Branded Deck #761685 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Fallen of Albaz x3, Blazing Cartesia, the Virtuous x3, Droll & Lock Bird x2 - Skill: Beasts from the Abyss. Created Oct 5, 2026 by YGO Mod.

Deck Branded Duel Links

Created by: YGO Mod (20517634)

Created On: 10/05/2026

Beasts from the Abyss
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
58± 6/ 100
Power Score
Structural 63
Reliability 52
Going First 62
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 62
Going Second 58
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon a 2500-3000 ATK boss (Albion the Branded Dragon, Mirrorjade, Filia Regis, Khaos Starsource Dragon, Guardian Chimera) off a Fallen of Albaz starter and Branded Fusion / Branded in White support.; Bystial 2500 ATK Dragons (Druiswurm, Magnamhut, Saronir) banish-to-summon from the GY, then recur and pressure.
  • Turn 1 (going first): Open Fallen of Albaz (or Blazing Cartesia once Fallen is on field or in GY), search Branded Lost / Branded Sword / Screams, then Fusion Summon a boss through Branded Fusion or Branded in White.
  • Turn 2 (going second): Use the 6-card hand to find Fallen of Albaz (about 0.50 odds), hold Droll & Lock Bird and Branded Retribution for the opponent's Fusion or Special Summon, and rebuild through Bystial banish-to-summon.
  • Recovery: Recover from the GY: Branded Lost, Branded Sword, Screams of the Branded, Branded Beast and Bystial monsters return or re-trigger, and Albion the Shrouded Dragon re-enters as Fallen of Albaz.
  • After siding: Not applicable: Duel Links is a single game with no side deck, so the post-side plan is absent.

Why it scores here

The deck reliably opens its engine through three Fallen of Albaz (about 0.43 in a 5-card opening hand, about 0.50 going second) plus thirteen searcher-text cards that reach a starter in about 0.96 of openings, so the consistency score is modest rather than high. Its ceiling comes from chained Fusion lines into 2500-3000 ATK bosses, and the median is held back by off-archetype tech (Forbidden Droplet, Droll and Lock Bird, Gold Sarcophagus, Super Polymerization) and an Extra Deck that needs specific materials. Interaction is layered through negation text (6 cards), removal text (8 cards) and two hand traps, which supports the end-board and going-second scores. No combo boards were supplied, so the ceiling and floor are text-based inferences, and popularity (archetype usage and the guides calling Branded top tier) did not earn points. The score comes from the system's consistency, median output and interaction, not from averaging the individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one Fallen of Albaz in 5-card hand) = 0.43 going first and 0.50 going second; searcher-text group P = 0.96 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Hand quality depends on 13 searchers against 18 singletons and about 5 weak tech/off-archetype cards (Gold Sarcophagus, Droll, Super Polymerization) that can brick (Inferred)
D3 Combo Conversion & Ceiling 75 Semantic read of Fallen -> Branded Fusion -> Albion/Mirrorjade/Khaos chains reaches 2500-3000 ATK bosses, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 60 Median output is held down by the need for specific Fusion materials and the off-archetype slots; no power distribution is available (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Redundant searchers and GY recursion (Branded Lost, Sword, Screams, Beast) give a second line after disruption; no interruption data exists (Inferred)
D6 Resource Economy, Recovery & Grind 65 Multiple GY-recursion cards and Albion the Shrouded Dragon re-entry sustain grind; resource data absent (Inferred)
D7 End-Board & Interaction Quality 70 6 negation-text and 8 removal-text cards plus 2 hand traps give layered interaction; text read only (Inferred)
D8 Going-Second & Board-Breaking Power 70 Bystial 2500 ATK banish-to-summon bodies and Branded Beast/Sword removal challenge a going-second board; no split data (Inferred)
D9 Offensive Pressure & Closing Power 72 Multiple 2500-3300 ATK bosses (Guardian Chimera 3300, Mirrorjade 3000, Filia Regis 3000) close games; stat-based (Verified)
D10 Main Deck Efficiency & Flexibility 55 30 main slots with 23 distinct cards, 28 off-archetype copies and 5 tech slots lower compactness (Verified composition, Inferred impact)
D11 Extra Deck Efficiency & Coverage 65 9 Fusion-only Extra Deck slots, all with clear role; 2 Albion copies and several specific materials (Verified composition)
D12 Side Deck Adaptability 30 Duel Links has no side deck (side count 0), so adaptability is absent (Verified)
D13 Matchup Coverage & Format Fit 60 Archetype meta-share absent; guides call Branded top tier, a claim not verified against a dated sample (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Fusion, banish and GY conditions with many decision points; a guide calls it one of the hardest decks to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 63, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: unrecoverable choke point (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-3)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Fusion boss density at 2500-3300 ATK
  • Layered negation and removal text across Main Deck
  • Redundant searchers and GY recursion

Weaknesses

  • Single-copy-count starter (Fallen of Albaz 3 copies) gates the engine
  • Off-archetype tech slots reduce compactness
  • No side deck to adapt

Critical choke points

  • Fallen of Albaz must be drawn or reached via searcher; P(in opening 5) = 0.43
Priority Remove Add Reason
1 Gold Sarcophagus A second searcher or hand trap that does not require a specific Fusion Material Removal-text card that is slow and offers little on the first turn; a searcher or hand trap improves starter access and interaction

Evidence & confidence

  • Verified: Legality: 30 Main / 9 Extra in range 20-30 / 0-9; copy limits met for Limited and Semi-Limited cards; Archetype usage: core cards present 18 of 25 (72%); Composition: 9 Fusion-only Extra slots, 28 off-archetype copies
  • Inferred: D1 starter probability 0.43/0.50 via hypergeometric; Interaction density from negation/removal text; Going-first and going-second power split is inferred from the hand and interaction estimates
  • Provisional: Meta position (guides call Branded top tier; no dated meta sample); Matchup and format fit
  • Data gaps: no combos supplied: ceiling, median and floor are text-based inference no tournament link: meta-share and per-pilot match record absent no win-rate telemetry: going-first/second and matchup rates unknown no side deck: post-side dimensions are not applicable Meta Power provisional without a dated metagame sample

More Duel Links Info

Branded

Branded Breakdown

 
 

 

 

 

 

 

 
 

 

 
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