Kaiju Deck #761418 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Crackle Blitzclique x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 4, 2026 by YGO Mod.

Deck Kaiju OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
25± 6/ 100
Power Score
Structural 44
Reliability 35
Going First 40
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 40
Going Second 48
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Chaos Angel, Tri-Brigade Arms Bucephalus II, Thunder King-based pressure) reached through Blitzclique and Fallen of Albaz starts, if the lines connect; Fallen of Albaz / Ecclesia / Dogmatika fusion and synchro lines (Alba-Lenatus, Titaniklad, The Dragon that Devours the Dogma)
  • Turn 1 (going first): Open a Blitzclique or Fallen of Albaz starter, search via Blitzclique Breakaway or Steppleader, and build a Thunder board while holding Evenly Matched or Blitzclique Return Stroke for interaction (Inferred from card text, unverified by boards)
  • Turn 2 (going second): Use Droll & Lock Bird, Evenly Matched and Solemn Accusation to slow the opponent's first summon, then convert from the hand with Surge or Crackle Blitzclique (Inferred)
  • Recovery: Blitzclique and Thunder recursion from the GY, plus Dogmatika Ecclesia and Fallen of Albaz searchers (Inferred from text only)
  • After siding: No side deck is registered, so there is no post-side plan; best-of-3 adaptation is unavailable (Verified from composition)

Why it scores here

The deck is a multi-engine pile rather than a single system. Its 57-card main carries roughly four to five engines (Blitzclique, Fallen of Albaz/Dogmatika, Mulcharmy, Ecclesia and Greed/Solemn support), and the exact-name archetype purity is only 1.4 percent, so the starters compete for the same hand slots. The probability layer is weak: a triple-copy card is live in the opening five only about 24 percent of the time, and the archetype core of two copies appears in the opening five about 17 percent of the time. Interaction is the strongest part of the list (30 removal-text cards, 9 negation-text cards, 5 hand traps), which carries the Structural read. The deck is also Illegal in OCG (Albion Forbidden at one copy, Droll & Lock Bird at two against a limit of one, and The Fallen & The Virtuous at three against a limit of two), so this is a structural-only read with no normal Final Contextual score. Popularity and the Kaiju label were not counted, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 P(at least one specific 3-copy starter in opening 5) = 0.2447; searcher-text group P(at least one in 5) = 0.88; engine pieces are split across several archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 35 Three triple-copy cards and several one-ofs of conflicting engines (Mulcharmy empty-field requirements, Pot of Sloth, Nadir Servant) raise the dead-card rate; no full-brick estimate was computed (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling is high on text: Chaos Angel (3500), Thunder King (3300) and Whisker Blitzclique can convert a single board; combos_evidence is empty, so this is text-only (Inferred)
D4 Combo Floor & Median Output 32 No parseable boards, so the median cannot be measured; the list depends on multiple unrelated starters, which lowers the floor (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Redundant Blitzclique negations and Thunder recursion give some independent routes after one interruption, but the Droll and Evenly Matched lines are one-copy-limited by the banlist (Inferred)
D6 Resource Economy, Recovery & Grind 40 Searchers (19 text hits) and GY recursion give some regrowth, but the Mulcharmy and Greed pieces are net card-disadvantage tools that spend resources (Inferred)
D7 End-Board & Interaction Quality 60 Removal-text 30, negation-text 9, hand traps 5 (Droll, Evenly Matched, Solemn Accusation, Return Stroke); strong layering, though Droll is over the banlist limit (Verified tags, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Going-second plan rests on Droll, Evenly Matched and Solemn Accusation; there is no going-second split from boards (Inferred)
D9 Offensive Pressure & Closing Power 58 End-board bosses reach 3000 to 3500 ATK (Chaos Angel, Bucephalus II, Mirrorjade, Whisker Blitzclique), so closing power is strong when the engine connects (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 38 57 main cards across 26 distinct names; off-archetype copies are 71 of 72 counted archetype copies, and nine one-ofs add friction (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck holds 15 cards with 7 fusion, 7 synchro, 1 link; Albaz, Ecclesia and Swordsoul synchro/fusion access is split across unrelated archetypes (Verified breakdown, Inferred)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so there is no adaptation at all (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share unavailable, so this is Provisional
D14 Pilotability & Error Tolerance 30 Several multi-archetype lines with Extra Deck material conditions and several quick-effect timing windows raise the decision load (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Combo secondary not blended into weights. Structural ≈ 44, Going First ≈ 40, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-6); engine conflicts (-4). Final formula: Illegal deck: theoretical/structural-only. 0.80*Structural(44) + 0.20*TournamentReliability(35) = 42, after modifiers -10 = 32, capped to 25 for Illegal status. Meta provisional (null).


More OCG Info

Kaiju

Kaiju Breakdown

 
 

 

 

 

 

 

 
 

 

 
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