, additional hand traps or a Sky Striker searcher) Forbidden cards make the list illegal in TCG; no structural score is valid until fixed
2 One copy each of Ash Blossom & Joyous Spring and Sky Striker Mobilize - Engage!, plus one Droll & Lock Bird Legal count of each, with the spare slot used for a second Sky Striker or R.B. starter Brings copy counts to the Semi-Limited and Limited caps and reduces brick risk
3 One tech card A side deck of 15 cards Adds post-side adaptability, which is currently zero

Evidence & confidence

  • Verified: Main/Extra counts within size rules (57/15/0); Copy-limit violations and banlist statuses for 10 restricted cards; Archetype composition and copy histogram; Extra Deck is 15 Link monsters across 11 distinct names
  • Inferred: Core-starter hypergeometric estimate of 82% at least one in hand 5; Hand-trap going-second estimate of 89%; Interaction density from negation and removal text; Engine split reducing coherence
  • Provisional: Meta Power (no dated sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied; floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry in YGOVN (going-first, going-second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied deck has no side deck, so post-side scoring is not evaluable

More TCG Info

Sky Striker

Sky Striker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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