Performapal Deck #761530 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (55)
- Artifact Mjollnir x1
- Droll & Lock Bird x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x1
- Nibiru, the Primal Being x1
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x2
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Valet x1
- Performapal Skullcrobat Joker x3
- Performapal Odd-Eyes Synchron x1
- Ash Blossom & Joyous Spring x2
- Effect Veiler x1
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x3
- Dark Magical Curtain x1
- Dark Ruler No More x1
- Harpie's Feather Duster x1
- Pendulum Call x3
- The Gaze of Timaeus x1
- Triple Tactics Talent x1
- Triple Tactics Thrust x1
- Dimensional Barrier x2
- Evenly Matched x2
- Infinite Impermanence x3
- Red Reboot x1
- Solemn Accusation x1
- Solemn Judgment x1
- Solemn Scolding x1
- Solemn Strike x2
- Solemn Warning x2
Extra Deck (15)
- Dark Magician of Destruction x1
- Odd-Eyes Vortex Dragon x1
- Red-Eyes Dark Dragoon x1
- Beyond the Pendulum x1
- Charmer Quartet in Bloom x1
- Dragunity Lord - Georgius x1
- Exceed the Pendulum x1
- Heavymetalfoes Electrumite x1
- S:P Little Knight x1
- Unchained Abomination x1
- W:P Fancy Ball x1
- Zenna's Deceiving Doll Maidens x1
- Borreload Savage Dragon x1
- Dragunity Knight - Luin x1
- Imperial Princess Quinquery x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 6 violation(s).
Identity & game plan
- Win condition: Pendulum and Magician/Odd-Eyes engine into Extra Deck boss monsters (Odd-Eyes Vortex Dragon, Dark Magician of Destruction, Unchained Abomination) once the board is stable; Link and Synchro pressure from Extra Deck (Exceed the Pendulum, Dragunity Lord - Georgius, Imperial Princess Quinquery) after the opponent's interaction is spent
- Turn 1 (going first): Open Performapal Skullcrobat Joker or Horoscope Sorcerer and search a Pendulum or Performapal monster with Monkeyboard, Joker, or Pendulum Call, then build a Pendulum Zone and Link or Synchro into the Extra Deck
- Turn 2 (going second): Use the six-card hand to hold hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Effect Veiler, Infinite Impermanence) for the opponent's first Summon or activation, then convert the surviving Pendulum board into Extra Deck monsters
- Recovery: Recover through Mulcharmy Fuwalos and Purulia draw triggers, Maxx "C", and Droll & Lock Bird, then rebuild the Pendulum Zone from Deck and GY searches
- After siding: Not evaluable: the Main Deck has no side deck (0 cards), so there is no post-side plan
Why it scores here
The deck's structural score comes from its system, not from averaging its cards. Pendulum starters (Horoscope Sorcerer, Skullcrobat Joker, Monkeyboard) give roughly a 25% chance of at least one starter in a 5-card opening hand per copy, and 17 searcher-text cards lift the chance of finding an engine piece to about 86% (Inferred). The hand-trap and negation density (17 hand traps, 27 negation-text cards, 25 removal-text cards) is the main strength, with an estimated 90% chance of a hand trap in a 6-card going-second hand (Inferred). Going-second strength is credible but the deck is capped by its 67 off-archetype copies, a 4.3% exact-name Performapal purity, and the lack of any side deck. Popularity did not earn points: archetype usage data shows the core cards Exceed the Pendulum, Odd-Eyes Absolute Dragon, and Beyond the Pendulum are absent from this list. The deck is also Illegal under OCG rules (six copy-limit or Forbidden violations), so it is capped at 35 and scored structurally only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one starter in 5) ≈ 0.25 per Pendulum copy; searcher-text group P ≈ 0.86 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 17 hand traps and 26 tech cards raise dead-card risk on going first; no combos to check brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No parseable boards, so the ceiling is a text-only read of the Pendulum-to-Extra-Deck route (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo median or power distribution exists; floor is set by the off-archetype spread (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 27 negation-text cards and redundant Solemn and hand-trap copies give several independent answers (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw triggers, Maxx "C", and Droll & Lock Bird offer some card advantage (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 17 hand traps, 27 negation-text cards, and 25 removal-text cards give broad, layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap probability ≈ 0.90 for the 17 hand traps; no going-second win data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Odd-Eyes Vortex, Dark Magician of Destruction, and Unchained Abomination give closing power, but Red-Eyes Dark Dragoon and Borreload are Forbidden and illegal (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 Main Deck cards with 67 off-archetype copies and 4.3% exact-name purity dilute engine density (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 52 | 15 Extra Deck slots with mixed Link, Synchro, and Fusion routes; 2 Extra Deck cards are Forbidden (Verified) |
| D12 | Side Deck Adaptability | 20 | No Side Deck is registered, so the deck has no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple decision points (Pendulum scale, hand-trap timing, Link routes) make the deck hard to pilot (Inferred) |
How the score was computed
Strategy profile: Balanced (default; unclear primary strategy). Structural ≈ 53, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12); illegal cap (-5); no side deck (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*53 + 0.20*45 - 12 ≈ 40, then capped at 35 because the list is Illegal (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 17 hand traps and 27 negation-text cards cover the opponent's first Summon or activation
- Extra Deck covers Link, Synchro, Fusion, and Xyz routes, so the deck has several conversion paths
- Searcher density (17 cards) keeps the Pendulum engine reachable more often than the raw starter count suggests
Weaknesses
- Illegal under OCG rules: Forbidden Extra Deck cards and copy-limit violations (Dimensional Barrier at 2 copies)
- 67 off-archetype copies with 4.3% exact-name purity; the Pendulum engine is diluted by Solemn, Magician, Odd-Eyes, and Mulcharmy tech
- No Side Deck, so no post-side adaptation
- Core archetype cards are absent (Exceed the Pendulum, Odd-Eyes Absolute Dragon, Beyond the Pendulum)
Critical choke points
- Pendulum starter access: about 25% per copy in a 5-card hand
- Forbidden Extra Deck cards (Red-Eyes Dark Dragoon, Borreload Savage Dragon) remove two boss routes until the list is legal
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Red-Eyes Dark Dragoon, Borreload Savage Dragon, Charmer Quartet in Bloom, Artifact Mjollnir, Triple Tactics Talent | Legal replacements from the OCG list (for example Exceed the Pendulum, Odd-Eyes Absolute Dragon) | The list is Illegal; no normal score is valid until these are removed and it returns to legal copy and Forbidden counts |
| 2 | One copy of Dimensional Barrier | A Performapal or Pendulum searcher | Dimensional Barrier is over its Limited count (2 copies vs 1 legal) |
| 3 | Off-archetype tech such as Dark Ruler No More and Triple Tactics Thrust | Core Pendulum or Odd-Eyes monsters | Off-archetype copies (67) dilute the engine and lower D10 |
Evidence & confidence
- Verified: Illegal status: six copy-limit or Forbidden violations (OCG ban field); Main 55 and Extra 15 are within the OCG size rules; Side Deck count is 0; Exact-name Performapal purity is 4.3%
- Inferred: Starter, searcher, and hand-trap hypergeometric probabilities; Interaction density reads from card text; Going-first and going-second plan descriptions
- Provisional: Meta Power (no dated metagame sample); Matchup and format-fit scores (D13)
- Data gaps: No combos supplied, so combo floor, median, and ceiling are text-only inferences No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first, going-second, matchups, or brick rate Meta Power is Provisional without a dated metagame sample Deck title is null
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